Software:Neopets: The Darkest Faerie

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Neopets: The Darkest Faerie
Neopets - The Darkest Faerie Coverart.png
North American box art
Developer(s)Idol Minds[lower-alpha 1]
Publisher(s)Sony Computer Entertainment
Director(s)John Hight
Allan Becker
Jon Steele
Producer(s)Jacob R. Buchert III
Doug Dohring
Lee Borth
Designer(s)R. Scott Campbell
George Weising
Bo Kinloch
Programmer(s)Jim Mooney
Artist(s)Peter Walters
Andy Meier
Shaddy Safadi
Composer(s)Jack Wall
Keith Leary
Platform(s)PlayStation 2
Release
  • NA: November 16, 2005
Genre(s)Action-adventure
Mode(s)Single player

Neopets: The Darkest Faerie is an action-adventure game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation 2 in 2005.

Plot

Neopets: The Darkest Faerie is set in "Neopia", the land of the Neopets universe, which is inhabited by anthropomorphic versions of Neopets species. The plot is based on a story written by Neopets founder Adam Powell.[1]

Long ago, the Faerie queen Fyora imprisoned a dark faerie at the bottom of the Maraquan sea as punishment for attempting to take over the realm, with her name erased from history and her being remembered only as 'the Darkest Faerie'. However, after a thousand years, the spell imprisoning her has weakened and breaks, and she escapes, returning to the surface intent on conquering the realm of Neopia and exacting revenge upon Fyora.

The game begins with Tormund Ellis (nicknamed "Tor"), a young Lupe farm boy who dreams of being a knight in the city of Meridell. After being accepted into the ranks and training under the discipline of the castle's master-at-arms, Torak, Tormund is knighted after saving the village of Cogham from The Ixi Raiders. But while answering a plea to defend the nearby forest glade of Illusen, the earth faerie, from an invading tribe of Werelupes, the mission fails, and Tormund returns to Meridell to discover it and its inhabitants have fallen under a cloud of dark magic and the control of the Darkest Faerie. Though unaffected himself, the Faerie's minions drive him out of the castle and city.

Meanwhile, the neighboring kingdom of Brightvale notices the dark clouds and sends a diplomatic envoy to the city of Faerieland, home of Fyora, to investigate, including Roberta, a young Acara who is the niece of Brightvale's king Hagan. That night, the Darkest Faerie attacks Faerieland, capturing the Faerie queen and covering the castle in a dark aura. Roberta escapes, but is pursued and falls to the countryside of Neopia below.

Roberta and Tormund meet and go to warn Hagan about the Faerie. It is revealed that they were given amulets to protect them against the Darkest Faerie's power. Upon research, they discover that Fyora's magical rod was used to seal her away and is now lying deep underneath the city of Meridell. After freeing the neighboring regions from the control of dark magic, they infiltrate the castle of Meridell and head deep underground to recover Fyora's ancient rod. With its power, they drive the darkness out of the city and return to Faerieland to stop the Darkest Faerie. However, it turns out to be a trap, as the Darkest Faerie seizes the rod and a fight between her and Fyora ensues. Fyora teleports Tormund and Roberta to safety before being captured.

Tor and Roberta awaken to find themselves in the lost Kingdom of Altador, which was thought to have been destroyed by the Darkest Faerie one thousand years ago. Through research, they learn that the Darkest Faerie was one of the Kingdom's founders who later betrayed them, and that her spell can be broken by awakening the other founders, also known as "The Protectors". After awakening the Protectors and restoring the Kingdom to Neopia, one of them, Jerdana, gives them the same orb that Fyora used to imprison the Darkest Faerie beneath the ocean, and opens a portal for them to return to Faerieland, where they have a final confrontation with the Darkest Faerie.

They defeat her and imprison her once again with Jerdana's Orb, then free Fyora and retrieve the Rod. Fyora uses the Rod to stop Faerieland's descent just before it impacts Meridell and returns it to the sky. Tormund and Roberta are hailed as heroes, and the Darkest Faerie is seen as a statue on a fountain in Faerieland, as Queen Fyora says "She will be kept a close eye on."

