Software:F355 Challenge

From HandWiki
Short description: 1999 racing simulation video game
F355 Challenge
F355 arcade flyer
Developer(s)
Publisher(s)
Director(s)Yu Suzuki
Producer(s)Yu Suzuki
Designer(s)Yoji Kato
Composer(s)Tomoya Koga
Platform(s)Arcade, Dreamcast, PlayStation 2
Release
Genre(s)Racing simulation
Mode(s)Single-player, multiplayer
Arcade systemSega NAOMI Multiboard

F355 Challenge[lower-alpha 1] is a racing simulation arcade video game based on the race car and Ferrari event. It was developed by the AM2 division of Sega for the Sega Naomi Multiboard arcade system board under the direction of Yu Suzuki, and was later ported to the Dreamcast and PlayStation 2 home video game consoles under the names F355 Challenge: Passione Rossa and Ferrari F355 Challenge[lower-alpha 2] respectively for both American and European releases. The only model of car featured in the game is the Ferrari F355 Challenge model. The game was considered the most accurate simulation of the F355 possible up until that time.[3]

Some versions of the arcade cabinet are noteworthy for having three screens, allowing the player to look through the side windows as they would in a real car. The three-screen cabinet version also features an H-shaped gear stick and three foot pedals, and presents a tough challenge to any player who decides to use them. The cabinet itself is composed of four NAOMI units: one for each of the three screens and one to sync them all. The game also allows the player to use an automatic transmission or paddle-shift the gears. It also uses a real-time "Magic Weather" system similar to Shenmue.[4] The Dreamcast version has link cable play for direct competition, but by January 2006, the online servers and website for F355 Challenge were offline until November 2023 when online component was restored.[5]

The game features an original soundtrack featuring Genki Hitomi and Minoru Niihara that mimics the style of 1980s hard rock/heavy metal which is integrated into a radio station format during gameplay (some music was later reused for another AM2 game, Shenmue). The radio DJ and the announcer are played by Alan J (Alan John Peppler), an American DJ who works at the Japanese radio station Bay FM.

Yu Suzuki is a keen Ferrari enthusiast who allegedly used data from his own Ferrari 355 at certain tracks to implement in the game during its development.[6]

Circuits

Sega F355 Challenge three screen arcade unit.

The 1999 arcade version of the game includes six circuits:

  • Motegi (Oval Circuit)
  • Suzuka (Short Configuration)
  • Monza (1998 configuration)
  • Sugo
  • Suzuka (Full Configuration)
  • Long Beach

In addition, the home console versions of the game include five extra unlockable circuits:

  • Atlanta
  • Nürburgring
  • Laguna Seca
  • Sepang
  • Fiorano (real life track used by Ferrari to test their cars)

All these circuits can be unlocked by either finishing in certain positions in a certain race or championship, driving over a certain cumulative distance in the game, or by entering a password in a revealable password entry screen. These tracks were also included in the F355 Challenge 2: International Course Edition arcade machine, released in 2001.[7]

Development

The game was announced at E3 2000.[8]

Reception

Reception
Review scores
PublicationScore
DreamcastPS2
Edge7/10[12]N/A
EGM7/10[13][lower-alpha 3]N/A
Famitsu29/40[14]27/40[15]
Game Informer7.5/10[16]7/10[17]
GameFan(J.W.) 92%[18]
80%[19][lower-alpha 4]
N/A
GamePro3.5/5 stars[20]3.5/5 stars[21]
GameRevolutionB−[22]N/A
GameSpot9.1/10[23]7.5/10[24]
GameSpy9.5/10[25]3/5 stars[26]
GameZoneN/A6/10[27]
IGN9.2/10[3]7.8/10[28]
Next Generation4/5 stars[29]N/A
OPM (US)N/A2/5 stars[30]
Aggregate score
Metacritic85/100[9]70/100[10]
Award
PublicationAward
EdgeCoin-op of the Year[31]

Passione Rossa received "generally favorable reviews", while Ferrari F355 Challenge received "average" reviews, according to the review aggregation website Metacritic.[9][10] John Gaudiosi of NextGen praised the realistic driving physics, AI, the addition of assist programs for inexperienced players, and graphics, but noted the absence of online multiplayer despite the game featuring two-player option.[29] In Japan, Famitsu gave it a score of 29 out of 40 for the same console version,[14] and 27 out of 40 for the latter one.[15]

