Software:Sengoku Basara: Samurai Heroes
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| Sengoku BASARA Samurai Heroes | |
|---|---|
North American PlayStation 3 cover art | |
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Director(s) | Makoto Yamamoto |
| Producer(s) | Hiroyuki Kobayashi |
| Designer(s) | Mitsuru Endo |
| Artist(s) | Makoto Tsuchihayashi (character) Narumi Tauchi (background) Junichiro Ogawa (visual effects) |
| Writer(s) | Shino Okamura |
| Composer(s) | Kow Otani Masahiro Aoki Rei Kondoh Masayoshi Ishi Yasutaka Hatade Sara Sakurai |
| Series | Sengoku BASARA |
| Engine | MT Framework Lite |
| Platform(s) | PlayStation 3, Wii |
| Release | Sengoku BASARA Samurai Heroes (PS3, Wii)Sengoku BASARA 3 Utage (PS3, Wii)
|
| Genre(s) | Hack and slash |
| Mode(s) | Single-player, multiplayer |
Sengoku BASARA Samurai Heroes, known in Japan as Sengoku BASARA 3,[1] is a 2010 hack and slash, action video game developed and published by Capcom. It is the third major installment in the Sengoku BASARA game series and the second game in the series to be released worldwide. It was released for the PlayStation 3 and Wii in July 2010 in Japan and worldwide in October.
Gameplay
Samurai Heroes is a "hack and slash" combat style that emphasizes large battlefields and an element of strategy. The strength of the controlled character allows for superhuman feats of destruction against multiple foes, and the battles revolve around defeating large numbers of enemies. Additionally, missions are completed (in general) by defeating "gate captains" and eventually a boss and/or mini-bosses. Samurai Heroes mixes up the gameplay by adding in other objectives, as well, such as guarding a castle or destroying an enemy's food reserves. The uniqueness of each character allows for different fighting styles, such as those which focus on hitting a large number of enemies versus those which focus on a few (excellent for killing boss characters). Combos can be easily performed, and characters have the ability to gain levels by completing stages, eventually unlocking skills and/or adding additional power to their existing ones. Weapon acquisition and customization is also an integral element of the game.
The difficulty levels were named differently in the Western versions of the game to make the game more difficult (with the Japanese Normal becoming Easy and Japanese Hard becoming Normal). However this doesn't affect the EXP and spoils of war received after finishing stages, unlike Devil Kings.
Characters
Characters marked with (*) are unplayable NPCs (except for Takeda Shingen, who was only in cutscenes) in the original game that have become playable in its expansion, Sengoku BASARA 3 Utage
Bold denotes starter characters in the main game and Samurai Heroes
Matsunaga Hisahide (**) did appear in Sengoku BASARA 2 Heroes as an NPC but he makes his first playable appearance in Sengoku BASARA 3 Utage
| SB | SB2 | SB3 (SH) |
|---|---|---|
| Date Masamune | Maeda Keiji | Tokugawa Ieyasu (older version) |
| Sanada Yukimura | Chōsokabe Motochika | Ishida Mitsunari |
| Honda Tadakatsu | Mōri Motonari | Ōtani Yoshitsugu |
| Shimazu Yoshihiro | Oichi | Saika Magoichi |
| Oda Nobunaga | Fūma Kotarō | Kuroda Kanbei |
| Sarutobi Sasuke* | Katakura Kojūrō* | Tsuruhime |
| Uesugi Kenshin* | Hōjō Ujimasa* | Matsunaga Hisahide** |
| Kasuga* | Kobayakawa Hideaki* | |
| Takeda Shingen* | Tenkai* | |
| Maeda Toshiie* | Tachibana Muneshige* | |
| Matsu* | Ōtomo Sōrin* | |
| Mogami Yoshiaki* |
Regional Warlords
NPC characters that serve as bosses and/or mini-bosses with no role in the story, and aren't playable in any of the games (have made their first appearance in Samurai Heroes):
Nanbu Harumasa, Satake Yoshishige, Utsunomiya Hirotsuna, Anegakōji Yoritsuna, Amago Haruhisa, and Naoe Kanetsugu.
