Software:NBA Ballers: Rebound

From HandWiki
Short description: 2006 video game
NBA Ballers: Rebound
European box art
Developer(s)Backbone Entertainment
Publisher(s)Midway Games
SeriesNBA Ballers
Platform(s)PlayStation Portable
Release
  • NA: May 9, 2006
  • AU: September 28, 2006
  • EU: September 29, 2006
Genre(s)Sports (basketball)
Mode(s)Single-player, Multiplayer

NBA Ballers: Rebound is a PlayStation Portable video game from Midway Games, part of the NBA Ballers series. In this game, players play one on one matches against other ballers to gain points which they can use to buy cars, bling, clothes etc. The games are best of three rounds and each round is to eleven points.

Single-player

Rags To Riches

Rags To Riches is a single player mode where players create a baller and try to play their way up through the ranks from the fellow street ballers to the NBA greats. This is the main mode of the game. The Rags To Riches tournaments consist of:

Inside Stuff

Inside Stuff is a place where players can acquire NBA stars, cars, cribs, special in game movies, and codes or phrase-ology, with points that players get from any single player mode in the game. All the items they "buy" can be accessed every time they load their profile. It is somewhat of a trophy case for extreme NBA Baller: Rebound players.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic69/100[1]
Review scores
PublicationScore
Game Informer8/10[2]
GameSpot7.5/10[3]
GameSpyStarStarStar[4]
GamesTM7/10[5]
GameTrailers7.9/10[6]
IGN7.4/10[7]
OPM (UK)7/10[8]
OPM (US)StarStarHalf star[9]
PSM6.5/10[10]
PSM378%[11]

The game received "average" reviews according to the review aggregation website Metacritic.[1]

References

  1. 1.0 1.1 "NBA Ballers: Rebound for PSP Reviews". CBS Interactive. https://www.metacritic.com/game/nba-ballers-rebound/critic-reviews/?platform=psp. Retrieved December 26, 2019. 
  2. "NBA Ballers: Rebound". Game Informer (GameStop) (156): 135. April 2006. 
  3. Colayco, Bob (May 19, 2006). "NBA Ballers Rebound Review". CBS Interactive. https://www.gamespot.com/reviews/nba-ballers-rebound-review/1900-6151593/. Retrieved December 26, 2019. 
  4. McGarvey, Sterling (May 30, 2006). "GameSpy: NBA Ballers: Rebound". CBS Interactive. Archived from the original on December 31, 2006. https://web.archive.org/web/20061231001640/http://psp.gamespy.com/playstation-portable/nba-ballers/710646p1.html. Retrieved December 26, 2019. 
  5. "Review: NBA Ballers: Rebound (Import)". GamesTM (Future plc): 120. May 2006. 
  6. "NBA Ballers: Rebound Review". Viacom. May 26, 2006. Archived from the original on August 7, 2007. https://web.archive.org/web/20070807230445/http://gametrailers.com/gamepage.php?id=2465. Retrieved December 26, 2019. 
  7. Haynes, Jeff (May 22, 2006). "NBA Ballers: Rebound". Ziff Davis. https://www.ign.com/articles/2006/05/23/nba-ballers-rebound. Retrieved December 26, 2019. 
  8. "NBA Ballers: Rebound (Import)". Official UK PlayStation 2 Magazine (Future plc) (72): 85. May 2006. 
  9. "NBA Ballers: Rebound". Official U.S. PlayStation Magazine (Ziff Davis) (107): 83. August 2006. 
  10. "Review: NBA Ballers: Rebound". PSM (Future US): 86. May 2006. 
  11. "Review: NBA Ballers: Rebound (Import)". PSM2 (Future plc): 76. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



Template:Midway sports games