Software:Pro Evolution Soccer 2011
| Pro Evolution Soccer 2011 | |
|---|---|
![]() Cover art featuring FC Barcelona's Lionel Messi | |
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Producer(s) | Shingo Takatsuka |
| Series | Pro Evolution Soccer |
| Platform(s) | Microsoft Windows PlayStation 2 PlayStation 3 PlayStation Portable Xbox 360 iOS Android Symbian Wii Windows Phone 7 |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
Pro Evolution Soccer 2011 (PES 2011, known as World Soccer: Winning Eleven 2011 in Asia) is an association football video game in the Pro Evolution Soccer series developed and published by Konami. It was released in 2010–2011. The UEFA Champions League and UEFA Europa League are featured within the game, and for the first time in the series, UEFA Super Cup and CONMEBOL's Copa Libertadores are fully licensed.[6][7] PES 2011 was succeeded by Pro Evolution Soccer 2012.
Gameplay
Content
With an exclusive deal with UEFA and CONMEBOL, the UEFA Champions League, the UEFA Europa League and, for the first time, the UEFA Super Cup and Copa Libertadores[8][9] are fully licensed. The tournaments are integrated into the Master League mode, and for the first time in the Master League Online mode. UEFA Super Cup and UEFA Europa League, however, are only available on the PC, PS3, and Xbox 360 versions.
The game contains 79 national teams.
The Copa Santander Libertadores tournament is featured for the first time, such as its teams, which are fully licensed, but cannot be selected for play in any other game modes. The following is a list of the competitors:[8][9]
Like previous versions, there is also a separate two leagues with 18 empty teams (PES League and D2 League), each of which can be edited fully. Since its introduction, it has become very popular amongst the PES community, and as a result, they are usually made into the Bundesliga or another league of one's preference by patch makers. All the teams are entirely fictional.
Commentators
- Jon Champion and ITV's Jim Beglin provide the English commentary.
- Christian Martinoli and Luis García provide the Spanish commentary for Latin America.
- Silvio Luiz and Mauro Beting provide the Portuguese commentary for Brazil.
- Grégoire Margotton and Christophe Dugarry provide the French commentary.
- Wolff-Christoph Fuss and Hansi Küpper provide the German commentary.
- Christos Sotirakopoulos and Georgios Thanailakis provide the Greek commentary.
- Pierluigi Pardo and José Altafini provide the Italian commentary.
- Jon Kabira, Tsuyoshi Kitazawa and Hiroshi Nanami provide the Japanese commentary.
- Pedro Sousa and Luís Freitas Lobo provide the Portuguese commentary for Portugal.
- Carlos Martínez and Julio Maldonado provide the Spanish commentary for Spain.
- Hasan Mustan and Emin Zevkler provide the Turkish commentary for Turkey.
Development
The game was announced on 9 February 2010. The first trailer was released on 4 May 2010,[10] while an E3 trailer was released in June 2010, showing some of the new features of the game. The game also sees the return of Lionel Messi as its cover star. It is currently[when?] the last game to feature the Argentine footballer as its cover star. ITV's Jim Beglin has been implemented as new co-commentator to Jon Champion for PES 2011.
A demo of PES 2011 was released for PC and PS3 in September 2010. The demo allowed users to play ten-minute games with four teams available: FC Barcelona and Bayern Munich or Copa Libertadores pair Chivas de Guadalajara and SC Internacional. A video presentation was also included after each match outlining the full game's content in readiness of the game's UK launch on 8 October 2010.[11]
Release
On September 30, 2010, the first update for the PC, PS3 and Xbox 360 added three new features to the Online mode: Legends, Community, and Competition.
On October 12, 2010, Datapack 1.01 included changes to the England national team kits and update various team rosters. Also while clubs that qualified for the Champions League Group Stages, would be added to the game's dedicated mode. A number of team kits have also been updated in line with their current use, and four more licensed boots have been incorporated.[12] One problem that arose was that the Belgium Republic of Ireland's kit changed to De Graafschap of Netherlands. Konami then released another update on October 15 to correct this mistake.
On November 24, 2010, Version 1.02 adjusted the defender AI to allow for more consistent pressing from various situations and includes a series of alterations based on feedback from users. AI pressure more in certain situation (especially when crossing). Cursor switching improved, including when ball is crossed. Difficulty and success rate of Rainbow Flicks has been changed (more difficult). Transfer fees in Master League has been reworked. The player can turn off player names above CPU players. Shooting has been tweaked. Chants have been refined or changed.
On December 21, 2010, Version 1.03 fixed from all previous corrective patches. Online Mode connectivity issues have been improved through changes made to the disconnection process.
On December 21, 2010, Datapack 2.00 added a number of new items to the game. 12 kits have been updated within the game, including those of the Republic of Ireland Belgium national team kits, 1 Dutch club and some 10 French club teams. And 10 new boots, including of new boots Mizuno, from "Wave Ignitus" and "Supersonic Wave".
