Software:NFL 2K1
| NFL 2K1 | |
|---|---|
North American box art, featuring Randy Moss | |
| Developer(s) | Visual Concepts |
| Publisher(s) | Sega[lower-alpha 1] |
| Series | NFL 2K |
| Platform(s) | Dreamcast |
| Release | |
| Genre(s) | Sports (American football) |
| Mode(s) | Single-player, multiplayer |
NFL 2K1 is a 2000 American football video game developed by Visual Concepts and published by Sega for the Dreamcast. It is the second installment of Sega's NFL 2K series, and features remediation[2][clarification needed] as well as multiple in-game product placements, such as Dreamcast ads in stadiums.[3] It was followed by NFL 2K2, the last game in the series to be released for the Dreamcast, in 2001.
In the early 2000s, SegaNet was shut down and the online features of the game were shut down as well. However, in July 2017, the game's online features were brought back thanks to DreamPi. The rest of the 2K titles on the Dreamcast have since had their online components revived and are playable online today.[4]
Reception
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NFL 2K1 received "universal acclaim" according to the review aggregation website Metacritic.[5] Rob Smolka of NextGen called it "A great-playing game, both online and offline, and a significant advance over last year's version."[16] In Japan, where the game was ported for release on March 29, 2001, Famitsu gave it a score of 32 out of 40.[9]
Atomic Dawg of GamePro said in one review, "In a world of video game football, NFL 2K1 is Super Bowl-bound—with topnotch replay featuring online gameplay [...] and a vicious all-pro difficulty level. Any Dreamcast football player who passes up this game should be fined."[18][lower-alpha 4] In another GamePro review, Cheat Monkey said, "Football fans looking for a realistic videogame should look no further. NFL 2K1 stands helmet and shoulderpads above the rest, which is easy to do since it's the only new Dreamcast football game available. With improvements made over the already incredible NFL 2K, this year's NFL game on the Dreamcast is all a football fan could wish for."[19][lower-alpha 5]
The game won the awards for "Dreamcast Game of the Year", "Multiplayer Game of the Year", and "Sports Game of the Year" at the Electronic Gaming Monthly 2000 Gamers' Choice Awards[20][21] (the latter at the 2000 Readers' Choice Awards);[22] and was a runner-up for the overall Game of the Year award, which went to Tony Hawk's Pro Skater 2.[23] The game also won "Best Dreamcast Game" and "Best Sports Game (Traditional)" awards at GameSpot's Best and Worst of 2000 Awards,[24][25] and was a runner-up for the "Best Multiplayer Game" and "Game of the Year" awards, both of which went to Quake III Arena and Chrono Cross, respectively.[26][27] The staff wrote that they "argued for more than an hour over whether Square's Chrono Cross or Sega's NFL 2K1 should win the award for Game of the Year."[27] The game won the awards for "Best Multiplayer Console Game" and "Best Console Sports Game" at The Electric Playground's 2000 Blister Awards,[28][29] and was nominated for the "DC Game of the Year", "Console Game of the Year", "Gamers' Choice Dreamcast", and "Best Game of the Year" awards, all of which went to Jet Grind Radio (the former two), Tony Hawk's Pro Skater 2 and Shenmue (tied in with the third award), and Deus Ex, respectively.[30][31][32]
Studies have been done on how effective in-game commercialization is in sports games on people, including NFL 2K1.[33]
According to PC Data, NFL 2K1 sold 900,000 units in 2000.[34]
Notes
- ↑ Released under the Sega Sports banner
- ↑ In Electronic Gaming Monthly's review of the game, one critic gave it a score of 10/10, and the rest gave it each a score of 9.5/10.
- ↑ In GameFan's viewpoint of the game, one critic gave it 96, and the other 97.
- ↑ GamePro gave the game three 5/5 scores for graphics, sound, and fun factor, and 4.5/5 for control in one review.
- ↑ GamePro gave the game two 5/5 scores for graphics and fun factor, and two 4.5/5 scores for sound and control in another review.
References
- ↑ Trueman, Doug; MacDonald, Ryan (September 5, 2000). "Sega's NFL 2K1 Available Soon [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on July 7, 2001. https://web.archive.org/web/20010707151307/http://gamespot.com/gamespot/stories/news/0,10870,2624565,00.html. Retrieved February 19, 2025.
- ↑ Plymire, Darcy Cree (March 2009). "Remediating Football for the Posthuman Future: Embodiment and Subjectivity in Sport Video Games". Sociology of Sport Journal (Human Kinetics Publishers) 26 (1): 17–30. doi:10.1123/ssj.26.1.17. ISSN 0741-1235. Archived from the original on November 23, 2021. https://web.archive.org/web/20211123053322/https://journals.humankinetics.com/view/journals/ssj/26/1/article-p17.xml. Retrieved February 20, 2025.
