Software:Shrek Smash n' Crash Racing

From HandWiki
Short description: 2006 video game
Shrek Smash n' Crash Racing
PAL region PS2 cover art
Developer(s)Torus Games
Publisher(s)Activision
Designer(s)Van Ricketts
Composer(s)Finn Robertson
Platform(s)Game Boy Advance, Nintendo DS, GameCube, PlayStation 2, PSP
ReleasePlayStation 2
  • NA: November 14, 2006
  • EU: February 9, 2007
  • AU: February 14, 2007
Game Boy Advance
  • NA: November 15, 2006
  • EU: February 6, 2007
  • AU: February 14, 2007
GameCube
  • NA: November 21, 2006
  • PAL: March 16, 2007
PlayStation Portable
  • NA: December 12, 2006
  • EU: February 16, 2007
  • AU: March 14, 2007
Nintendo DS
  • NA: March 9, 2007
  • AU: March 14, 2007
  • EU: March 16, 2007
Genre(s)Racing
Mode(s)Single-player, multiplayer

Shrek Smash n' Crash Racing is a kart racing video game released in November 2006. The game is based on the Shrek franchise. Players have the option of playing one of twelve Shrek characters, using racing and combat skills to defeat other racers. It was released for the GameCube, PlayStation 2, PlayStation Portable, Nintendo DS, and Game Boy Advance systems. Shrek Smash n' Crash Racing was the final game based on a DreamWorks Animation film to be released on the GameCube.

The original music for the game was composed by Finn Robertson.

Gameplay

Shrek Smash n' Crash Racing is a kart racing video game. The players first must pick from a line up of twelve different characters from the Shrek universe. The maximum number of racers on a track at any one time is six. Each of the characters have special stats that are not displayed in the game. Any other non player racers will be controlled by the computer and chosen at random.

Then, the player has the option to pick the track or cup tournament they want to play on. Once the track is chosen, then the race will begin. The objective of the races is to win in first place. On the tracks are item barrels that contains items inside of them. The items are used as an advantage to help the racer out.

The tracks are also filled with obstacles and shortcuts that can either help or harm the racers. On the track, characters also have a special item that can be used to attack other karts or obstacles. If another racer is hit by a special item then they will spin out. The characters also can jump to avoid obstacles or reach other parts of the track. The racer that wins first place in either tournament mode or a regular race then gets to the trophy.

Characters & karts

The game features 12 playable characters total, with 8 of these needing to be unlocked through gameplay progression. Each character has their own kart to drive in with each one being a vehicle or a creature.

  • Donkey - Dragon
  • Gingy - Cupcake Horse
  • GoldilocksU - Papa Bear
  • Humpty DumptyU - Chicken Cup
  • Little Red Riding HoodU - Big Bad Wolf
  • PinocchioU - Puppet Horse
  • Prince CharmingU - Stallion
  • Princess Fiona - Onion Carriage
  • Puss in BootsU - Bull
  • Shrek - Swamp Beast
  • Three Little PigsU - Flying Magic Carpet
  • TheloniousU - Black Horse

^U Unlockable characters

Reception

Reception
Aggregate score
AggregatorScore
GameRankings(GC) 59%[1]
(PS2) 51.4%[2]
(GBA) 50%[3]
(DS) 43%[4]
Review score
PublicationScore
IGN5.9/10[5][6]
(GBA) 5/10[7]
(DS) 4/10[8]

Upon release, the PS2 and GameCube versions received “average” reviews, while the GBA version received mixed reviews and the DS version received negative reviews. GameRankings gave it a score of 59% for the GameCube version;[1] 51.4% for the PlayStation 2 version;[2] 50% for the Game Boy Advance version;[3] and 43% for the DS version.[4]

References

  1. 1.0 1.1 "Shrek Smash n' Crash Racing for GameCube". GameRankings. http://www.gamerankings.com/gamecube/933855-shrek-smash-n-crash-racing/index.html. Retrieved July 20, 2014. 
  2. 2.0 2.1 "DreamWorks Shrek Smash n' Crash Racing for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/933854-dreamworks-shrek-smash-n-crash-racing/index.html. Retrieved July 20, 2014. 
  3. 3.0 3.1 "Shrek Smash n' Crash Racing for Game Boy Advance". GameRankings. http://www.gamerankings.com/gba/933856-shrek-smash-n-crash-racing/index.html. Retrieved July 20, 2014. 
  4. 4.0 4.1 "DreamWorks Shrek Smash n' Crash Racing for DS". GameRankings. http://www.gamerankings.com/ds/933857-dreamworks-shrek-smash-n-crash-racing/index.html. Retrieved July 20, 2014. 
  5. Bozon, Mark (December 15, 2006). "Shrek Smash n' Crash Racing Review (PS2)". IGN. http://www.ign.com/articles/2006/12/16/shrek-smash-n-crash-racing-review-2. Retrieved July 20, 2014. 
  6. Bozon, Mark (March 15, 2007). "Shrek Smash n' Crash Racing Review (GCN)". IGN. http://www.ign.com/articles/2007/03/15/shrek-smash-n-crash-racing-review. Retrieved July 20, 2014. 
  7. DeVries, Jack (December 14, 2006). "Shrek Smash n' Crash Racing Review (GBA)". IGN. http://www.ign.com/articles/2006/12/14/shrek-smash-n-crash-racing-review-3. Retrieved July 20, 2014. 
  8. DeVries, Jack (April 4, 2007). "Shrek Smash N' Crash Racing Review (NDS)". IGN. http://www.ign.com/articles/2007/04/04/shrek-smash-n-crash-racing-review-4. Retrieved July 20, 2014. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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