Software:My Singing Monsters

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Short description: Simulation video game involving collecting musical monsters

My Singing Monsters
MySingingMonsters Logo.png
Logo for the first My Singing Monsters game
Genre(s)Music video game
Developer(s)Big Blue Bubble
Yodo1
Publisher(s)Enad Global 7
Platform(s)
Original release
First releaseMy Singing Monsters
Setepmber 4, 2012
Latest releaseMy Singing Monsters: Playground
November 9, 2021

My Singing Monsters is a 2012 video game franchise developed by Big Blue Bubble.[1] The first game of the series was published and released with help by Canada Media Fund on September 4, 2012, for Apple iOS.[1] Ports of the game for other operating systems were later released, including versions for Android, Amazon Kindle Fire, Barnes & Noble Nook, and Steam.[2] The game was also released on the PlayStation Vita portable console.[3] Since its release, My Singing Monsters has grown into a multimedia franchise, with a prequel, several spin-off games, books, live events and series, and a board game. On May 12, 2021, Big Blue Bubble announced that the series would be releasing its first console title, My Singing Monsters: Playground, on November 9, 2021.[4]

My Singing Monsters

My Singing Monsters gameplay - A player at level 20. Pre-2.0 interface.
A gameplay of My Singing Monsters, featuring a variety of monsters with different musical roles (Pre-2016 graphics).

In My Singing Monsters, players collect and breed many different types of Monsters, each of which has a unique musical line that is either sung or played on an instrument. Breeding two elements of Monsters will create a new Monster species, which depends on what levels the breeding Monsters are. Each island possesses a unique set of available Monsters that together play a certain musical theme. Monsters that are present on an island will generate various types of in-game currency which can, in turn, be used to acquire more monsters, buy decorations, build structures, remove obstacles, and buy food for the Monsters to level up and generate more currency, and at a faster rate. There are also achievements and goals to direct gameplay, with in-game currency as rewards.[5] It is also possible to buy currency such as Coins, Diamonds, Treats, Relics, Keys, or Shards using real money. Certain currencies may be obtained for free by completing third-party offers.

Islands are the various places that monsters inhabit. Some islands follow the method of buying four single element monsters, and then breeding those into even more monsters (i.e. Plant Island, Cold Island, Air Island). Other islands require teleporting monsters from another island (i.e. Ethereal Island, Magical Sanctum, Seasonal Shanty). There are also two 'fire' islands (i.e. Fire Haven and Fire Oasis). Other islands have the player buy the monsters as "statues" or "vessels", then zap monster eggs from breeding structures on other islands into one of the statues to wake up the statue and hence, unlock its song and its ability to earn currency (i.e. Wublin Island, Celestial Island, Amber Island). Ethereal Workshop involves the player attuning Meebs before being synthesized in the "Synthesizer" in order to create monsters. The Colossingum is a combat island where the player can do quests to level up their Colossingum level or battle other players using the versus feature. Players are also able to collect Costumes in The Colossingum. Composer Island is where players can create their own songs with the natural monsters. There are Mirror Islands only for the Natural Islands which functions as a secondary version of the associated island. Mirror Islands have moderately different designs from the Natural Islands, mostly covered in pink wire, similar to that of cobwebs.

The distinction of My Singing Monsters from other simulation games is the "building" process of making music that is primarily driven by the use of the eponymous musical monsters. Players make their own decisions on what determines the "perfect" island by selectively picking monsters that they determine would improve their game overall through a combination of design and in-game currency generation. Some special monsters or decorations are more difficult to unlock, often requiring exclusive currencies, special events (such as holidays and in-game events), "Wishing Torches", or other special methods in order to obtain or activate them.

