Software:OutRun 2006: Coast 2 Coast

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Short description: 2006 video game
OutRun 2006: Coast 2 Coast
North American cover art featuring the 2006 Ferrari Superamerica
Developer(s)Sumo Digital
Publisher(s)Sega
Director(s)Paul Porter
Darren Mills
Producer(s)Mark Glossop
Steve Lycett
Designer(s)Travis Ryan
Composer(s)Hiroshi Kawaguchi
Fumio Ito
Richard Jacques
SeriesOut Run
Platform(s)PlayStation 2, PlayStation Portable, Windows, Xbox
ReleasePlayStation Portable, PlayStation 2, Xbox
  • EU: March 31, 2006
  • AU: April 6, 2006
  • NA: April 25, 2006
Windows
  • EU: June 23, 2006
  • NA: June 27, 2006
Genre(s)Racing
Mode(s)Single-player, multiplayer

OutRun 2006: Coast 2 Coast, released as OutRun 2 SP in Japan, is a 2006 racing video game developed by Sumo Digital and published by Sega. It is the ninth title in the Out Run series, and the final one to have a physical release. The game is an updated version of OutRun 2 (2003) and is split into two parts: a conversion of OutRun 2 SP (which itself includes the OutRun 2 levels) and "Coast 2 Coast", which includes single-player races and challenges, and local network and internet multiplayer.

Coast 2 Coast was released for Xbox, PlayStation 2 and PlayStation Portable initially, with a Windows release following later; in Japan, OutRun 2 SP only saw a PlayStation 2 release. Each version includes system-specific features, including a link-up feature between the PS2 and PSP versions, a different mission set for the PSP, and Xbox Live support on the Xbox. The game received generally favorable reviews.

Gameplay

Gameplay screenshot of the Ferrari F50 Spider in a race (Windows version)

OutRun 2006: Coast 2 Coast is a racing game with similar gameplay to its predecessor, OutRun 2. Cars have varying classes ranging from Novice to Professional, with increased top speeds and diminished handling as the difficulty rises. New to the OutRun series is the addition of a separate "OutRun" class, which applies to every car and allows each car to have increased performance in all aspects; cosmetic changes including racing stripes and decals as well as completely renovated bodywork are also evident.

Coast 2 Coast features 15 different cars, the most ever seen in any OutRun game. In addition to the ten vehicles from OutRun 2 SP, new models include the 550 Barchetta, F355 Spider, Superamerica, 328 GTS and the Ferrari F430. Some models, music tracks and variations of starting courses cannot be unlocked on the PlayStation Portable or PlayStation 2 without the use of the cross-system connectivity feature inherent of the two systems (as a result of PSP connectivity being removed from the Japanese PS2 version, all PSP unlockables are included in the Japanese PS2 version from the start) or cheat codes.[1]

"Coast 2 Coast" mode is the game's "career" mode, in which there are many challenges (labeled as "missions") to complete, which can include racing rivals for the top position, thrilling the player's passenger by completing their requests to execute certain driving maneuvers, or tests of memory and logic. The racing modes from OutRun 2 SP ("OutRun", "Heart Attack" and "Time Attack") return, while four extra modes exclusive to the "Coast 2 Coast" mode are added:

  • Test Your Drift: A one-on-one race with the objective of accumulating points by drifting through bends.
  • Test Your Slipstream: The player must drive behind traffic vehicles to collect the points and beat rivals.
  • Avoid the Knockout: An elimination race where the last-placed car at the end of each stage is eliminated from the challenge.
  • Don't Lose Your Girlfriend: Another one-on-one duel in which the player must stay ahead of the rival couple until their "heart points" reach 0.

When the game is started for the first time, a limited selection of cars, tracks, challenges and background music is available. Each individual element can be unlocked through the exchange of "OutRun Miles", which are points that players earn for progression through the game, though any given mission or race does not need to be finished to earn OutRun Miles. Some unlockables are missing in Coast 2 Coast compared to the earlier home version of OutRun 2, namely the original OutRun from 1986 and the bonus tracks from Daytona USA 2 and Scud Race.