On 15 March 2011, Datapack 7.00 added the winter transfers and movements up to the end of the January transfer window have been updated for 135 Club teams, 3 national teams kits (Belgium) (Spain and Sweden) and 10 new boots, from Adidas, Nike, Puma and Umbro.
The game online services were shut down on November 30, 2013, along with all downloadable content.
Reception
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The game was met with positive to average reception. GameRankings and Metacritic gave it a score of 80 out of 100 for the PlayStation 2 version;[35] 78.50% and 79 out of 100 for the PC version;[28][34] 77.87% and 77 out of 100 for the PlayStation 3 version;[29][36] 77.28% and 79 out of 100 for the Xbox 360 version;[31][38] 76.33% and 78 out of 100 for the Wii version;[32][39] 75.67% and 74 out of 100 for the PSP version;[30][37] and 70% and 76 out of 100 for the iOS version.[27][33]
411Mania gave the X360 version a score of 8.1/10 and called it "a massive improvement over the last few games in the series. While by no means perfect, Konami have finally shown a glimpse of the capabilities that made the brand famous in the first place."[40] The Escapist gave it four stars out of five and said it was "much better to play on the pitch itself than its chief competitor, while the lack of important football licenses and a unimpressive menu interface keep it from being a full package."[41] The Daily Telegraph similarly gave it a score of eight out of ten and called it "a daft, charming, idiosyncratic, video game approximation of football."[25] However, The Guardian gave it three stars out of five and stated, "More generally there is much better access to tactics and strategy, with players able to manipulate their team's position and lineups to an almost Football Manager-style degree."[26]
See also
References
- ↑ "Pro Evolution Soccer 2011 Release Information for PlayStation 3". http://www.gamefaqs.com/ps3/995949-pro-evolution-soccer-2011/data.
- ↑ "Pro Evolution Soccer 2011 Release Information for Xbox 360". http://www.gamefaqs.com/xbox360/995948-pro-evolution-soccer-2011/data.
- ↑ "Pro Evolution Soccer 2011 Release Information for Wii". http://www.gamefaqs.com/wii/995950-pro-evolution-soccer-2011/data.
- ↑ "Pro Evolution Soccer 2011 Release Information for PlayStation 2". http://www.gamefaqs.com/ps2/996336-pro-evolution-soccer-2011/data.
- ↑ "Pro Evolution Soccer 2011 Release Information for PSP". http://www.gamefaqs.com/psp/995951-pro-evolution-soccer-2011/data.
- ↑ Bhatti, Adam (April 8, 2010). "Konami Acquire Copa Libertadores License!". Winning Eleven Blog. http://winningelevenblog.com/blog/konami-acquire-copa-libertadores-license/.
- ↑ "South America's No.1 Soccer Tournament First Time Ever - Copa Libertadores Makes Video Game Debut - Winning Eleven Doubles the Fun with Europe and S.A.'s Crowning Events". Konami Japan. April 8, 2010. http://www.konami-digital-entertainment.co.jp/en/news/topics/2010/0408/.
- ↑ 8.0 8.1 Curdie, Alan (July 20, 2010). "The Coup that is the Libertadores". Winning Eleven Blog. http://winningelevenblog.com/blog/the-coup-that-is-the-libertadores/#more-3615.
- ↑ 9.0 9.1 Bhatti, Adam (August 5, 2010). "Copa Libertadores Line-Up". Winning Eleven Blog. http://winningelevenblog.com/blog/copa-libertadores-line-up/#more-3708.
- ↑ [1]
- ↑ "PES 2011 Demo now out on PSN+". PESFan. September 8, 2010. http://www.pesfan.com/news/9213270/PES-2011-Demo-now-out-on-PSN%2B/.
- ↑ "First PES 2011 DLC". PESFan. October 8, 2010. http://www.pesfan.com/news/9280452/First-PES-2011-DLC/.
- ↑ Leray, Joseph (December 6, 2010). "Review: Pro Evolution Soccer 2011 (X360)". http://www.destructoid.com/review-pro-evolution-soccer-2011-188638.phtml.
- ↑ Edge staff (October 2010). "Pro Evolution Soccer 2011 Review (PS3)". Edge (219). http://www.edge-online.com/reviews/pro-evolution-soccer-2011-review/. Retrieved April 22, 2015.
- ↑ Bramwell, Tom (October 1, 2010). "Pro Evolution Soccer 2011 (X360)". http://www.eurogamer.net/articles/2010-10-01-pro-evolution-soccer-2011-review.
- ↑ 16.0 16.1 Kato, Matthew (October 19, 2010). "Pro Evolution Soccer 2011 (PS3, X360): A Continuing Evolution". Game Informer. https://www.gameinformer.com/games/pro_evolution_soccer_2011/b/ps3/archive/2010/10/19/a-continuing-evolution.aspx. Retrieved April 22, 2015.
