Software:Shape Up (video game)

From HandWiki
Shape Up
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Platform(s)Xbox One
Release
  • NA: 11 November 2014
  • PAL: 13 November 2014
  • UK: 14 November 2014[1]
Genre(s)Fitness
Mode(s)Single-player, multiplayer

Shape Up is a fitness game developed by Ubisoft Montreal and published by Ubisoft. It was released on Xbox One in November 2014 as a Kinect title.[2] It was officially announced by Ubisoft at Electronic Entertainment Expo 2014.[3]

Gameplay

Shape Up combines exercise methods with novel workouts. For example, users may punch asteroids, squat to the moon or bench press an elephant. The game features arcade style visuals.[4] A camera enables users to project their bodies onto the screen in order to keep track of workouts and calories burned. An online mode allows users to exercise with others. Users may choose from 90-second training sessions or long-term 4-week goal oriented sessions.[5]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic58/100[6]
Review scores
PublicationScore
GamesTM5/10[7]
Hardcore Gamer2/5[8]
Jeuxvideo.com15/20[9]
OXM (UK)7/10[10]
Common Sense MediaStarStarStar[11]

Shape Up received "mixed" reviews according to the review aggregation website Metacritic.[6] Robin Parker of GodisaGeek.com praised its vibrant art style, accurate performance of the Kinect sensor. He also praised the game for successfully making fitness entertaining, challenging and interesting.[12] Marcus Estrada of Hardcore Gamer criticized the unforgiving difficulty of the game, lack of content and variety of quests, over-emphasis on speed instead of actual techniques and over-reliance on post-launch paid content. He also criticized the game for not reminding players' positioning problems or potential accidents. He described the game by saying that "Shape Up is a cool concept but a hollow experience which doesn't have nearly enough going for it to keep players hooked long term."[8]

References

  1. "Ubisoft's 'Shape Up' Fitness Game Coming Exclusively On Kinect For Xbox One". Microsoft. 9 June 2014. https://mspoweruser.com/ubisofts-shape-up-coming-exclusively-on-kinect-for-xbox-one/. 
  2. Ubisoft (14 July 2014). "Shape Up -- E3 2014 UbiBlog Interview [North America"]. Google. https://www.youtube.com/watch?v=BsbGZv8UnNQ. 
  3. Johnson, Beth (17 June 2014). "E3 2014: Ubisoft show off Just Dance 2015, Valiant Hearts and Assassin's Creed Unity". https://www.outcyders.net/news/PS4/E3-2014-Ubisoft-show-off-Just-Dance-2015-Valiant-Hearts-and-Ass-Creed-Unity-/1710. 
  4. Robertson, Andy (23 June 2014). "Kinect Is Dead? Long Live Kinect!". Stuff (Kelsey Media). http://www.stuff.tv/kinect/e3-2014/kinect-dead-long-live-kinect/feature. Retrieved 20 March 2023. 
  5. "UPDATED with video: Xbox One wants to help you Shape Up". FDL Reporter (Gannett Company). 17 June 2014. https://www.fdlreporter.com/story/tech/gaming/2014/06/17/xbox-one-wants-to-help-you-shape-up/10705729/. 
  6. 6.0 6.1 "Shape Up for Xbox One Reviews". Fandom. https://www.metacritic.com/game/shape-up/critic-reviews/?platform=xbox-one. 
  7. "Shape Up review". GamesTM (Future plc) (156): 121. Christmas 2014. http://www.gamestm.co.uk/reviews/shape-up-review/. Retrieved 20 March 2023. 
  8. 8.0 8.1 Estrada, Marcus (19 December 2014). "Review: Shape Up". Hardcore Gamer. https://hardcoregamer.com/reviews/review-shape-up/124515/. Retrieved 20 March 2023. 
  9. Lespol (19 December 2014). "Test: Shape Up : Ubi se lance avec succès dans le jeu de fitness" (in fr). Webedia. https://www.jeuxvideo.com/test/412235/shape-up-ubi-se-lance-avec-succes-dans-le-jeu-de-fitness.htm. 
  10. "Review: Shape Up". Official Xbox Magazine UK (Future plc): 79. February 2015. 
  11. Saltzman, Marc (2014). "Shape Up". https://www.commonsensemedia.org/game-reviews/shape-up. 
  12. Parker, Robin (27 November 2014). "Shape Up Review". https://www.godisageek.com/reviews/shape-up-review/. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari