Software:RTX Red Rock
| RTX Red Rock | |
|---|---|
| Developer(s) | LucasArts |
| Publisher(s) | LucasArts |
| Platform(s) | PlayStation 2 |
| Release | |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player, multiplayer |
RTX Red Rock is a 2003 action-adventure game developed and published by LucasArts for the PlayStation 2. It was announced and later canceled for the GameCube.[1]
Plot
In the year 2113[2] aliens of unknown origin, known simply as LEDs (Light-Emitting Demons) launch an attack on Earth, resulting in heavy casualties on both sides. Earth comes out of the fighting victorious, but advanced US intelligence discovers that the LEDs have invaded Earth's colony on Mars. Believing that the LEDs intend to launch another attack on Earth, but unsure how to deal with the problem, the US army chief decides to send in an RTX (Radical Tactics Expert) to properly evaluate the situation.
This brings him to Major Wheeler. Wheeler undertakes the mission, despite his fear of Mars and goes off along with his robotic sidekick IRIS.
Reception
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The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.[3]
GameSpot's Giancarlo Varanini thought that the game had a promising concept but the end result was disappointing: "It's just not a very fun game to play, and unless you're absolutely desperate for something to take up your time, it should probably be avoided."[9] Kaiser Hwang of IGN found the game had "a lot of features and varied gameplay elements but fails to deliver where it counts." with "unfocused and bland" gameplay which made it hard to recommend.[12] In a review for Eurogamer, Kristan Reed said "RTX tries hard to appeal to a broad audience, but feels so lacking in polish, you wonder how such a prestigious company could allow it to be released in such a state." He did concede, however, that if people could accept the game's limitations it was "actually a rather solid enjoyable, well paced adventure game."[2]
References
- ↑ Varanini, Giancarlo (March 18, 2003). "GameCube RTX Red Rock canceled". CBS Interactive. https://www.gamespot.com/articles/gamecube-rtx-red-rock-canceled/1100-6023403/. Retrieved December 26, 2013.
- ↑ 2.0 2.1 2.2 Reed, Kristan (August 1, 2003). "RTX Red Rock". Gamer Network. Archived from the original on March 17, 2016. https://web.archive.org/web/20160317105354/http://www.eurogamer.net/articles/r_rtxredrock_ps2. Retrieved July 23, 2019.
- ↑ 3.0 3.1 "RTX Red Rock for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/rtx-red-rock/critic-reviews/?platform=playstation-2. Retrieved July 23, 2019.
- ↑ Marriott, Scott Alan. "RTX Red Rock - Review". All Media Network. Archived from the original on November 17, 2014. https://web.archive.org/web/20141117064055/http://www.allgame.com/game.php?id=39001&tab=review. Retrieved July 23, 2019.
- ↑ Intihar, Bryan; Byrnes, Paul; Steinman, Gary (September 2003). "RTX: Red Rock". Electronic Gaming Monthly (Ziff Davis) (170): 132. Archived from the original on March 26, 2004. https://web.archive.org/web/20040326081859/http://www.egmmag.com/article2/0,2053,1489900,00.asp. Retrieved July 23, 2019.
- ↑ "RTX Red Rock". Game Informer (GameStop) (123): 106. July 2003.
- ↑ White, A.A. (July 2003). "RTX Red Rock Review". CraveOnline. Archived from the original on September 29, 2015. https://web.archive.org/web/20150929051414/http://www.gamerevolution.com/review/rtx-red-rock. Retrieved July 24, 2019.
- ↑ Pong Sifu (July 7, 2003). "RTX Red Rock Review for PS2 on GamePro.com". GamePro (IDG Entertainment). Archived from the original on February 12, 2005. https://web.archive.org/web/20050212132509/http://www.gamepro.com/sony/ps2/games/reviews/30103.shtml. Retrieved July 24, 2019.
- ↑ 9.0 9.1 Varanini, Giancarlo (June 18, 2003). "RTX Red Rock Review". CBS Interactive. https://www.gamespot.com/reviews/rtx-red-rock-review/1900-6030241/.
- ↑ McConnaughy, Tim (July 5, 2003). "GameSpy: RTX Red Rock". IGN Entertainment. http://ps2.gamespy.com/playstation-2/rtx-red-rock/5978p1.html. Retrieved July 23, 2019.
- ↑ Knutson, Michael (June 23, 2003). "RTX Red Rock - PS2 - Review". Archived from the original on October 5, 2008. https://web.archive.org/web/20081005182231/http://ps2.gamezone.com/gzreviews/r20295.htm. Retrieved July 24, 2019.
- ↑ 12.0 12.1 Hwang, Kaiser (June 18, 2003). "RTX Red Rock". Ziff Davis. https://www.ign.com/articles/2003/06/19/rtx-red-rock-2. Retrieved July 23, 2019.
- ↑ Steinman, Gary (August 2003). "RTX: Red Rock". Official U.S. PlayStation Magazine (Ziff Davis): 103. Archived from the original on March 29, 2004. https://web.archive.org/web/20040329070418/http://www.playstationmagazine.com/article2/0,2053,1494383,00.asp. Retrieved July 23, 2019.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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