Software:SX Superstar
| SX Superstar | |
|---|---|
North American Xbox cover art | |
| Developer(s) | Climax Solent |
| Publisher(s) | AKA Acclaim |
| Platform(s) | Xbox, GameCube, PlayStation 2 |
| Release | Xbox GameCube PlayStation 2
|
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
SX Superstar is a video game of the racing genre by Climax Solent and published by Acclaim under their AKA Acclaim label in North America, but under their normal branding in Europe. It was released for the Xbox, GameCube, and PlayStation 2. It was announced on April 22, 2003[1] and was released on June 26, 2003 for GameCube and on June 30, 2003 for Xbox in North America.[2]
Modes
- Arena: As it sounds, this mode involves you racing through an arena, usually they have large jumps and sharp turns.
- Baja: It is very similar in style to uphill as it has the player going through gates throughout the level, while racing against others.
- Stunt: In stunt you attempt to accumulate as many points as you can in the given time.
- World Record: This generally has the player attempting to do very difficult things. For example, jumping over the Grand Canyon.
- Uphill: Has the player going through gates set throughout the level, an arrow guides the player.
Locations
SX Superstar has five different locations to choose from, each location will contain some of the above modes, not one level contains every mode. The locations and modes they contain are as follows:
- UK: Contains Arena, Baja, Stunt, and World Record.
- USA: Contains Arena, Baja, Uphill and World Record.
- Italy: Contains Arena, Baja, and Stunt.
- Jamaica: Contains Arena, Baja, and Stunt.
- Egypt: Contains Arena and Baja.
Reception
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The game was met with mixed reception. GameRankings and Metacritic gave it a score of 63% for the PlayStation 2 version;[16] 57% and 59 out of 100 for the GameCube version;[15][18] and 52% and 53 out of 100 for the Xbox version.[17][19]
References
- ↑ Calvert, Justin (April 22, 2003). "SX Superstar announced". http://www.gamespot.com/articles/sx-superstar-announced/1100-6025475/. Retrieved November 28, 2014.
- ↑ Calvert, Justin (June 30, 2003). "SX Superstar ships". http://www.gamespot.com/articles/sx-superstar-ships/1100-6030849/. Retrieved November 28, 2014.
- ↑ EGM staff (September 2003). "SX Superstar (GC)". Electronic Gaming Monthly (170): 122. http://www.egmmag.com/article2/0,4364,1304426,00.asp. Retrieved November 29, 2014.
- ↑ Helgeson, Matt (August 2003). "SX Superstar (GC)". Game Informer (124): 93. http://www.gameinformer.com/Games/Review/200308/R03.0807.1704.08382.htm. Retrieved November 28, 2014.
- ↑ Barber, Chet (August 2003). "SX Superstar (Xbox)". Game Informer (124): 99. http://www.gameinformer.com/Games/Review/200308/R03.0807.1715.13250.htm. Retrieved November 28, 2014.
- ↑ Fennec Fox (July 7, 2003). "SX Superstar Review for Xbox on GamePro.com". GamePro. http://gamepro.com/microsoft/xbox/games/reviews/30100.shtml. Retrieved November 29, 2014.
- ↑ 7.0 7.1 Varanini, Giancarlo (June 30, 2003). "SX Superstar Review". http://www.gamespot.com/reviews/sx-superstar-review/1900-6030863/. Retrieved November 28, 2014.
- ↑ Freeman, Matthew (June 28, 2003). "GameSpy: SX Superstar (GCN)". GameSpy. http://cube.gamespy.com/gamecube/sx-superstar/5949p1.html.
- ↑ Valentino, Nick (July 16, 2003). "SX Superstar - XB - Review". GameZone. http://www.gamezone.com/reviews/sx_superstar_xb_review.
- ↑ Irwin, Mary Jane (August 13, 2003). "SX Superstar Review (GCN)". http://www.ign.com/articles/2003/08/13/sx-superstar-review. Retrieved November 28, 2014.
- ↑ Irwin, Mary Jane (June 24, 2003). "SX Superstar Review (Xbox)". http://www.ign.com/articles/2003/06/25/sx-superstar-review-2. Retrieved November 28, 2014.
- ↑ "SX Superstar". Nintendo Power 171: 136. September 2003.
- ↑ "SX Superstar". Official Xbox Magazine: 83. September 2003.
- ↑ D'Aprile, Jason (July 24, 2003). "'SX Superstar' (Xbox) Review". X-Play. http://www.techtv.com/xplay/reviews/story/0,24330,3479297,00.html.
- ↑ 15.0 15.1 "SX Superstar for GameCube". GameRankings. http://www.gamerankings.com/gamecube/914650-sx-superstar/index.html. Retrieved November 28, 2014.
- ↑ 16.0 16.1 "SX Superstar for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/914648-sx-superstar/index.html. Retrieved November 28, 2014.
- ↑ 17.0 17.1 "SX Superstar for Xbox". GameRankings. http://www.gamerankings.com/xbox/914649-sx-superstar/index.html. Retrieved November 28, 2014.
- ↑ 18.0 18.1 "SX Superstar for GameCube Reviews [mislabeled as "Speed Kings"]". http://www.metacritic.com/game/gamecube/speed-kings.
- ↑ 19.0 19.1 "SX Superstar for Xbox Reviews". http://www.metacritic.com/game/xbox/sx-superstar. Retrieved November 28, 2014.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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