Software:Opsys

From HandWiki
Opsys
Developer(s)Lemon Interactive
Publisher(s)[hyper]media limited
Platform(s)Windows, Macintosh
Release2000
Genre(s)Educational, adventure
Mode(s)Single-player

Opsys is an educational adventure video game by Polish studio Lemon Interactive and published by [hyper]media limited in 2000 on Macintosh and Windows.

Plot and gameplay

When someone breaks into the Museum of the History of Cypriot Coinage and steals all the ancient coins, the player must travel through time and recover them, from 500 BC to 1960.

Players can travel to locations via a map, and can access a clue book to complete the puzzles.

Opsys is a 3D virtual reality game with Myst-like graphics and full-motion video.[1]

Production

Lemon Interactive, the game's Poland developer, announced a competition where by the first player to find all the coins would win 10,000 dollars, but the competition was never finalised. The competition was also extended to the English-speaking world.[2] The demo version lacked some gameplay elements and only allowed players to walk through the wardrobe in their own apartment to the virtual reality lab, and access the temple VR, tomb VR and theatre VR.[3]

Reception

Gamepressure/Gry-Online praised the artwork of the landscapes that the player traverses through.[4][5] Absolute Games deemed it a "boring and tedious game".[6] Gamezone felt it was a "terrific cerebral challenge".[7] Quandaryland felt the one of the only reasons someone would play this game is for the chance to win $10,000.[8] Just Adventure described it as more than a contest than a game.[9]

  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[10] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[11] This lengthy approval process after submission can range from minutes to days or months.[12] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[13] A ranking system allows users to earn points for contributing accurate information.[14]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[15][16] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[14] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[14]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[17] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[16] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[18] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[19] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[16]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[20] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[21][22][23] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[10] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[24]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[25] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[26]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. "Preview: Opsys". 2001-01-07. http://justadventure.com:80/Previews/Opsys/Opsys.asp. 
  2. "Opsys - ciekawostki - easter eggi - gra przygodowa - przygodówka :: Przygodoskop". http://www.przygodoskop.pl/637/ciekawostki.htm. 
  3. "OPSYS Preview from GameZone.com". 2007-05-23. http://pc.gamezone.com/gzreviews/p16305.htm. 
  4. "OpSys - PC". https://www.gamepressure.com/games/opsys/zd1afe. 
  5. "OpSys PC | GRYOnline.pl". https://www.gry-online.pl/gry/opsys/zd1afe. 
  6. "OpSys - рецензия и обзор на игру на AG.ru". http://www.ag.ru/games/opsys/review. 
  7. "OPSYS Review - PC". 2008-03-15. http://pc.gamezone.com/gzreviews/r16305.htm. 
  8. "OPSYS Review by Quandary". 2006-02-16. http://www.quandaryland.com/jsp/dispArticle.jsp?index=401. 
  9. "Review: Opsys". 2004-06-04. http://justadventure.com/reviews/Opsys/Opsys.shtm. 
  10. 10.0 10.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  11. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  12. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  13. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  14. 14.0 14.1 14.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  15. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  16. 16.0 16.1 16.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  17. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  18. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  19. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  20. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  21. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  22. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  23. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  24. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  25. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  26. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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References