Software:Sango Fighter
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The Sango Fighter games are a series of fighting game for DOS made by the Taiwanese Panda Entertainment. Set in the Three Kingdoms period of Chinese history, it is very similar to Street Fighter and Samurai Shodown, but with historical context.
"Sango" is a rough romanization of Three Kingdoms. Using pinyin, it would be romanized as "san guo".
Sango Fighter
| Sango Fighter Chinese Historic Fighting Game (PC-98 English title) 三國武將爭霸 (PC-98 Japanese title) | |
|---|---|
| Developer(s) | Panda Entertainment (PC/AT, Super A'Can) Great Co., Ltd. (PC-98) |
| Publisher(s) | Accend Inc. (Commercial PC/AT English version) Super Fighter Team (DOS freeware) Imagineer (PC-98) |
| Series | Sango Fighter |
| Platform(s) | PC/AT with MS-DOS 3.3, Super A'Can, PC-98 with MS-DOS 5.0A |
| Release | 1993-? (Panda PC/AT) 1995-? (PC-98) 1995-? (Super A'can) 2009-06-18 (PC/AT DOS freeware) |
| Genre(s) | Fighting game |
| Mode(s) | Single player, multi-player (max 2) |
The first Sango Fighter game was originally published by Panda Entertainment and released in 1993 for PC/AT platform.
Shareware developer and publisher Apogee Software was planning on licensing and releasing the game in the United States under the title Violent Vengeance, but the plans for the deal fell through. Instead, the game was distributed in English under its original title by a Taiwanese company named Accend, albeit without official permission from Panda Entertainment.
In 1995, Taiwan's fledgling 16-bit Super A'can game console saw release of a cartridge version of Sango Fighter, completely programmed inhouse by a single employee of Panda Entertainment. Being a rushed port from the PC version, the A'can adaptation suffered from awkward gameplay and quite a few glitches.
Sango Fighter was also released for the Japanese PC-98 computer, in 1995. For this release, a portion of the game's story text was translated into Japanese. It was otherwise identical to the original DOS version, upon which its code was based. This adaptation was produced by Great Co., Ltd., and released by Imagineer.[1]
The game was illegally ported to the Master System console, with the name Sangokushi, and released only in South Korea. This port is one of the larger games in the console library, with 8 megabits of data size.
While Sango Fighter was quite popular in Taiwan, a lawsuit by C&E Inc. (producers of the PC fighting game Super Fighter) stopped Panda Entertainment from distributing the game, let alone adapting it to other machines. Thus the game was never able to reach its full market potential.
On February 24, 2009, the full legal rights to both Sango Fighter and its sequel were acquired by the North American company Super Fighter Team. Following this, on June 18, 2009, both Chinese and English language editions of the game were released as a free download on the Official Sango Fighter Website.[2][3] An updated version of the game was released, also as freeware, on February 15, 2011. It featured several significant changes and additions.[2] The current Super Fighter Team version supports English, Chinese and Japanese languages, with Japanese based on the PC-9801 release of the game with newly translated text.
On December 24, 2021, Sango Fighter Special Edition was released as a free download for Windows. This version of the game contains elements from both the MS-DOS and Super A'can editions, and features new material such as a remixed and expanded soundtrack, and rebalanced fight system.
There may have also been a planned, but unfinished 3D sequel by Panda Entertainment.[4] However, the former owner of Panda's intellectual properties stated that no records of any such title exist.
Reception
Sango Fighter drew much attention of PC gamers when it was released, offering the first fighting game with great graphics for that time and became the definitive fighting game for DOS. The game came in six 1.44 MB floppy disks, considered a large size compared with other games of the same genre.
Computer Gaming World in 1994 stated that "Game play in Sango Fighter is very good, on par with the PC version of Street Fighter". It praised the graphics and sound: "the overall quality of this release is equivalent to any commercial offering". The magazine concluded that the $30 shareware registration fee "is a good value, and comes recommended".[5]
Sango Fighter 2
| Sango Fighter 2 Fighter in China 2 (Panda floppy disk version box title) | |
|---|---|
| Developer(s) | Panda Entertainment |
| Publisher(s) | Super Fighter Team (freeware) |
| Director(s) | Huang Wenjie |
| Producer(s) | Brandon Cobb |
| Designer(s) | Zhang Zhikai |
| Programmer(s) | Zheng Chuanjun Wang Jindun |
| Artist(s) | Zhang Zhikai Guo Qiuyi |
| Writer(s) | Wen Yi |
| Composer(s) | Yang Chongrong |
| Series | Sango Fighter |
| Platform(s) | MS-DOS |
| Release | 1995 2013-11-06 (freeware) |
| Genre(s) | Fighting game |
| Mode(s) | Single player, multi-player (max 2) |
A sequel was released in 1995, Sango Fighter 2, with more characters and more detailed graphics. Sango Fighter 2 also featured a conquest mode in which the player attempted to unify the empire by invading other nations. In addition, the kingdom of Wu was added to the game.