Some Monsters sing in nonsensical gibberish such as the Mammott (bum), Fwog (wow), and Toe Jammer (doo), some sing fractured or short lines in English (such as the PomPom (hey), Shugabush (yeah), and Hoola (yippee yay), and others play real-world or fictional instruments such as the Shellbeat (drums) and Bowgart (cello). There are also special Monsters known as "Werdos" that sing lyrics (the Parlsona, Tawkerr, Stoowarb, and Maggpi). The characters are often designed as exaggerations of real-world animals or objects (such as the common Fwog (frog) and T-Rox (T-rex), cartoon caricatures of monsters from folklore and mythology (such as the Epic Blabbit (jackalope) and Dragong (dragon), fusions of living creatures and instruments (such as the Floogull (flugelhorn/seagull) and Sox (saxophone/fox), resemblances to real-world people such as the Shugabush (Kristian Bush) and G'joob (Wilford Brimley), or representations of the monster's in-game elemental makeup such as Clackula (Bone) and Potbelly (Plant). Some monsters work differently, for example, the Wubbox is hatched in a box form and must have all of the main monsters on the island "boxed" into it to power it up. Most Monsters have "Rare" and "Epic" variants, both only available during specific timeframes. Rare monsters can either be bought from the Starshop with Starpower, or bred with the same breeding combination as the common, and Epics have unique breeding combinations and are harder to get. Besides the variants of the Wubbox, all rare monsters have the same sound. In addition, you can also get Seasonal monsters, which are monsters that only are available during special events (such as the Yool and Spurrit) Other features such as the top islands, Tribal Island, achievements, and friends, are also present. Certain gameplay mechanics have been discontinued, such as the Mine, which was replaced with a Mini Mine that gives 1 gem every 24 hours available on every island. There is also a Maximum Mine available on Plant Island and Mirror Plant Island if the player had made at least one in-app purchase that gives 2 gems every 12 hours.[6]

Monster Choir

Monster Choir was the Chinese and Korean version of My Singing Monsters published by Yodo1, which has since been discontinued. It features additional gameplay modes and functions.[7]

My Singing Monsters: Dawn of Fire

My Singing Monsters: Dawn of Fire is a prequel of the original My Singing Monsters, set in a time when the element of Fire was born. Unlike the original game which introduced the fire monsters to players, the main song is on "Continent", a supercontinent land that was formed similarly to Pangaea. The Monsters are depicted as babies on the "Continent", and the starter Monsters are Noggin and Kayna. There are five sections of the continent, unlocked at different player levels and based on the Natural Islands from the original game. Monsters in their toddler form are initially raised on Continent, each of which plays a unique tune that contributes to the musical theme. Each monster requests a unique set of "crafting items" that can be used to increase their level up to level 20; filling these requests will reward in-game currency plus additional benefits that can unlock additional features of the game. At a certain monster level, unique to each monster, toddler monsters are able to permanently teleport to additional islands known as "Outer Islands" as adult monsters, gaining new musical lines on an island with a unique group of musical monsters that produce an entirely different song theme. These include Party Island, Space Island, Cloud Island, and Cave Island. There is also one other island, called Starhenge, which is the original version of Celestial Island from the original game.

Just like the main game, Dawn of Fire also has seasonal events and Seasonal Monsters which you can only get for certain times of the year, with the only seasonal events in the game currently being Spooktacle Junior and Festival of Yay Junior.[citation needed] Dawn of Fire also introduced Prismatics, which are only available during certain events, and during those events can be created by sending a monster through the Prism Gate. Prismatics serve as the prequel's equivalent of Rare and Epic monsters from the original game.[8]

Other games

My Singing Monsters: Composer

My Singing Monsters: Composer serves as an app to compose custom songs using some, but not all, monsters from the franchise. This game also features Rare Monsters, Dipsters, Seasonals, and Ethereals, which are not available on Composer Island in the original game.

