Software:Three Kingdoms: Fate of the Dragon
| Three Kingdoms: Fate of the Dragon | |
|---|---|
| Developer(s) | Overmax Studios, Object Software Limited |
| Publisher(s) | Eidos Interactive |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Real-time strategy |
| Mode(s) | Single player, multiplayer |
Three Kingdoms: Fate of the Dragon (or simply Fate of the Dragon for short in the U.S. version) is a video game developed by Overmax Studios in 2000 for the PC. It is based on the historical background of the epic 14th century novel Romance of the Three Kingdoms by Luo Guanzhong. As one of the three Warlords of the Kingdoms, in 184 AD China, the player must build their own kingdom, develop new technologies and create mighty armies to conquer the other Warlords and ultimately take control of the Three Kingdoms and reunify China. Fate of the Dragon is a real-time strategy game very similar in format to that of the Age of Empires series, developed by Ensemble Studios, in which the user takes on the role of a character, namely Liu Bei, Sun Quan and Cao Cao from one of the Three Kingdoms and controls their kingdom through such means as pointing and clicking on certain parts of the map to decide what to do. The player is tasked with collecting various resources and building a standing army in order to protect their borders and defeat the other kingdoms in the game.
Reception
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The game received "average" reviews according to the review aggregation website Metacritic.[2] Lee Cummings of NextGen said of the game, "If you're a veteran RTS gamer looking for something new, this is certainly worth a look."[13]
See also
- Dynasty Warriors
- Romance of the Three Kingdoms
- Software:Dragon Throne: Battle of Red Cliffs
- Metal Knight
References
- ↑ Walker, Trey (March 8, 2001). "Fate of the Dragon Goes Gold [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on June 10, 2001. https://web.archive.org/web/20010610065059/http://gamespot.com/gamespot/stories/news/0,10870,2694230,00.html. Retrieved February 24, 2024.
- ↑ 2.0 2.1 "Fate of the Dragon". Fandom. Archived from the original on February 24, 2024. https://web.archive.org/web/20240224164253/https://www.metacritic.com/game/fate-of-the-dragon/. Retrieved February 24, 2024.
- ↑ Smith, Ted. "Fate of the Dragon - Review". All Media Network. Archived from the original on November 16, 2014. https://web.archive.org/web/20141116214245/http://www.allgame.com/game.php?id=25029&tab=review. Retrieved January 14, 2016.
- ↑ Abner, Will (May 22, 2001). "Fate of the Dragon". Computer Games Magazine (theGlobe.com). Archived from the original on July 29, 2001. https://web.archive.org/web/20010729002805/http://www.cgonline.com/reviews/fatedragon-01-r1.html. Retrieved September 8, 2021.
- ↑ Nguyen, Thierry (July 2001). "Bad Karma (Fate of the Dragon Review)". Computer Gaming World (Ziff Davis) (204): 88. Archived from the original on November 14, 2023. https://web.archive.org/web/20231114193013/https://www.cgwmuseum.org/galleries/issues/cgw_204.pdf. Retrieved February 24, 2024.
- ↑ Edge staff (April 2001). "Three Kingdoms: Fate Of The Dragon". Edge (Future Publishing) (96): 82. Archived from the original on December 17, 2022. https://web.archive.org/web/20221217194149/https://retrocdn.net/images/f/f9/Edge_UK_096.pdf. Retrieved February 24, 2024.
- ↑ Walker, Mark H. (April 26, 2001). "Fate of the Dragon". Greedy Productions Ltd.. Archived from the original on December 29, 2002. https://web.archive.org/web/20021229101822/http://www.elecplay.com/review.html?article=5629&full=1. Retrieved February 24, 2024.
- ↑ Brogger, Kristian (June 2001). "Fate of the Dragon". Game Informer (FuncoLand) (98). http://www.gameinformer.com/Games/Review/200106/R03.0804.1528.19022.htm. Retrieved January 14, 2016.
- ↑ Chin, Elliott (April 3, 2001). "Fate of the Dragon Review". Fandom. Archived from the original on September 11, 2015. https://web.archive.org/web/20150911042913/https://www.gamespot.com/reviews/fate-of-the-dragon-review/1900-2704321/. Retrieved February 24, 2024.
- ↑ McConnaughy, Tim (April 8, 2001). "Fate of the Dragon". IGN Entertainment. Archived from the original on April 3, 2005. https://web.archive.org/web/20050403185652/http://archive.gamespy.com/reviews/april01/fotd/. Retrieved January 14, 2016.
- ↑ Lafferty, Michael (April 4, 2001). "Fate of the Dragon - PC - Review". Archived from the original on October 1, 2008. https://web.archive.org/web/20081001042148/http://pc.gamezone.com/gzreviews/r15377.htm. Retrieved January 14, 2015.
- ↑ Adams, Dan (March 30, 2001). "Fate of the Dragon". Ziff Davis. Archived from the original on September 8, 2021. https://web.archive.org/web/20210908215325/https://www.ign.com/articles/2001/03/31/fate-of-the-dragon. Retrieved February 24, 2024.
- ↑ 13.0 13.1 Cummings, Lee (July 2001). "Fate of the Dragon". NextGen (Imagine Media) (79): 88. https://archive.org/details/NextGen79Jul2001/page/n89. Retrieved September 8, 2021.
- ↑ Erickson, Daniel (June 2001). "Fate of the Dragon". PC Gamer (Imagine Media) 8 (6): 80. Archived from the original on March 15, 2006. https://web.archive.org/web/20060315135950/http://www.pcgamer.com/archives/2005/07/fate_of_the_dra.html. Retrieved January 14, 2016.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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