Software:Rusty Rabbit
| Rusty Rabbit | |
|---|---|
Promotional artwork starring the game's main protagonist Stamp | |
| Developer(s) | Nitroplus |
| Publisher(s) | NetEase |
| Producer(s) | Yuichiro Saito[1] |
| Writer(s) | Gen Urobuchi[1] |
| Engine | Unreal Engine |
| Platform(s) | |
| Release | April 17, 2025 |
| Genre(s) | Platformer, metroidvania |
| Mode(s) | Single player |
Rusty Rabbit is a metroidvania action platforming video game developed by Nitroplus and published by NetEase. It was released on April 17, 2025, for Windows, PlayStation 5 and Nintendo Switch.
Synopsis
The game takes place in a post-apocalyptic world where humans have long abandoned Earth, leaving it to rabbits, who have developed a civilization where the books of Peter Rabbit are seen as holy. The game follows rabbit Benjamin "Rusty" Stamp (voiced by Takaya Kuroda[2] in Japanese and Yong Yea[3] in English), who sets on a journey to save his daughter in Smokestack Mountain.
Gameplay
Rusty Rabbit is a 2.5D Metroidvania. While Stamp's only weapon is a drill at first, he discovers new ones as the game progresses. His abilities can be upgraded by collecting junk and bringing it to his village.[4]
In addition to the story dungeons, the game also has optional procedurally generated dungeons.[5]
Development and release
The game was written by Gen Urobuchi and produced by Yuichiro Saito.[1] Urobuchi was inspired by a picture on Twitter of a Sylvanian Families doll in a mecha. He had developed the game as a passion project during the COVID-19 lockdown and later fleshed it out as a full game. The game was developed by Nitroplus and uses the Unreal Engine.[6] A teaser trailer was shown in the 2023 Tokyo Game Show.
In June 2024, NetEase originally announced for a September 24 launch on Windows and PlayStation 5.[7] However, in late August the same year, the game was delayed to 2025 to "provide the best possible release" and that the addition of a Switch port was also in the works.[8] In January 2025, the companies revealed that the game would be released on April 17.[9] However, the voiceovers will only be in Japanese upon release, whilst the English voiceover option will be released two weeks later on May 1.[9]
Reception
Both the PlayStation 5 and Nintendo Switch versions of Rusty Rabbit received "mixed or average" reviews from critics, according to the review aggregation website Metacritic.[10][11] In Japan, four critics from Famitsu gave the game a total score of 33 out of 40.[12]
References
- ↑ 1.0 1.1 1.2 Chik, Kalai (8 August 2024). "An In-Depth Preview of Rusty Rabbit Game with Writer Gen Urobuchi and Producer Yuichiro Saito" (in en). https://www.animenewsnetwork.com/feature/2024-06-12/an-in-depth-preview-of-rusty-rabbit-game-with-writer-gen-urobuchi-and-producer-yuichiro-saito/.211809.
- ↑ Colantonio, Giovanni (9 June 2024). "I saw an absurd game about rabbits at Summer Game Fest, and I'm obsessed with it" (in en). https://www.digitaltrends.com/gaming/rusty-rabbit-summer-game-fest-preview/.
- ↑ Mateo, Alex (8 July 2024). "Rusty Rabbit Game Reveals Gameplay Videos, English Dub Voice for Main Character" (in en). https://www.animenewsnetwork.com/news/2024-07-07/rusty-rabbit-game-reveals-gameplay-videos-english-dub-voice-for-main-character/.212961.
- ↑ Krabbe, Esra (22 March 2024). "Rusty Rabbit Preview: SteamWorld Dig Meets Psycho-Pass and Peter Rabbit" (in en). https://www.ign.com/articles/rusty-rabbit-preview-steamworld-dig-meets-psycho-pass-and-peter-rabbit.
- ↑ Ogilvie, Tristan (21 September 2023). "Rusty Rabbit is a Post-Apocalyptic Metroidvania in Which Rabbits Have Inherited the Earth" (in en). https://www.ign.com/articles/rusty-rabbit-is-a-post-apocalyptic-metroidvania-in-which-rabbits-have-inherited-the-earth.
- ↑ Cryer, Hirun (27 November 2023). "One tweet about a mecha Sylvanian Family doll inspired an acclaimed anime writer to make a Metroidvania starring a 'sh**ty father' rabbit" (in en). https://www.gamesradar.com/one-tweet-about-a-mecha-sylvanian-family-doll-inspired-an-acclaimed-anime-writer-to-make-a-metroidvania-starring-a-shty-father-rabbit/.
- ↑ Mateo, Alex (4 June 2024). "Rusty Rabbit Game's Trailer Reveals September 24 Launch, Takaya Kuroda as Main Character". https://www.animenewsnetwork.com/news/2024-06-04/rusty-rabbit-game-trailer-reveals-september-24-launch-takaya-kuroda-as-main-character/.211527.
- ↑ Romano, Sal (29 August 2024). "Rusty Rabbit adds Switch version, delayed to 2025". https://www.gematsu.com/2024/08/rusty-rabbit-adds-switch-version-delayed-to-2025.
- ↑ 9.0 9.1 Mateo, Alex (14 January 2025). "Rusty Rabbit Game's Trailer Reveals New April 17 Release Date". https://www.animenewsnetwork.com/news/2025-01-14/rusty-rabbit-game-trailer-reveals-new-april-17-release-date/.220038. "The English voiceovers will launch two weeks after the game's initial launch."
- ↑ "Rusty Rabbit PlayStation 5 Critic Reviews". Metacritic. https://www.metacritic.com/game/rusty-rabbit/critic-reviews/?platform=playstation-5.
- ↑ "Rusty Rabbit Nintendo Switch Critic Reviews". Metacritic. https://www.metacritic.com/game/rusty-rabbit/critic-reviews/?platform=nintendo-switch.
- ↑ Romano, Sal (April 9, 2025). "Famitsu Review Scores: Issue 1894". https://www.gematsu.com/2025/04/famitsu-review-scores-issue-1894.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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