My Singing Monsters: Playground

My Singing Monsters: Playground is a party video game. In My Singing Monsters: Playground, players play with their friends or AI while competing in games that are set in the Monster World and can play as characters from the My Singing Monsters franchise. My Singing Monsters: Playground also has a physical version that is exclusive to the Nintendo Switch. The game was released on the Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series XS, Xbox One, and on Steam, on November 9, 2021.[4]

My Singing Monsters: The Board Game

My Singing Monsters: The Board Game is a board game based on the My Singing Monsters franchise. The board game was supported by Kickstarter from June 1 to 21 and was designed by Sen-Foong Lim and Jay Cormier. There are two versions of the game; the Standard Edition, which includes all of the core components, and the Deluxe Edition, which includes nine painted Monster mini-figures, upgraded components, and an exclusive expansion that features the Werdo monsters. The board game is a worker placement game, in which the player breeds Monsters to produce more coins than other players.[9]

Teaching Guide Grade 1-3: My Singing Monsters

In 2018, Big Blue Bubble released an educational guide aimed towards elementary school children; Teaching Guide Grade 1-3: My Singing Monsters, which was intended to teach lessons about music using characters and concepts from the franchise.[10]

My Singing Monsters: Coloring Book

My Singing Monsters: Coloring Book is a digital coloring book by Big Blue Bubble themed around My Singing Monsters. The app was first released on December 15, 2016, on iOS devices.

Discontinued Games

Furcorn's Jelly Dreams/Jammer Splash

Furcorn's Jelly Dreams was a puzzle game featuring characters from the franchise, and was discontinued in 2017. This eventually was remade into Jammer Splash!, which was also discontinued as well.[11]

Other discontinued games

Several other games from the franchise have also been discontinued, including My Mammott, My PomPom, Fling a Thing!, Thumpies, and My Singing Monsters: Official Guide.[7] Fling a Thing! and Thumpies was released prior to My Singing Monsters, and references to these games can be found throughout the My Singing Monsters series.

Notable collaborations

On June 17, 2013, Big Blue Bubble collaborated with Disney Mobile to make My Muppets Show, a game featuring similar gameplay to My Singing Monsters, albeit with Muppets instead. The game featured five stages, each with its own song, and Muppets were obtained by "digitizing" them with a machine called HARV-E. The game was permanently discontinued on January 9, 2015.[12]

In July 2013, Big Blue Bubble announced that they had collaborated with Grammy Award-winning artist Kristian Bush from United States of America country music duo Sugarland to create a new monster, the Shugabush.[13][14] Bush had been inspired to collaborate with My Singing Monsters upon seeing his 11-year-old son playing the game. His cousin, Charles Moser, was a Big Blue Bubble intern at the time, so he immediately called him. [citation needed] He praised the attractive music surrounding the game, and collaborated with Big Blue Bubble to create the Shugabush. After his collaboration was featured in a news release, he said "First of all, the music in My Singing Monsters is irresistible — that's what drew me to the game. And since I love to dream big via social media, I'm so glad that Dave Kerr and his team at My Singing Monsters dreamed back. I've always wanted to let my inner monster out [...] and I think I'm finally about to impress my son."[14]

In October 2013 Big Blue Bubble signed a deal with publishing house Egmont UK as its new strategic licensing partner.[15]

In July 2017 Big Blue Bubble announced that Wind Sun Sky Entertainment will adapt its mobile game My Singing Monsters into a multi-media franchise, beginning with an animated TV series and consumer products program. Skybound Entertainment will be the distributor in all territories worldwide, excluding Canada.[16]

In March 2021, Big Blue Bubble began a 7-episode series called "My Singing Monsters: Fandemonium", in collaboration with Wind Sun Sky Entertainment. The series aired exclusively on YouTube. The show was hosted by Mammott, Furcorn, and PomPom. It discussed future updates in the franchise, as well as answered community questions, and other sorts of entertainment. My Singing Monsters: Fandemonium is separate from the TV show.[17]

Reception

Kotaku described the original My Singing Monsters as a "clever combination of music and monster breeding", praising how the complexity of a song can become developed by the utility of breeding monsters, each monster revealing a new line to the song.[1][18] However, Kotaku was "a bit disappointed" with the level of complexity added in Dawn of Fire, reporting that the new feeding system hinders progress towards the whole concept of unveiling the "musical nirvana".[19]

Gamezebo and 148Apps enjoy the music in My Singing Monsters but were not pleased with the connection issues.[20][21]