Development

A PlayStation version of the game was being developed by The Code Monkeys, but was cancelled in favor of a PlayStation 2 version.[2] According to the Neopets team, this was done because they "felt that it couldn't achieve everything we wanted it to on the PS1" and "so the graphics will be much better."[3] It is believed that the protagonists were largely the same and a new antagonist to the series would have been present, who was named Master Nola, and spanned two discs, one for each protagonist.

Gameplay

The game features two playable characters: Tormund, a swordsman, and Roberta, a magician. Each character is equipped with unique abilities, including 'specials' or 'motes', which have various effects such as poisoning enemies or generating beams of light during power-up attacks. The potency of magic diminishes as the character's magic reserve depletes. To counteract this, players can replenish their magic gauge by consuming items like Purple Juppies and various fruits or potions found within the game.

In Neopia, there are many motes that assist Tor and Roberta in their quest. These motes can be equipped to their weapons, shields, and armor, and include Light, Sun, Fog, Wind, Fire, Lava, Nova, Supernova, Dark, Shadow, Leaf, Rock, Bubble, and Water.

Players can feed petpets, which are found throughout Neopia; when fed, it will follow the character for a certain time depending on the type of food it was fed and its inherent species. Each petpet gives a special effect, such as seeing invisible objects and restoring health. After feeding the petpet the same kind of food for too long, it will not accept it.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings66%[4]
Metacritic61/100[5]
Review scores
PublicationScore
G42/5 stars[6]
GameSpot6.1/10[7]
GameZone6.2/10[8]
IGN6.5/10[9]
OPM (US)3.5/5 stars[10]
X-Play2/5 stars[11]

The game received a score of 61 on review aggregator website Metacritic, indicating "mixed or average" reviews.[5]

See also

Notes

  1. Santa Monica Studio assisted in development.

References

  1. "Neopets: The Darkest Faerie (Video Game 2005) - Full Cast & Crew". https://www.imdb.com/title/tt0467411/fullcredits. 
  2. "Neopets: The Darkest Faerie by The Code Monkeys PS game". https://www.uvlist.net/game-166849-Neopets+The+Darkest+Faerie. 
  3. "New Features: November 1, 2003". https://www.neopets.com/nf.phtml?nf_date=2003-10-27. 
  4. "Neopets: The Darkest Faerie – PS2". GameRankings. Archived from the original on May 24, 2006. https://web.archive.org/web/20060524215819/http://www.gamerankings.com/htmlpages4/927825.asp. Retrieved March 12, 2021. 
  5. 5.0 5.1 "Neopets: The Darkest Faerie for PlayStation 2 Reviews". https://www.metacritic.com/game/neopets-the-darkest-faerie/critic-reviews/?platform=playstation-2. 
  6. Padilla, Raymond (December 6, 2005). "Neopets: The Darkest Faerie". G4. Archived from the original on December 29, 2005. https://web.archive.org/web/20051229203200/https://g4tv.com/xplay/features/53073/Neopets_The_Darkest_Faerie_Review.html. Retrieved March 12, 2021. 
  7. Gouskos, Carrie (November 16, 2005). "Neopets: The Darkest Faerie Review". http://www.gamespot.com/reviews/neopets-the-darkest-faerie-review/1900-6139952/. 
  8. Bedigian, Louis (November 27, 2005). "NEOPETS The Darkest Faerie - PS2 - Review". GameZone. http://www.gamezone.com/reviews/neopets_the_darkest_faerie_ps2_review. 
  9. Sulic, Ivan (November 15, 2005). "Neopets: The Darkest Faerie". http://www.ign.com/articles/2005/11/16/neopets-the-darkest-faerie. 
  10. "Neopets: The Darkest Faerie". Official U.S. PlayStation Magazine: 99. January 2006. 
  11. Padilla, Raymond (December 6, 2005). "Neopets: The Darkest Faerie Review". X-Play. http://www.g4tv.com/xplay/features/53073/Neopets_The_Darkest_Faerie_Review.html. 

External links