Software:Sir, You Are Being Hunted

From HandWiki
Short description: 2014 video game
Sir, You Are Being Hunted
Developer(s)Big Robot
Designer(s)Jim Rossignol
EngineUnity
Platform(s)Microsoft Windows, Mac OS X, Linux
Release1 May 2014
Genre(s)Survival horror, stealth
Mode(s)Single-player, multiplayer

Sir, You Are Being Hunted (alternatively titled Madam, You Are Being Hunted)[1] is an open world survival horror stealth video game developed by Big Robot for Microsoft Windows, macOS, and Linux. An alpha version of the game was made available on 19 August 2013.

After years without updates, in September 2021 the game was updated to version 1.5 by the external Dutch game development studio Den of Thieves Games.[2] Alongside the update, a remastered "Reinvented Edition" was announced,[3] with developers announcing that the remastered version of the game would be released on the Nintendo Switch.[4] As of 2025, Reinvented Edition has not been released.

Gameplay

The player hides from robots patrolling a town, watching them from afar using binoculars.

In Sir, You Are Being Hunted, players have to survive from 'Hunters' (robots dressed as Victorian gentlemen) who are trying to track down and kill them, whilst attempting to escape from an island. Players are required to scavenge towns and villages for items such as food and weapons to help them survive whilst collecting parts of an exploded machine in order to escape the island. If the robots find a part, they set up sentries around it to defend it from the player.[5] The game's enemies utilise dogs and balloons in order to find the player.[6]

The island played on is procedurally generated, meaning that every playthrough will generate a different landscape.[7] It is populated with villages, towns and other areas where the player can find essential supplies.[6]

Robots

As of "The February update", nine AI robot models are in-game; the upper-class Hunter, middle-class Squire, lower-class Poacher, along with the Dogs, Scarecrows, Bog Monster, Balloons, Riders, mechanical-horse riding fox-hunters, and the Landowner, a huge, aristocratic robot.

Development

After Sir, You Are Being Hunted had been in development for six months, a Kickstarter campaign was launched in November 2012 to crowd fund the game, with a £40,000 goal. Funding ended in December, with a total of £92,551 raised towards game development.[8][9] This amount fell short of the £100,000 that would allow character creation and customization, but Big Robot stated that they would "endeavour to get some aspects of it into the game."[10]

Big Robot founder Jim Rossignol said that the development team wanted to make a game that was "desperate and scary, but without being straight-faced,"[11] and "kitschy but with a genuine underlying threat."[5] Jim stated that the team "had a vision to take what was kind of bleak and frightening about the British landscape and put it into a game", going on to say that they had focused heavily on audio in the game, describing it as "one of those differences that people won't really notice explicitly while they are playing but they will get a lot back from it."[5]

In May 2013 new gameplay videos showcased mountain biomes which had recently been added. These biomes are remote mountainous and rocky areas away from lootable buildings.[12]

On 1 September 2021, Big Robot announced they had been collaborating with Dutch game development studio Den of Thieves Games B.V. to update Sir, You Are Being Hunted to version 1.5 bringing various bug fixes, engine upgrades, and a revival of the multiplayer mode which until that point had been broken.[2]

Marketing and release

In April 2013, two gameplay videos were released, showing a developer playing an early version of the game.[13]

Kickstarter backers were allowed to play an alpha version of the game before the full release,[14][15] with it being reported that around 900 players had early access.[5]

On 19 August 2013, the alpha version was made available for Kickstarter backers and purchase through Steam or the Humble Store.[16]

On 1 May 2014, chap hop artist Professor Elemental released the song "Being Hunted" as a cross-promotion coinciding with the game's release.[17][18]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic63/100[19]
Review scores
PublicationScore
4Players49%[20]
Destructoid7/10[21]
Edge6/10[22]
Eurogamer7/10[23]
GamesMaster72%[24]
GameSpot4/10[25]
GamesTM4/10[26]
IGN7.7/10[27]
PC Gamer (UK)63%[28]
PCGamesN7/10[29]
Metro6/10[30]

The game received "mixed" reviews according to the review aggregation website Metacritic.[19]

