Software:Premier Manager
| Premier Manager | |
|---|---|
Cover art | |
| Developer(s) | Realms of Fantasy |
| Publisher(s) | Gremlin Interactive |
| Designer(s) | John Atkinson, Alex Kewin |
| Series | Premier Manager |
| Platform(s) | Amiga, Atari ST, Acorn Archimedes, MS-DOS Genesis |
| Release | 1992 (Amiga, Atari) April 1993 (MS-DOS)[1] 1994 (Acorn Archimedes) 1995 (Mega Drive) |
| Genre(s) | Sports, simulation |
| Mode(s) | Single-player, Multiplayer |
Premier Manager is a football management simulator video game for the Amiga, Atari ST, Acorn Archimedes and MS-DOS platforms. It was released in 1992 by Gremlin Interactive. Later the game was converted to the Sega Genesis. While the Amiga, Atari and MS-DOS versions were all similar, the Genesis version more closely resembled Premier Manager 2. The objective of the game is to manage a football club successfully within the top five divisions of the English league system. Premier Manager is the first game in the Premier Manager series.
Overview

Premier Manager allows up to four users to play the game as managers of English football conference league football clubs. The user must manage the team to win football matches and maintain financial stability. There is no set target to the game, but the general aim is to manage teams as successfully as possible, by managing a Premier League team to the championship title and winning the trophy competitions, such as the FA Cup and the UEFA Cup.
To win matches, the manager must set formations, pick the team, buy new players, and adequately set coaching schedules to maintain player abilities. To be financially successful, the manager must not spend more than is available. The manager can also raise money by getting loans, selling players, organising sponsorship and ticket sales. The manager can increase revenue from ticket sales by improving the stadium capacity and facilities, and raising ticket prices accordingly.
Premier Manager covers the top five divisions of the English football league system that were known at the time as the Premier League, Division One, Division Two, Division Three and Conference League and also a fictitious "Part Time" league, made up of real non-league teams. All the league data and information about players is from the 1992/1993 football season.[2]
When using the telephone on the in game menu, if you dialled the number 781560 all stats on your players would be raised to 99 and you would remain unbeaten. You could re-enter this number as many times as you wished.
Mega Drive version
The Sega Mega Drive version of Premier Manager was released in 1995. On the box it had the claim "the First Ever Football Management game for Mega Drive". The design of the game resembled Premier Manager 2 more than the original Premier Manager, and allowed just two players instead of four. This version of Premier Manager has the player start with a Division Three football team, the lower divisions being removed in order to save memory. The cartridge included a battery backed up 32Mb memory chip to allow the player to save games.[3]
Reception
The Amiga version of Premier Manager was well received by critics. The game received Amiga Computing's Gamer Gold award and a rating of 93%. The review highlighted how the well designed interface makes the game easy to play.[4] Amiga Action also rated the review highly with 90% and their Amiga Action Accolade.[5] Premier Manager received an average review from The One Amiga. The magazine said that the design of the game is nice, yet items such as the phone don't add much to the gameplay.[6] Computer Gaming World in 1993 stated that "It is a very 'British' game ... What this game does, it does very well".[7]
References
- ↑ "PC Zone Magazine". PC Zone (1): 11. April 1993. https://archive.org/stream/PC_Zone_Issue_001_1993-04_Dennis_Publishing_GB#page/n9. Retrieved July 5, 2017.
- ↑ Realms of Fantasy (1992). Premier Manager Instruction Manual. Gremlin Graphics.
- ↑ "Premier Manager description". retropassion.co.uk. http://www.retropassion.co.uk/retro/online_store.php?function=view_product&product_id=493&os. Retrieved 2008-03-16.
- ↑ Roundell, Paul (February 1993), "Premier Manager Amiga Computing review", Amiga Computing (Europress)
- ↑ Bunker, Alan (December 1992), "Premier Manager Amiga Action review", Amiga Action
- ↑ Byron, Simon (December 1992), "Premier Manager The One Amiga review", The One Amiga (EMAP)
- ↑ Matthews, Robin (October 1993). "Over There / Speaking Of Sports". Computer Gaming World: pp. 86. http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=111. Retrieved 26 March 2016.
External links
- Premier Manager at Hall of Light Amiga database
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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