Software:Samurai Western

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Samurai Western
Samurai Western.jpg
North American box art by Kenneth Rocafort
Developer(s)Acquire
Publisher(s)
Director(s)Toshihide Hatanaka
Producer(s)Koshi Nakanishi
Designer(s)Tomonori Kawanishi
Programmer(s)Masatoshi Washimi
Artist(s)Akiyoshi Kakinuma
Composer(s)Noriyuki Asakura
SeriesWay of the Samurai
Platform(s)PlayStation 2
Release
  • JP: 1 January 2005
  • NA: 7 June 2005
  • EU: 30 June 2005
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Samurai Western is an action-adventure video game, made by Acquire games company, released for the PlayStation 2 in 2005. The player assumes the role of a samurai named Gojiro Kiryu, who travels to the Wild West in search of his brother, Rando.

Gameplay

Samurai Western does away with the adventure elements present in the main Way of the Samurai games, and instead is focused entirely on action. The game is divided into stages, with the goal of each being to defeat the dozens of enemies that appear within. The game can be played alone, or simultaneously with a second player. The game has multiple difficulty levels, ranging from Normal to Insane.

In a single-player game, the player takes control of Gojiro the samurai and utilizes various types of swords to defeat enemies. There are dozens of swords available in the game, which allow you to fight with five different sword styles. The basic maneuvers of each sword are similar, consisting of a quick combo, powerful charge move and aerial attack. However, each sword style offers unique abilities. In addition to the abilities given by each style, Gojiro also has the innate ability to dodge bullets, and even uses his sword to deflect them. By defeating enemies Gojiro can fill a meter which, when full, allows him to enter Master Mode. Once activated, Master Mode greatly increases Gojiro's abilities, allowing him to dispatch enemies in a single blow.

In a two-player game, the second player controls Ralph the gunman. Ralph is unable to deflect bullets (though he is also able to dodge and roll) or engage in melee combat in the same manner as Gojiro, but is instead equipped with a gun that allows long-range attacks. He also has the ability to perform punches that instantly floor an enemy and deal a small amount of damage. Two additional guns can be unlocked for Ralph through beating the game, increasing his usefulness as a backup player.

Plot

The game takes place in America in the 1800s, in the area known as the Wild West. Gojiro Kiryu, a samurai, has arrived from Japan to find and kill his brother, Rando, who came to the United States some time before. Upon his arrival, he finds the region under the tyrannical rule of a local Tycoon named Goldberg, whose hired thugs have left the nearby settlements virtual ghost towns. Although initially uninterested in these happenings, Gojiro is nonetheless drawn into conflict with Goldberg's forces as his warrior's code demands that he do the right thing and help the people being hurt by the tycoon. After learning of a connection between Goldberg and his missing brother, a final confrontation lingers.

Development

Kenneth Rocafort (now a comics artist) drew the cover for a video game before he got into comics at Top Cow comics.[1]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic58/100[2]
Review scores
PublicationScore
Edge6/10[3]
EGM5.33/10[4]
Game Informer6/10[5]
GamePro2/5 stars[6]
GameSpot5.3/10[7]
GameSpy3/5 stars[8]
GameTrailers7.2/10[9]
GameZone6.5/10[10]
IGN6/10[11]
OPM (US)3/5 stars[12]

Samurai Western received "mixed" reviews according to video game review aggregator Metacritic.[2]

References

  1. Arrant, Chris (10 September 2008). "Talking to Artist Kenneth Rocafort". http://www.newsarama.com/986-talking-to-artist-kenneth-rocafort.html. Retrieved 1 May 2013. 
  2. 2.0 2.1 "Samurai Western for PlayStation 2 Reviews". https://www.metacritic.com/game/samurai-western/critic-reviews/?platform=playstation-2. Retrieved 25 May 2014. 
  3. Edge staff (March 2005). "Samurai Western". Edge (147): 90. 
  4. EGM staff (July 2005). "Samurai Western". Electronic Gaming Monthly (193): 113. 
  5. "Samurai Western". Game Informer (147): 120. July 2005. 
  6. Funky Zealot (26 April 2005). "Samurai Western Review for PS2 on GamePro.com". GamePro. Archived from the original on 27 April 2005. https://web.archive.org/web/20050427193720/http://www.gamepro.com/sony/ps2/games/reviews/44708.shtml. Retrieved 25 May 2014. 
  7. Masimilla, Bethany (10 June 2005). "Samurai Western Review". http://www.gamespot.com/reviews/samurai-western-review/1900-6127358/. Retrieved 25 May 2014. 
  8. Leeper, Justin (10 June 2005). "GameSpy: Samurai Western". GameSpy. Archived from the original on 7 November 2005. https://web.archive.org/web/20051107180757/http://ps2.gamespy.com/playstation-2/samurai-western/624433p1.html. Retrieved 25 May 2014. 
  9. "Samurai Western Review". GameTrailers. 6 June 2005. Archived from the original on 20 April 2007. https://web.archive.org/web/20070420022416/http://www.gametrailers.com/gamepage.php?id=1473. Retrieved 18 April 2016. 
  10. Valentino, Nick (14 June 2005). "Samurai Western - PS2 - Review". GameZone. Archived from the original on 25 January 2009. https://web.archive.org/web/20090125224258/http://ps2.gamezone.com/gzreviews/r25972.htm. Retrieved 25 May 2014. 
  11. Lewis, Ed (7 June 2005). "Samurai Western". http://www.ign.com/articles/2005/06/08/samurai-western. Retrieved 25 May 2014. 
  12. "Samurai Western". Official U.S. PlayStation Magazine. July 2005. http://www.1up.com/reviews/samurai-western_5. Retrieved 25 May 2014. 

External links