- ↑ Cianfrone, Beth A.; Zhang, James J. (September 2013). "The Impact of Gamer Motives, Consumption, and In-Game Advertising Effectiveness: A Case Study of Football Sport Video Games". International Journal of Sport Communication 6 (3): 325–347. doi:10.1123/ijsc.6.3.325. ISSN 1936-3915. Archived from the original on November 23, 2021. https://web.archive.org/web/20211123053329/https://journals.humankinetics.com/view/journals/ijsc/6/3/article-p325.xml. Retrieved February 20, 2025.
- ↑ "Games". Archived from the original on February 18, 2024. https://web.archive.org/web/20240218094228/https://dreamcastlive.net/games/. Retrieved February 20, 2025.
- ↑ 5.0 5.1 "NFL 2K1". Fandom. Archived from the original on September 13, 2023. https://web.archive.org/web/20230913094716/https://www.metacritic.com/game/nfl-2k1/. Retrieved February 19, 2025.
- ↑ Rector, Brett (September 8, 2000). "NFL 2K1". CNET. Archived from the original on October 19, 2000. https://web.archive.org/web/20001019094235/http://www.gamecenter.com/Dreamcast/Reviews/Nfl2k1/. Retrieved January 21, 2022.
- ↑ Leahy, Dan; Hager, Dean; Kujawa, Kraig (December 2000). "NFL 2K1". Electronic Gaming Monthly (Ziff Davis) (137): 201. Archived from the original on September 26, 2022. https://web.archive.org/web/20220926162507/https://retrocdn.net/images/6/62/EGM_US_137.pdf. Retrieved February 19, 2025.
- ↑ Zimmerman, Chris (September 17, 2000). "NFL 2K1". Greedy Productions Ltd.. Archived from the original on July 5, 2004. https://web.archive.org/web/20040705141822/http://www.elecplay.com/reviews_article.php?article=3119. Retrieved February 19, 2025.
- ↑ 9.0 9.1 "NFL 2K1 [ドリームキャスト]" (in ja). Famitsu (Enterbrain).
- ↑ Anderson, Paul (November 2000). "NFL 2K1". Game Informer (FuncoLand) (91): 118–19. https://archive.org/details/game-informer-issue-91-november-2000/page/118/mode/2up. Retrieved February 19, 2025.
- ↑ Higgins, Geoff "El Nino"; Mosquera, Fernando "Lagi" (November 2000). "NFL 2K1". GameFan (Shinno Media) 8 (11): 124. https://archive.org/details/Gamefan_Vol_8_Issue_11/page/n127/mode/2up. Retrieved April 19, 2020.
- ↑ Silverman, Ben (September 2000). "NFL 2K1 Review". CraveOnline. Archived from the original on December 23, 2015. https://web.archive.org/web/20151223205539/http://www.gamerevolution.com/review/nfl-2k1. Retrieved April 19, 2020.
- ↑ MacDonald, Ryan (September 8, 2000). "NFL 2K1 Review [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on November 9, 2000. https://web.archive.org/web/20001109194300/http://www.zdnet.com/gamespot/stories/reviews/0,10867,2626325,00.html. Retrieved April 19, 2020.
- ↑ Mr. Domino (September 17, 2000). "NFL2K1 [sic"]. IGN Entertainment. Archived from the original on January 24, 2009. https://web.archive.org/web/20090124054720/http://www.planetdreamcast.com/games/reviews/nfl2k1/. Retrieved April 19, 2020.
- ↑ Justice, Brandon (September 7, 2000). "NFL 2K1". Ziff Davis. Archived from the original on November 26, 2022. https://web.archive.org/web/20221126090858/https://www.ign.com/articles/2000/09/07/nfl2k1. Retrieved February 19, 2025.
- ↑ 16.0 16.1 Smolka, Rob (November 2000). "NFL 2K1". NextGen (Imagine Media) (71): 104–5. https://archive.org/details/NextGen71Nov2000/page/n105/mode/2up. Retrieved April 19, 2020.
- ↑ Boyce, Ryan (September 5, 2000). "NFL2K1 [sic"]. Maxim (MaximNet, Inc.). Archived from the original on June 26, 2001. https://web.archive.org/web/20010626151849/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=599. Retrieved April 19, 2020.
- ↑ Atomic Dawg (December 2000). "NFL 2K1". GamePro (IDG) (147): 173. Archived from the original on September 20, 2022. https://web.archive.org/web/20220920100205/https://retrocdn.net/images/6/61/GamePro_US_147.pdf. Retrieved February 19, 2025.