Also in Japan, Game Machine listed the arcade version in their January 1, 2000 issue as the seventh most-successful dedicated arcade game of the past year.[32]

The same arcade version won the award for Coin-op of the Year at the Edge Awards 2000,[31] while Passione Rossa was a runner-up for GameSpot's annual "Best Driving Game" award, which went to Test Drive Le Mans.[33] During the 4th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated F355 Challenge for the "Console Racing" award, which ultimately went to SSX.[34]

See also

Notes

  1. Japanese: F355 チャレンジ Hepburn: F355 Charenji
  2. Japanese: フェラーリ F355 チャレンジ Hepburn: Ferāri F355 Charenji
  3. Three critics of Electronic Gaming Monthly gave the Dreamcast version each a score of 7.5/10, 7/10, and 6.5/10.
  4. In GameFan's viewpoint of the Dreamcast version, three critics gave it each a score of 77, 92, and 71.

References

  1. "F355 Challenge 2: International Course Edition (Japanese Release)". http://www.gamervision.com/games/f355-challenge-2-international-course-edition-for-arcade. 
  2. "ACCLAIM BRINGS SEGA ENTERPRISES' SMASH ARCADE GAME F355 CHALLENGE: PASSIONE ROSSA HOME". September 22, 2000. http://www.acclaim.com/company/pressReleases/product/FerrariF355Ships.html. 
  3. 3.0 3.1 Wiley, M (September 19, 2000). "F355 Challenge [Passione Rossa"]. Ziff Davis. https://www.ign.com/articles/2000/09/20/f355-challenge. 
  4. Hargosh, Todd (December 18, 2000). "Shenmue: Vast World, Vast Game". Noble Order Press Enterprises Inc.. https://www.gameindustry.com/reviews/game-review/shenmue-vast-world-vast-game/. 
  5. "F355 Challenge for the Sega Dreamcast Now Playable Online Again!" (in en-GB). https://www.blast-processing.com/2023/12/f355-challenge-for-sega-dreamcast-now.html. 
  6. Trent, Dan (July 21, 2020). "Sega's F355 Challenge versus ... the real thing". Yahoo. https://www.autoblog.com/2020/03/31/f355-challenge/. "The game's creator, Yu Suzuki, had already put a generation into the driver’s seats of Ferraris in the legendary Outrun. His success gave him the means to buy one for real, inspiring a near-obsessional desire to share the joy of driving it with gamers the world over. If Outrun was a bit of cheesy, throwaway fun, though, F355 Challenge was the real deal. Suzuki genuinely wanted you to feel you were at the wheel of a Ferrari. And put his heart and soul into making the experience as authentic as possible, the iconic arcade machine requiring a separate Dreamcast processor for each of its three screens." 
  7. "F355 Challenge 2 - International Course Edition". http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=2049&image=2. 
  8. "Acclaim and Sega Enterprises, Ltd. Reach Distribution Agreement". Berkshire Hathaway. May 11, 2000. http://www.thefreelibrary.com/Acclaim+and+Sega+Enterprises,+Ltd.+Reach+Distribution+Agreement.-a062019423. 
  9. 9.0 9.1 "F355 Challenge for Dreamcast Reviews". Red Ventures. https://www.metacritic.com/game/f355-challenge-passione-rossa/critic-reviews/?platform=dreamcast. 
  10. 10.0 10.1 "Ferrari F355 Challenge for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/ferrari-f355-challenge/critic-reviews/?platform=playstation-2. 
  11. Mahood, Andy (September 29, 2000). "F355 Challenge [Passione Rossa"]. CNET. http://gamecenter.com/Dreamcast/Reviews/F355/. 
  12. Edge staff (October 2000). "F355 Challenge [JP Import (DC)"]. Edge (Future Publishing) (89): 90–91. https://retrocdn.net/images/9/9f/Edge_UK_089.pdf. Retrieved June 5, 2022. 
  13. Mielke, James "Milkman"; Sewart, Greg; Dudlak, Jonathan (December 2000). "F355 Challenge: Passione Rossa". Electronic Gaming Monthly (Ziff Davis) (137): 201. https://retrocdn.net/images/6/62/EGM_US_137.pdf. Retrieved June 5, 2022. 