The game featured an online mode for up to six players. The online service for the PC, PS2 and PSP versions of the game was discontinued in May 2009. The Xbox Live servers went offline on April 15, 2010 due to the discontinuation of Xbox Live for Xbox. The Xbox version remains playable online through the Insignia unofficial replacement Xbox Live service.[2][3]

Reception

Reception
Review scores
PublicationScore
PCPS2PSPXbox
EdgeN/AN/A8/10[4]N/A
EGMN/A6.33/10[5]N/A6.33/10[5]
Eurogamer9/10[6]9/10[6]9/10[6]9/10[6]
Game InformerN/A7.5/10[7]7.5/10[7]7.5/10[7]
GameProN/AN/AN/AStarStarStarHalf star[8]
GameSpotN/A8/10[9]8/10[9]7.9/10[10]
GameSpyN/AStarStarStarStar[11]StarStarStarStar[12]N/A
GameTrailers7/10[13]7/10[13]7/10[13]7/10[13]
IGNN/A7.3/10[14]7.3/10[15]7.3/10[16]
OPM (US)N/AStarStarHalf star[17]StarStarStar[18]N/A
OXM (US)N/AN/AN/A6.5/10[19]
PC Gamer (UK)88%[20]N/AN/AN/A
The Sydney Morning HeraldN/AStarStarStarStar[21]StarStarStarStar[21]StarStarStarStar[21]
Aggregate scores
GameRankings83.10%[22]80.03%[23]82.59%[24]77.21%[25]
Metacritic81/100[26]81/100[27]82/100[28]77/100[29]

OutRun 2006: Coast 2 Coast was met with positive reception. It has a score of 83% and 81 out of 100 for the PC version,[22][26] 83% and 82 out of 100 for the PSP version,[24][28] 80% and 81 out of 100 for the PlayStation 2 version,[23][27] and 77% and 77 out of 100 for the Xbox version according to GameRankings and Metacritic.[25][29]

In 2014, Edge ranked the game at #71 on its list of "The 100 Best Games to Play Today", stating that "sun-seekers and joyriders call it home, its crystal lakes and epic drifts an escape from war-torn deserts and space marines".[30] In a 2017 special edition of the same magazine, listing their 100 top videogames of all time, OutRun 2006 was one of only two racing games on the list, along with Trials Fusion.[31]

