Software:Opsys
| Opsys | |
|---|---|
| Developer(s) | Lemon Interactive |
| Publisher(s) | [hyper]media limited |
| Platform(s) | Windows, Macintosh |
| Release | 2000 |
| Genre(s) | Educational, adventure |
| Mode(s) | Single-player |
Opsys is an educational adventure video game by Polish studio Lemon Interactive and published by [hyper]media limited in 2000 on Macintosh and Windows.
Plot and gameplay
When someone breaks into the Museum of the History of Cypriot Coinage and steals all the ancient coins, the player must travel through time and recover them, from 500 BC to 1960.
Players can travel to locations via a map, and can access a clue book to complete the puzzles.
Opsys is a 3D virtual reality game with Myst-like graphics and full-motion video.[1]
Production
Lemon Interactive, the game's Poland developer, announced a competition where by the first player to find all the coins would win 10,000 dollars, but the competition was never finalised. The competition was also extended to the English-speaking world.[2] The demo version lacked some gameplay elements and only allowed players to walk through the wardrobe in their own apartment to the virtual reality lab, and access the temple VR, tomb VR and theatre VR.[3]
Reception
Gamepressure/Gry-Online praised the artwork of the landscapes that the player traverses through.[4][5] Absolute Games deemed it a "boring and tedious game".[6] Gamezone felt it was a "terrific cerebral challenge".[7] Quandaryland felt the one of the only reasons someone would play this game is for the chance to win $10,000.[8] Just Adventure described it as more than a contest than a game.[9]
External links
- Short description: Video game database
Logo since March 2014 | |
Screenshot ![]() Frontpage as of April 2012[update] | |
Type of site | Gaming |
|---|---|
| Available in | English |
| Owner | Atari SA |
| Website | mobygames |
| Commercial | Yes |
| Registration | Optional |
| Launched | January 30, 1999 |
| Current status | Online |
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms.[10] The site is supported by banner ads and a small number of people paying to become patrons.[11] Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA.
Content
The database began with games for IBM PC compatibles. After two years, consoles such as the PlayStation, were added. Older console systems were added later. Support for arcade video games was added in January 2014 and mainframe computer games in June 2017.[12]
Edits and submissions go through a leisurely verification process by volunteer "approvers". The approval process can range from immediate (minutes) to gradual (days or months).[13] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copyediting.[14]
Registered users can rate and review any video game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own subforum.
History

MobyGames was founded on March 1, 1999 by Jim Leonard and Brian Hirt, then joined by David Berk 18 months later, three friends since high school.[15] Leonard had the idea of sharing information about computer games with a larger audience.
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[16] This was announced to the community post factum and a few major contributors left, refusing to do volunteer work for a commercial website.
On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San-Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[17] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel.[18]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[19] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[20][21]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ "Preview: Opsys". 2001-01-07. http://justadventure.com:80/Previews/Opsys/Opsys.asp.
- ↑ "Opsys - ciekawostki - easter eggi - gra przygodowa - przygodówka :: Przygodoskop". http://www.przygodoskop.pl/637/ciekawostki.htm.
- ↑ "OPSYS Preview from GameZone.com". 2007-05-23. http://pc.gamezone.com/gzreviews/p16305.htm.
- ↑ "OpSys - PC". https://www.gamepressure.com/games/opsys/zd1afe.
- ↑ "OpSys PC | GRYOnline.pl". https://www.gry-online.pl/gry/opsys/zd1afe.
- ↑ "OpSys - рецензия и обзор на игру на AG.ru". http://www.ag.ru/games/opsys/review.
- ↑ "OPSYS Review - PC". 2008-03-15. http://pc.gamezone.com/gzreviews/r16305.htm.
- ↑ "OPSYS Review by Quandary". 2006-02-16. http://www.quandaryland.com/jsp/dispArticle.jsp?index=401.
- ↑ "Review: Opsys". 2004-06-04. http://justadventure.com/reviews/Opsys/Opsys.shtm.
- ↑ "MobyGames Stats". https://www.mobygames.com/moby_stats.
- ↑ "MobyGames Patrons". http://www.mobygames.com/info/patrons.
- ↑ "New(ish!) on MobyGames – the Mainframe platform.". Blue Flame Labs. 18 June 2017. http://www.mobygames.com/forums/dga,2/dgb,3/dgm,237200/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. http://www.gamasutra.com/view/news/32856/Report_MobyGames_Acquired_By_GameFly_Media.php.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. http://www.gamasutra.com/view/news/207882/Game_dev_database_MobyGames_getting_some_TLC_under_new_owner.php.
- ↑ "Atari invests in Anstream, may buy MobyGames". https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site’s Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
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