References

  1. BR (7 November 2012). "Update #4 – What Funding Means, Where Stretch Goals Can Take Us". Kickstarter, PBC. https://www.kickstarter.com/projects/1499900830/sir-you-are-being-hunted/posts/344344. 
  2. 2.0 2.1 "Sir, You Are Being Hunted: 1.5 Update, And Some Big News!". Valve Corporation. 1 September 2021. https://store.steampowered.com/news/app/242880/view/2977430785357902793. 
  3. Clayton, Natalie (2021-09-02). "Sir, You are Being Hunted once more in next year's 'Reinvented Edition'" (in en). PC Gamer. https://www.pcgamer.com/sir-you-are-being-hunted-once-more-in-next-years-reinvented-edition/. 
  4. "Sir, You Are Being Hunted - Sir, You Are Being Hunted: 1.5 Update, And Some Big News! - Steam News" (in en). 2021-09-01. https://store.steampowered.com/news/app/242880/view/2977430785357902793. 
  5. 5.0 5.1 5.2 5.3 Pitcher, Jenna (17 July 2013). "The horror of being hunted by chattering, gentrified robots". Vox Media. https://www.polygon.com/2013/7/17/4531134/sir-you-are-being-hunted-hands-on-interview. Retrieved 17 July 2013. 
  6. 6.0 6.1 Dean, Paul (17 July 2013). "On the Run from Robots in Tweed". Ziff Davis. https://www.ign.com/articles/2013/07/17/on-the-run-from-robots-in-tweed. 
  7. Hinkle, David (20 November 2012). "Sir, You Are Being Hunted by Stealthy Alpha Footage". Yahoo. https://www.engadget.com/2012-11-20-sir-you-are-being-hunted-by-stealthy-alpha-footage.html. 
  8. "Sir, You Are Being Hunted". Kickstarter, PBC. https://www.kickstarter.com/projects/1499900830/sir-you-are-being-hunted. 
  9. Wilde, Tyler (17 April 2013). "Sir, You Are Being Hunted pre-orders earn early access this summer". https://www.pcgamer.com/sir-you-are-being-hunted-pre-orders/. 
  10. Conditt, Jessica (2 December 2012). "Sir, You Are Being Hunted Kickstarter closes with a bang". Yahoo. https://www.engadget.com/2012-12-02-sir-you-are-being-hunted-kickstarter-closes-with-a-bang.html. 
  11. Stuart, Keith (7 November 2012). "Sir, You Are Being Hunted – the world's first tweedy robot stealth game?". The Guardian (London). https://www.theguardian.com/technology/gamesblog/2012/nov/07/sir-you-are-being-hunted-preview. Retrieved 21 April 2013. 
  12. Birnbaum, Ian (24 May 2013). "Sir, You Are Being Hunted video shows off new fog-shrouded mountain biome". PC Gamer UK. https://www.pcgamer.com/sir-you-are-being-hunted-video-shows-off-new-fog-shrouded-mountain-biome/. Retrieved 6 July 2018. 
  13. Rossignol, Jim (19 April 2013). "Sir, You Are Being Revealed in a New Video Series". Gamer Network. https://www.rockpapershotgun.com/sir-you-are-being-revealed-in-new-videos. 
  14. Rossignol, Jim (24 May 2013). "Sir, You Are Hiking in the Mountains". Gamer Network. https://www.rockpapershotgun.com/sir-you-are-hiking-in-the-mountains. 
  15. Pitcher, Jenna (16 April 2013). "Sir, You Are Being Hunted available for $20 pre-order". Vox Media. https://www.polygon.com/2013/4/16/4229708/sir-you-are-being-hunted-available-for-20-pre-order. 
  16. Conditt, Jessica (12 August 2013). "Sir, You Are Being Hunted lines up on Steam, Humble Store on Aug. 19". Yahoo. https://www.engadget.com/2013-08-12-sir-you-are-being-hunted-lines-up-on-steam-humble-store-on-aug.html. 
  17. iammoog (1 May 2014). "Sir, You Are Being Hunted – Professor Elemental – Dir: Moog". Alphabet Inc.. https://www.youtube.com/watch?v=qN-3TwvmT7A. 
  18. Nunneley-Jackson, Stephany (2014-05-01). "Sir, You Are Being Hunted leaves Early Access, is 15% off on Steam". https://www.vg247.com/sir-you-are-being-hunted-leaves-early-access-is-15-off-on-steam. 
  19. 19.0 19.1 "Sir, You Are Being Hunted for PC Reviews". Metacritic. https://www.metacritic.com/game/sir-you-are-being-hunted/critic-reviews/?platform=pc. 
  20. Krosta, Michael (8 May 2014). "Test: Sir, You Are Being Hunted" (in de). 4Players GmbH. https://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/32277/80469/0/Sir_You_Are_Being_Hunted.html. 
  21. Duncan, Alasdair (2 July 2014). "Review: Sir, You Are Being Hunted". Enthusiast Gaming. https://www.destructoid.com/reviews/review-sir-you-are-being-hunted/. 
  22. Edge staff (29 May 2014). "Sir, You Are Being Hunted review". Edge. http://www.edge-online.com/review/sir-you-are-being-hunted-review/. Retrieved 6 July 2018. 
  23. Whitehead, Dan (12 May 2014). "Sir, You Are Being Hunted review". Gamer Network. https://www.eurogamer.net/sir-you-are-being-hunted-review. 
  24. "Sir, You Are Being Hunted". GamesMaster: 79. August 2014. 
  25. Capozzoli, Nick (14 May 2014). "Sir, You Are Being Hunted Review". Red Ventures. https://www.gamespot.com/reviews/sir-you-are-being-hunted-review/1900-6415762/. Retrieved 6 July 2018. 
  26. "Sir, You Are Being Hunted". GamesTM (149): 116. July 2014. 
  27. Stapleton, Dan (1 May 2014). "Sir, You Are Being Hunted Review". Ziff Davis. https://www.ign.com/articles/2014/05/02/sir-you-are-being-hunted-review. 
  28. Griffin, Ben (16 May 2014). "Sir, You Are Being Hunted review". PC Gamer UK. https://www.pcgamer.com/sir-you-are-being-hunted-review/. Retrieved 6 July 2018. 
  29. Peel, Jeremy (9 June 2014). "Sir, You Are Being Hunted review". Network N. https://www.pcgamesn.com/indie/sir-you-are-being-hunted-review. 
  30. Hargreaves, Roger (13 May 2014). "Sir, You Are Being Hunted review – the most dangerous game". Metro (DMG Media). https://metro.co.uk/2014/05/13/sir-you-are-being-hunted-review-the-most-dangerous-game-4725859/. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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