References

  1. Taylor, Andrew. "Xbox Cheats: OutRun 2006: Coast 2 Coast". Computer and Video Games. http://www.computerandvideogames.com/142855/cheats/outrun-2006-coast-2-coast/. Retrieved August 29, 2015. 
  2. "Insignia - OutRun 2006: Coast to Coast" (in en). https://insignia.live/games/53450088. 
  3. Xbox, Pure (2023-11-16). "Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games" (in en-GB). https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games. 
  4. Edge staff (April 2006). "OutRun 2006: Coast 2 Coast (PSP)". Edge (161): 95. 
  5. 5.0 5.1 EGM staff (June 2006). "OutRun 2006: Coast 2 Coast (PS2, Xbox)". Electronic Gaming Monthly (204): 110. 
  6. 6.0 6.1 6.2 6.3 Bramwell, Tom (March 28, 2006). "OutRun 2006: Coast 2 Coast". http://www.eurogamer.net/articles/r_outrun2006_ps2xpsp. 
  7. 7.0 7.1 7.2 Mason, Lisa (June 2006). "OutRun 2006: Coast 2 Coast (PS2, PSP, Xbox)". Game Informer (158): 110. http://www.gameinformer.com/NR/exeres/2196C941-2473-4BA5-888F-4945BD712788.htm. Retrieved August 30, 2015. 
  8. Mr. Marbles (April 25, 2006). "OutRun 2006: Coast 2 Coast Review for Xbox on GamePro.com". GamePro. http://gamepro.com/microsoft/xbox/games/reviews/53674.shtml. Retrieved August 31, 2015. 
  9. 9.0 9.1 Colayco, Bob (April 27, 2006). "OutRun 2006: Coast 2 Coast Review (PS2, PSP)". http://www.gamespot.com/reviews/outrun-2006-coast-2-coast-review/1900-6148519/. 
  10. Colayco, Bob (May 5, 2006). "OutRun 2006: Coast 2 Coast Review (Xbox)". http://www.gamespot.com/reviews/outrun-2006-coast-2-coast-review/1900-6149134/. 
  11. Theobald, Phil (May 15, 2006). "GameSpy: OutRun 2006: Coast 2 Coast (PS2)". GameSpy. http://ps2.gamespy.com/playstation-2/outrun-2006-coast-2-coast/708791p1.html. 
  12. Theobald, Phil (May 15, 2006). "GameSpy: OutRun 2006: Coast 2 Coast (PSP)". GameSpy. http://psp.gamespy.com/playstation-portable/outrun-2006-coast-2-coast/708790p1.html. 
  13. 13.0 13.1 13.2 13.3 "OutRun 2006: Coast 2 Coast Review". GameTrailers. April 25, 2006. http://www.gametrailers.com/reviews/oeu6wg/outrun-2006--coast-2-coast-review. 
  14. Haynes, Jeff (April 25, 2006). "Outrun 2006: Coast 2 Coast (PS2)". http://ps2.ign.com/articles/703/703129p1.html. 
  15. Haynes, Jeff (April 25, 2006). "Outrun 2006: Coast 2 Coast (PSP)". http://www.ign.com/articles/2006/04/26/outrun-2006-coast-2-coast. 
  16. Haynes, Jeff (April 25, 2006). "Outrun 2006: Coast 2 Coast (Xbox)". http://xbox.ign.com/articles/703/703299p1.html. 
  17. "OutRun 2006: Coast 2 Coast (PS2)". Official U.S. PlayStation Magazine: 96. June 2006. 
  18. "OutRun 2006: Coast 2 Coast (PSP)". Official U.S. PlayStation Magazine: 103. June 2006. 
  19. "OutRun 2006: Coast 2 Coast". Official Xbox Magazine: 87. June 2006. 
  20. "OutRun 2006: Coast 2 Coast". PC Gamer UK: 104. September 2006. 
  21. 21.0 21.1 21.2 Hill, Jason (May 4, 2006). "Outrun 2006 [Coast 2 Coast] (PS2, PSP, Xbox)". The Sydney Morning Herald. http://www.smh.com.au/news/games/outrun-2006/2006/05/02/1146335739983.html. 
  22. 22.0 22.1 "OutRun 2006: Coast 2 Coast for PC". GameRankings. http://www.gamerankings.com/pc/930971-outrun-2006-coast-2-coast/index.html. 
  23. 23.0 23.1 "OutRun 2006: Coast 2 Coast for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/930972-outrun-2006-coast-2-coast/index.html. 
  24. 24.0 24.1 "OutRun 2006: Coast 2 Coast for PSP". GameRankings. http://www.gamerankings.com/psp/930973-outrun-2006-coast-2-coast/index.html. 
  25. 25.0 25.1 "OutRun 2006: Coast 2 Coast for Xbox". GameRankings. http://www.gamerankings.com/xbox/931342-outrun-2006-coast-2-coast/index.html. 
  26. 26.0 26.1 "OutRun 2006: Coast 2 Coast for PC Reviews". https://www.metacritic.com/game/outrun-2006-coast-2-coast/critic-reviews/?platform=pc. 
  27. 27.0 27.1 "OutRun 2006: Coast 2 Coast for PlayStation 2 Reviews". https://www.metacritic.com/game/outrun-2006-coast-2-coast/critic-reviews/?platform=playstation-2. 
  28. 28.0 28.1 "OutRun 2006: Coast 2 Coast for PSP Reviews". https://www.metacritic.com/game/outrun-2006-coast-2-coast/critic-reviews/?platform=psp. 
  29. 29.0 29.1 "OutRun 2006: Coast 2 Coast for Xbox Reviews". https://www.metacritic.com/game/outrun-2006-coast-2-coast/critic-reviews/?platform=xbox. 
  30. Edge staff (March 9, 2009). "The 100 Best Games To Play Today". Edge. http://www.edge-online.com/features/100-best-games-play-today/3/. 
  31. The 100 Greatest video games, Edge special edition, Future Publishing, page 56
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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