- ↑ 17.0 17.1 Cocker, Guy (October 5, 2010). "Pro Evolution Soccer 2011 Review (PS3, X360)". http://www.gamespot.com/reviews/pro-evolution-soccer-2011-review/1900-6280766/.
- ↑ Barron, Joseph (November 4, 2010). "Pro Evolution Soccer 2011 Review (Wii)". http://www.gamespot.com/reviews/pro-evolution-soccer-2011-review/1900-6283506/.
- ↑ "Pro Evolution Soccer 2011 Review (X360)". GameTrailers. October 14, 2010. http://www.gametrailers.com/reviews/g8mnhm/pro-evolution-soccer-2011-review.
- ↑ 20.0 20.1 Workman, Robert (October 30, 2010). "Pro Evolution Soccer 2011 review (PS3, X360)". GameZone. http://ps3.gamezone.com/reviews/item/pro_evolution_soccer_2011_review_xbox_360_playstation_3/.
- ↑ 21.0 21.1 Reed, Kristan (October 1, 2010). "Pro Evolution Soccer 2011 Review (PS3, X360)". http://www.ign.com/articles/2010/10/01/pro-evolution-soccer-2011-review.
- ↑ "Pro Evolution Soccer 2011". Official Xbox Magazine: 65. January 2011.
- ↑ Senior, Tom (November 2010). "PES 2011 PC review". PC Gamer UK: 92. http://www.pcgamer.com/pes-2010-pc-review/. Retrieved April 23, 2015.
- ↑ "Review: Pro Evolution Soccer 2011". PlayStation: The Official Magazine. December 25, 2010.
- ↑ 25.0 25.1 Hoggins, Tom (October 8, 2010). "Pro Evolution Soccer 2011 video game review (X360)". The Daily Telegraph. https://www.telegraph.co.uk/technology/video-games/8050609/Pro-Evolution-Soccer-2011-video-game-review.html.
- ↑ 26.0 26.1 Howson, Greg (October 1, 2010). "Pro Evolution Soccer 2011 (X360)". The Guardian. https://www.theguardian.com/technology/gamesblog/2010/oct/01/pro-evolution-soccer-2011-review.
- ↑ 27.0 27.1 "Pro Evolution Soccer 2011 for iOS (iPhone/iPad)". GameRankings. http://www.gamerankings.com/iphone/611191-pro-evolution-soccer-2011/index.html.
- ↑ 28.0 28.1 "Pro Evolution Soccer 2011 for PC". GameRankings. http://www.gamerankings.com/pc/995952-pro-evolution-soccer-2011/index.html.
- ↑ 29.0 29.1 "Pro Evolution Soccer 2011 for PlayStation 3". GameRankings. http://www.gamerankings.com/ps3/995949-pro-evolution-soccer-2011/index.html.
- ↑ 30.0 30.1 "Pro Evolution Soccer 2011 for PSP". GameRankings. http://www.gamerankings.com/psp/995951-pro-evolution-soccer-2011/index.html.
- ↑ 31.0 31.1 "Pro Evolution Soccer 2011 for Xbox 360". GameRankings. http://www.gamerankings.com/xbox360/995948-pro-evolution-soccer-2011/index.html.
- ↑ 32.0 32.1 "Pro Evolution Soccer 2011 for Wii". GameRankings. http://www.gamerankings.com/wii/995950-pro-evolution-soccer-2011/index.html.
- ↑ 33.0 33.1 "Pro Evolution Soccer 2011 for iPhone/iPad Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=ios-iphoneipad.
- ↑ 34.0 34.1 "Pro Evolution Soccer 2011 for PC Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=pc.
- ↑ 35.0 35.1 "Pro Evolution Soccer 2011 for PlayStation 2 Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=playstation-2.
- ↑ 36.0 36.1 "Pro Evolution Soccer 2011 for PlayStation 3 Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=playstation-3.
- ↑ 37.0 37.1 "Pro Evolution Soccer 2011 for PSP Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=psp.
- ↑ 38.0 38.1 "Pro Evolution Soccer 2011 for Xbox 360 Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=xbox-360.
- ↑ 39.0 39.1 "Pro Evolution Soccer 2011 for Wii Reviews". https://www.metacritic.com/game/pro-evolution-soccer-2011/critic-reviews/?platform=wii.
- ↑ Price, Lee (October 18, 2010). "Pro Evolution Soccer 2011 (Xbox 360) Review". 411Mania. http://411mania.com/games/pro-evolution-soccer-2011-xbox-360-review/.
- ↑ Tito, Greg (October 27, 2010). "Review: Pro Evolution Soccer 2011 (X360)". The Escapist. http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/8255-Review-Pro-Evolution-Soccer-2011. Retrieved April 23, 2015.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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