  14. 14.0 14.1 "F355 チャレンジ [ドリームキャスト"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12698&redirect=no. Retrieved June 5, 2022. 
  15. 15.0 15.1 "Ferrari F355 Challenge (フェラーリ F355 チャレンジ) [PS2"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=9891&redirect=no. Retrieved June 5, 2022. 
  16. Helgeson, Matt (December 2000). "F355 Challenge: Passione Rossa (DC)". Game Informer (FuncoLand) (92): 124. 
  17. Kato, Matthew (November 2002). "Ferrari F355 Challenge". Game Informer (FuncoLand) (115): 128. http://www.gameinformer.com/Games/Review/200211/R03.0731.1106.33265.htm. Retrieved December 29, 2014. 
  18. Weitzner, Jason "Fury" (November 2000). "Ferrari F355 Challenge [sic (DC)"]. GameFan (BPA International) 8 (11): 70–71. https://archive.org/details/Gamefan_Vol_8_Issue_11/page/n73/mode/2up. Retrieved June 5, 2022. 
  19. Mylonas, Eric "ECM"; Van Stone, Matt "Kodomo"; Ngo, George "Eggo" (November 2000). "Ferrari F355 Challenge [sic (DC)"]. GameFan (BPA International) 8 (11): 22. https://archive.org/details/Gamefan_Vol_8_Issue_11/page/n23/mode/2up. Retrieved June 5, 2022. 
  20. Dan Elektro (November 28, 2000). "F355 Challenge Review for Dreamcast on GamePro.com". GamePro (IDG Entertainment). http://gamepro.com/sega/dreamcast/games/reviews/7472.shtml. Retrieved December 29, 2014. 
  21. Kilo Watt (September 23, 2002). "Ferrari F355 Challenge Review for PS2 on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/26346.shtml. Retrieved December 29, 2014. 
  22. G-Wok (October 2000). "F355 Challenge [Passione Rossa Review"]. CraveOnline. https://www.gamerevolution.com/review/32277-f355-challenge-review. 
  23. Ajami, Amer (August 17, 2000). "F355 Challenge [Passione Rossa Review (DC)"]. Red Ventures. https://www.gamespot.com/reviews/f355-challenge-review/1900-2616911/. 
  24. Ajami, Amer (October 2, 2002). "Ferrari F355 Challenge Review (PS2)". Red Ventures. https://www.gamespot.com/reviews/ferrari-f355-challenge-review/1900-2882231/. 
  25. Holy Hand Grenade (October 13, 2000). "F355 Challenge: Passione Rossa". IGN Entertainment. http://www.planetdreamcast.com/games/reviews/f355challenge/. 
  26. Murrin, John (October 20, 2002). "GameSpy: Ferrari F355 Challenge (PS2)". IGN Entertainment. http://ps2.gamespy.com/playstation-2/ferrari-f355-challenge/593257p1.html. 
  27. Krause, Kevin (October 8, 2002). "Ferrari F355 Challenge Review - PlayStation 2". http://ps2.gamezone.com/gzreviews/r20248.htm. 
  28. Perry, Douglass C. (September 30, 2002). "Ferrari F355 Challenge (PS2)". Ziff Davis. https://www.ign.com/articles/2002/09/30/ferrari-f355-challenge. 
  29. 29.0 29.1 Gaudiosi, John (January 2001). "F355 Challenge [Passione Rossa"]. NextGen (Imagine Media) (73): 94. https://archive.org/details/NextGen73Jan2001/page/n95/mode/2up. Retrieved June 5, 2022. 
  30. "Ferrari F355 Challenge". Official U.S. PlayStation Magazine (Ziff Davis) (61): 147. October 2002. 
  31. 31.0 31.1 "Edge Awards 2000 (Coin-op of the Year)". Edge (Future plc) (82): 62. March 2000. https://retrocdn.net/images/7/7a/Edge_UK_082.pdf#page=#page=54. 
  32. "Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)" (in ja). Game Machine (Amusement Press, Inc.) (602): 25. January 1, 2000. 
  33. GameSpot staff (January 5, 2001). "Best and Worst of 2000 (Best Driving Game Runners-Up)". Ziff Davis. http://www.zdnet.com/gamespot/features/video/bestof_2000/p4_04.html. 
  34. "Fourth Interactive Achievement Awards: Console Racing Game of the Year". http://www.interactive.org/awards/consoleracing.html. 

External links