Soundtrack
The opening theme is "Naked arms" by T.M.Revolution. The American version of the game uses the English version of "Naked Arms" as its opening. The ending theme is "Gyakkō" by Chiaki Ishikawa. The American and European versions of the game uses an instrumental track called "The Last Brave" by Rei Kondoh, due to licensing restrictions.
Reception
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In North America, the game received "mixed or average" reviews on both platforms according to the review aggregation website Metacritic.[23][24] In Japan, the game received "generally favorable" reviews. Japanese video game magazine, Famitsu, gave the PS3 version a score of 9/9/8/8 for a total of 34/40 and the Wii version a score of 9/8/8/8 for a total of 33/40.[4][5]
Capcom announced later that the game had sold over 500,000 units in Japan by September 8, 2010, becoming the best-selling Sengoku BASARA game and bringing the total sold for the series to 2.1 million.[25] The game was later re-released under the PlayStation 3 the Best label (which means it is a best-seller in Japan).[26] The game sold a total of 292,519 units during its first week on sale in Japan (PS3: 242,698 units/Wii: 49,821 units) with the PS3 version being the top-selling game of the week and the Wii version being the fifth best-selling game of the week.[27] This would be the highest debut for a Sengoku BASARA game so far. The game has sold a total of 610,818 units in Japan (PS3: 422,765 units/Wii: 188,053 units).[27]
References
- ↑ Sengoku BASARA 3 (Japanese: 戦国BASARA3, Hepburn: Sengoku BASARA Surī)
- ↑ 2.0 2.1 "Sengoku BASARA Samurai Heroes review". October 20, 2010. http://www.1up.com/do/reviewPage?cId=3181895&p=37.
- ↑ Sterling, Jim (October 17, 2010). "Review: Sengoku Basara: Samurai Heroes (PS3)". Enthusiast Gaming. https://www.destructoid.com/review-sengoku-basara-samurai-heroes-186186.phtml. Retrieved September 2, 2019.
- ↑ 4.0 4.1 "戦国BASARA3ファミ通スコアPS3" (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=6196&redirect=no. Retrieved September 2, 2019.
- ↑ 5.0 5.1 "戦国BASARA3ファミ通スコアWii" (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=6197&redirect=no. Retrieved September 2, 2019.
- ↑ Tan, Nicholas (October 17, 2010). "Sengoku BASARA Samurai Heroes Review (PS3)". CraveOnline. Archived from the original on September 8, 2015. https://web.archive.org/web/20150908114407/http://www.gamerevolution.com/review/sengoku-basara. Retrieved September 3, 2019.
- ↑ Kemps, Heidi (October 19, 2010). "Sengoku Basara [Samurai Heroes (PS3)"]. GamePro (GamePro Media). Archived from the original on February 25, 2011. https://web.archive.org/web/20110225023042/http://www.gamepro.com/article/reviews/216982/sengoku-basara/. Retrieved September 3, 2019.
- ↑ 8.0 8.1 Petit, Carolyn (October 20, 2010). "Sengoku Basara: Samurai Heroes Review". CBS Interactive. https://www.gamespot.com/reviews/sengoku-basara-samurai-heroes-review/1900-6282515/. Retrieved September 2, 2019.
- ↑ "Sengoku Basara: Samurai Heroes (PS3)". Defy Media. October 13, 2010. Archived from the original on January 29, 2015. https://web.archive.org/web/20150129083200/http://www.gametrailers.com/reviews/b4q244/sengoku-basara--samurai-heroes-review. Retrieved September 2, 2019.
- ↑ Splechta, Mike (October 20, 2010). "Sengoku Basara: Samurai Heroes Review (PS3)". Archived from the original on April 24, 2011. https://web.archive.org/web/20110424014731/http://ps3.gamezone.com/reviews/item/sengoku_basara_samurai_heroes/. Retrieved September 2, 2019.