- ↑ Cheat Monkey (September 6, 2000). "NFL 2K1 Review for Dreamcast on GamePro.com". GamePro (IDG). Archived from the original on October 11, 2004. https://web.archive.org/web/20041011213556/http://www.gamepro.com/sega/dreamcast/games/reviews/6644.shtml. Retrieved February 19, 2025.
- ↑ EGM staff (April 2001). "EGM's 2000 Gamers' Choice Awards (Dreamcast Game of the Year)". Electronic Gaming Monthly (Ziff Davis) (141): 94. Archived from the original on October 23, 2022. https://web.archive.org/web/20221023092405/https://retrocdn.net/images/0/0b/EGM_US_141.pdf. Retrieved February 19, 2025.
- ↑ EGM staff (April 2001). "EGM's 2000 Gamers' Choice Awards (Multiplayer Game of the Year, Sports Game of the Year)". Electronic Gaming Monthly (Ziff Davis) (141): 97.
- ↑ EGM staff (April 2001). "EGM's 2000 Gamers' Choice Awards (2000 Readers' Choice Awards: Sports Game of the Year)". Electronic Gaming Monthly (Ziff Davis) (141): 98.
- ↑ EGM staff (April 2001). "EGM's 2000 Gamers' Choice Awards (Game of the Year)". Electronic Gaming Monthly (Ziff Davis) (141): 99.
- ↑ GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best Dreamcast Game)". CNET. Archived from the original on December 15, 2001. https://web.archive.org/web/20011215202307/http://gamespot.com/gamespot/features/video/bestof_2000/p3_04.html. Retrieved January 21, 2022.
- ↑ GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best Sports Game (Traditional))". CNET. Archived from the original on July 26, 2001. https://web.archive.org/web/20010726114026/http://gamespot.com/gamespot/features/video/bestof_2000/p4_11.html. Retrieved January 21, 2022.
- ↑ GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best Multiplayer Game Runners-Up)". CNET. Archived from the original on May 12, 2001. https://web.archive.org/web/20010512090356/http://gamespot.com/gamespot/features/video/bestof_2000/p2_12.html. Retrieved January 21, 2022.
- ↑ 27.0 27.1 GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Game of the Year Runners-Up, Part 1)". CNET. Archived from the original on May 15, 2001. https://web.archive.org/web/20010515141025/http://gamespot.com/gamespot/features/video/bestof_2000/p6_02.html. Retrieved January 21, 2022.
- ↑ EP staff (2001). "Blister Awards 2000 (Console Games 1)". Greedy Productions Ltd.. Archived from the original on August 18, 2001. https://web.archive.org/web/20010818101732/http://www.elecplay.com/feature.html?id=5130&page=4. Retrieved February 19, 2025.
- ↑ EP staff (2001). "Blister Awards 2000 (Console Games 2)". Greedy Productions Ltd.. Archived from the original on July 20, 2001. https://web.archive.org/web/20010720222411/http://www.elecplay.com/feature.html?id=5130&page=5. Retrieved February 19, 2025.
- ↑ EP staff (2001). "Blister Awards 2000 (Console Games 3)". Greedy Productions Ltd.. Archived from the original on July 20, 2001. https://web.archive.org/web/20010720222556/http://www.elecplay.com/feature.html?id=5130&page=6. Retrieved February 19, 2025.
- ↑ EP staff (2001). "Blister Awards 2000 (Gamers' Choice)". Greedy Productions Ltd.. Archived from the original on July 20, 2001. https://web.archive.org/web/20010720222618/http://www.elecplay.com/feature.html?id=5130&page=7. Retrieved February 19, 2025.
- ↑ EP staff (2001). "Blister Awards 2000 (Special Awards)". Greedy Productions Ltd.. Archived from the original on July 20, 2001. https://web.archive.org/web/20010720220525/http://www.elecplay.com/feature.html?id=5130&page=8. Retrieved February 19, 2025.
- ↑ Cianfrone, Beth A.; Trail, Galen T.; Zhang, James J.; Lutz, Richard J. (June 2008). "Effectiveness of In-Game Advertisements in Sport Video Games: An Experimental Inquiry on Current Gamers". International Journal of Sport Communication 1 (2): 195–218. doi:10.1123/ijsc.1.2.195. ISSN 1936-3915. Archived from the original on November 23, 2021. https://web.archive.org/web/20211123053336/https://journals.humankinetics.com/view/journals/ijsc/1/2/article-p195.xml. Retrieved February 20, 2025.
- ↑ Gaudiosi, John (January 22, 2001). "PlayStation 2 shorts game business in 2000". Archived from the original on August 27, 2025. https://web.archive.org/web/20250827100159/https://go.gale.com/ps/i.do?p=GPS&u=wikipedia&id=GALE%7CA69759658&v=2.1&it=r&sid=bookmark-GPS&asid=38e9c3e9. Retrieved August 27, 2025.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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