The game won the People's Voice Award for "Best Music/Sound Design" at the 2020 Webby Awards.[22][23]

References

  1. 1.0 1.1 1.2 Mike Fahey (October 15, 2012). "A Delightfully Melodic Take on the Monster Breeding Game" (in en). Kotaku. https://kotaku.com/a-delightfully-melodic-take-on-the-monster-breeding-gam-5951778. 
  2. "My Singing Monsters on Steam" (in en). https://store.steampowered.com/app/1419170/My_Singing_Monsters/. 
  3. "My Singing Monsters Out Today" (in en-US). August 12, 2014. https://blog.playstation.com/2014/08/12/my-singing-monsters-out-today/. 
  4. 4.0 4.1 Craddock, Ryan. "My Singing Monsters Playground Launches This November, And Switch Is Getting A Physical Version". NintendoLife. https://www.nintendolife.com/news/2021/05/my_singing_monsters_playground_launches_this_november_and_switch_is_getting_a_physical_version. 
  5. "About My Singing Monsters". MySingingMonsters.com. August 15, 2012. http://www.mysingingmonsters.com/about-my-singing-monsters/. 
  6. "My Singing Monsters - Apps on Google Play". January 20, 2022. https://play.google.com/store/apps/details?id...singingmonsters.full.... 
  7. 7.0 7.1 "History". https://www.bigbluebubble.com/home/about/history/. 
  8. "My Singing Monsters: Dawn of Fire Update 2.0.0". https://www.bigbluebubble.com/my-singing-monsters-dawn-of-fire-update-2-0/. 
  9. "My Singing Monsters: The Board Game". https://www.bigbluebubble.com/home/games/my-singing-monsters-series/my-singing-monsters-the-board-game/. 
  10. "Big Blue Bubble: Education". https://www.bigbluebubble.com/education/. 
  11. "Dreaming of Jammer Splash!". https://www.bigbluebubble.com/dreaming-of-jammer-splash/. 
  12. Hennes, Joe (December 10, 2014). "It's Curtains for the My Muppets Show App" (in en-US). https://toughpigs.com/no-my-muppets-show/. 
  13. "Monster Monday: Kristian collaborates with My Singing Monsters to create the Shugabush.". KristianBush.com. July 29, 2013. http://kristianbush.com/news/166583. 
  14. 14.0 14.1 "Sugarland's Kristian Bush dons green monster suit". USA Today. https://www.usatoday.com/story/life/music/2013/07/29/sugarland-kristian-bush-dons-my-singing-monsters-green-suit/2595775/. 
  15. "My Singing Monsters enters publishing with Egmont UK". November 25, 2013. http://www.licensing.biz/news/read/my-singing-monsters-enters-publishing-with-egmont-uk/038927. 
  16. "'My Singing Monsters' Heads to TV". July 19, 2017. https://www.licenseglobal.com/apps-mobile/my-singing-monsters-heads-tv. 
  17. "MY SINGING MONSTERS FANDEMONIUM |". https://msmfandemonium.com/. 
  18. Hamilton, Kirk (October 19, 2012). "I Love My Monsters, And Hope They Never Stop Singing". https://kotaku.com/i-love-my-monsters-and-hope-they-never-stop-singing-5953029. 
  19. "They Made A Sequel To My Singing Monsters. Tell My Kids I Love Them". October 1, 2015. https://www.kotaku.com.au/2015/10/they-made-a-sequel-to-my-singing-monsters-tell-my-kids-i-love-them/. 
  20. "My Singing Monsters Review". https://www.148apps.com/reviews/singing-monsters-review/. 
  21. "My Singing Monsters Review". September 10, 2012. https://www.gamezebo.com/2012/09/10/my-singing-monsters-review/. 
  22. "NEW Webby Gallery + Index". http://winners.webbyawards.com/. 
  23. "People's Voice Winner - My Singing Monsters". https://winners.webbyawards.com/2020/games/features/best-musicsound-design/113067/my-singing-monsters.