- ↑ 11.0 11.1 Gallegos, Anthony (October 12, 2010). "Sengoku Basara: Samurai Heroes Review". Ziff Davis. https://www.ign.com/articles/2010/10/12/sengoku-basara-samurai-heroes-review. Retrieved September 2, 2019.
- ↑ "Sengoku Basara: Samurai Heroes". Nintendo Power (Future US) 261: 83. December 2010.
- ↑ "Review: Sengoku Basara: Samurai Heroes". PlayStation: The Official Magazine (Future plc) (40). December 25, 2010.
- ↑ Harris, Jeffrey (December 3, 2010). "Sengoku Basara: Samurai Heroes (PS3) Review". Archived from the original on December 6, 2010. https://web.archive.org/web/20101206082455/http://www.411mania.com/games/reviews/164517. Retrieved September 2, 2019.
- ↑ "Sengoku BASARA Samurai Heroes (PS3) review". December 20, 2010. https://www.gaming-age.com/review/ps3/sengoku_basara_sh.
- ↑ Hargreaves, Roger (October 14, 2010). "Games review - Sengoku Basara: Samurai Heroes cuts in (PS3)". Metro (DMG Media). https://metro.co.uk/2010/10/14/games-review-sengoku-basara-samurai-heroes-547261/. Retrieved September 2, 2019.
- ↑ "Sengoku BASARA Samurai Heroes - Epic Samurai Action Game". January 8, 2011. http://multiplayer.it/recensioni/81771-sengoku-basara-samurai-heroes-eroici-samurai.html.
- ↑ "Sengoku BASARA Samurai Heroes Review". December 15, 2010. http://www.nintendojo.com/reviews/sengoku-basara-samurai-heroes-review.
- ↑ "Review on Sengoku BASARA Samurai Heroes". Play UK (Imagine Publishing) (198). December 25, 2010.
- ↑ "Sengoku BASARA Samurai Heroes review". October 25, 2010. http://www.psu.com/Sengoku-BASARA-Samurai-Heroes-Review--a009972-p0.php.
- ↑ "Sengoku BASARA Samurai Heroes (Wii) Review". October 20, 2010. http://www.vandal.net/analisis/wii/sengoku-basara-samurai-heroes/6133.
- ↑ 22.0 22.1 "Sengoku BASARA Samurai Heroes". January 1, 2011. http://worthplaying.com/article/2010/12/28/reviews/79056/.
- ↑ 23.0 23.1 "Sengoku Basara: Samurai Heroes for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/sengoku-basara-samurai-heroes/critic-reviews/?platform=playstation-3. Retrieved September 2, 2019.
- ↑ 24.0 24.1 "Sengoku Basara: Samurai Heroes for Wii Reviews". CBS Interactive. https://www.metacritic.com/game/sengoku-basara-samurai-heroes/critic-reviews/?platform=wii. Retrieved September 2, 2019.
- ↑ "Capcom's Popular "Sengoku BASARA: Samurai Heroes" Breaks the 500,000 Mark!". September 8, 2010. http://www.capcom.co.jp/ir/english/news/html/e100908.html. Retrieved January 10, 2019.
- ↑ "Sengoku BASARA 3 (PlayStation 3 the Best) [Japan Import"]. https://www.amazon.com/Sengoku-Basara-3-Version-Japan-Playstation/dp/B004V5JVTG/ref=sr_1_14?s=videogames&ie=UTF8&qid=1547173518&sr=1-14&keywords=sengoku+basara.
- ↑ 27.0 27.1 "Sengoku BASARA". https://salesdatabase.net/search/Sengoku%2BBasara/.
External links
- Official Sengoku BASARA 3 website
- Official Sengoku BASARA 3 Utage website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
Template:Sengoku Basara ja:戦国BASARA