On November 6, 2013, Sango Fighter 2 was released as a free download on the Official Sango Fighter 2 Website.[3] In addition to being translated into English, the updated game also features several new additions and enhancements.[6] The Super Fighter Team version supports English, Chinese and Korean languages.
Characters
The following is a list of the characters from Sango Fighter and Sango Fighter 2.
| Character | His warlord | Playable in Sango Fighter story mode? | Playable in Sango Fighter battle and two-player modes? | Playable in Sango Fighter 2? |
|---|---|---|---|---|
| Guan Yu | Liu Bei | Yes | Yes | Yes |
| Zhang Fei | Liu Bei | Yes | Yes | Yes |
| Zhao Yun | Liu Bei | Yes | Yes | Yes |
| Ma Chao | Liu Bei | Yes | Yes | Yes |
| Huang Zhong | Liu Bei | Yes | Yes | Yes |
| Liu Bei | Liu Bei | No as warlord | No show | No, warlord in story mode only |
| Zhuge Liang | Liu Bei | No as advisor | No show | No, advisor in story mode only |
| Xiahou Dun | Cao Cao | No as enemy | Yes | Yes |
| Xiahou Yuan | Cao Cao | No as enemy | Yes | Yes |
| Xu Huang | Cao Cao | No as enemy | Yes | Yes |
| Xu Chu | Cao Cao | No as enemy | Yes | Yes |
| Dian Wei | Cao Cao | No as enemy | Yes | Yes |
| Lü Bu | Lü Bu | No as enemy | Yes | Yes, also warlord in story mode |
| Cao Cao | Cao Cao | No as enemy | Yes | No, warlord in story mode only |
| Sima Yi | Cao Cao | No show | No show | No, advisor in story mode only |
| Zhang Liao | Cao Cao | No show | No show | Yes |
| Gan Ning | Sun Quan | No show | No show | Yes |
| Taishi Ci | Sun Quan | No show | No show | Yes |
| Huang Gai | Sun Quan | No show | No show | Yes |
| Sun Ce | Sun Quan | No show | No show | Yes |
| Sun Quan | Sun Quan | No show | No show | No, warlord in story mode only |
| Zhou Yu | Sun Quan | No show | No show | No, advisor in story mode only |
Cao Cao is not a playable character in Sango Fighter 2, but he retains a role as a character within the story. Liu Bei, Sun Quan, Sima Yi, Zhuge Liang and Zhou Yu also serve as story characters.
Even though Sun Ce served as leader of the kingdom of Wu historically before his death, in Sango Fighter 2, he is made a subordinate of his younger brother.
References
- ↑ "Sango Fighter for PC-98 (1995)". MobyGames. 2012-01-09. http://www.mobygames.com/game/pc98/sango-fighter. Retrieved 2014-01-05.
- ↑ 2.0 2.1 "Official Sango Fighter Website". http://www.sangofighter.com/.
- ↑ 3.0 3.1 Brandon Cobb. "Super Fighter Team". http://www.superfighter.com/. Retrieved 2014-01-05.
- ↑ "Home of the Underdogs - Most Wanted List". http://209.120.136.195/want.php.
- ↑ Miller, Chuck (February 1994). "Shaking Those Winter Blues". Computer Gaming World: 130, 132. http://www.cgwmuseum.org/galleries/index.php?year=1994&pub=2&id=115.
- ↑ "Sango Fighter 2 development history". http://www.sangofighter2.com/history.htm.
External links
- Super Fighter Team page: Sango Fighter, Sango Fighter 2
- Super Fighter versus Sango Fighter: Chinese War Ends in America
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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External links
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- Sango Fighter 2 can be played for free in the browser at the Internet Archive
