Software:Space Hulk: Ascension

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Short description: 2014 video game
Space Hulk: Ascension
Steam store art
Developer(s)Full Control
Publisher(s)
  • WW: Full Control
  • NA: Hoplite Research (PS4)
  • PAL: Funbox Media (PS4)
SeriesWarhammer 40,000
Platform(s)Windows, Linux, OS X, PlayStation 4, Xbox One
ReleaseWindows, OS X, Linux
November 12, 2014
PlayStation 4
  • NA: October 4, 2016
  • EU: October 14, 2016
  • AU: November 3, 2016
Xbox One
April 20, 2018
Genre(s)Turn-based tactics
Mode(s)Single-player

Space Hulk: Ascension (also known as Space Hulk: Ascension Edition) is a turn-based tactics video game developed and published by Full Control. It is set in the fictional universe of Warhammer 40,000, and is specifically an adaptation of the board game Space Hulk by Games Workshop. It is a follow-up to Full Control's 2013 Space Hulk.

Gameplay

Space Hulk: Ascension is a turn-based tactics game. The player controls a squad of Space Marine Terminators as they invade "space hulks", a type of spaceship, and battle with alien creatures called Tyranid Genestealers.[1] Compared to its predecessor, Ascension plays less like a board game, with less randomness, an upgrade system based on experience points, and an added fog of war system.[2]

Release

Space Hulk: Ascension was developed by Full Control, a studio based in Copenhagen, Denmark.[3] Ascension was announced on August 12, 2014, and released on November 12, 2014, for Windows, Linux, and OS X.[4][5][6] Several downloadable content (DLC) packs were released for the game, including Salamanders and The Dark Angels expansions.[7][8] The PlayStation 4 version was announced on January 13, 2016, and released on October 4, 2016.[9][10] The Xbox One version was released on April 19, 2018.[11]

Ascension was the final game from Full Control before the studio stopped making new games.[12]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 72/100[13]
(PS4) 68/100[14]
(XOne) 53/100[15]
Review scores
PublicationScore
GameSpot(PC) 7/10[1]
GamesTM(PC) 4/10[16]
Hardcore Gamer(PC) 4/5[17]
PC Games(PC) 76%[19]
PC PowerPlay(PC) 7/10[20]

The PC, PlayStation 4, and Xbox One versions received "mixed or average reviews" according to the review aggregation website Metacritic.[13][14][15]

Brett Todd of GameSpot summarized: "Space Hulk: Ascension rises to the challenge by preserving the spirit and most of the mechanics of the original board game, while still expanding on the design to embrace its new home on the PC."[1] Bradly Halestorm of Hardcore Gamer summarized: "Space Hulk: Ascension Edition is the more complete and refined version of 2013's title bearing the same namesake."[17] Sascha Lohmüller of PC Games said: "The Ascension edition of Space Hulk is better than its predecessor in every regard. The tactical gameplay opens up a lot of opportunities and the Warhammer-atmosphere is well-made. Its presentation is still a bit barren though and we miss the hot-seat-multiplayer of the first Space Hulk."[19][13] Adam Smith of Rock Paper Shotgun summarized: "There's a good game hidden in the grimdark corridors, and it's [sic] best qualities aren't just borrowings from Games Workshop, but Ascension has taken two steps forward and one step back. And, as in the game, the backwards step is twice as costly."[21]

References

  1. 1.0 1.1 1.2 Todd, Brett (November 18, 2014). "Space Hulk: Ascension Edition Review (PC)". Fandom. https://www.gamespot.com/reviews/space-hulk-ascension-edition-review/1900-6415967/. 
  2. Macgregor, Jody (January 4, 2023). "Every Warhammer 40,000 game, ranked". PC Gamer (Future plc). https://www.pcgamer.com/best-warhammer-40k-games/. Retrieved March 16, 2023. 
  3. "Welcome". http://www.fullcontrol.dk/. 
  4. O'Connor, Alice (August 12, 2014). "Cyclonic! Space Hulk: Ascension Edition Announced". Gamer Network. https://www.rockpapershotgun.com/space-hulk-ascension-edition. 
  5. Manaridis, Peter (November 3, 2014). "Space Hulk: Ascension Edition Launching November 12th". Gamurs. https://www.pcinvasion.com/space-hulk-ascension-edition-launching-soon/. 
  6. Morrow, Rob (August 12, 2014). "Full Control announces new standalone Space Hulk Ascension Edition". Gamurs. https://www.destructoid.com/full-control-announces-new-standalone-space-hulk-ascension-edition/. 
  7. Nunneley-Jackson, Stephany (February 24, 2015). "Salamanders Expansion now available for Space Hulk: Ascension". Gamer Network. https://www.vg247.com/space-hulk-ascension-salamanders-pc-mac-linux. 
  8. O'Connor, Alice (April 16, 2015). "Space Hulk: Ascension Expansion Sends In The Deathwing". Gamer Network. https://www.rockpapershotgun.com/space-hulk-deathwing-expansion. 
  9. Sempere, Josep Maria (January 13, 2016). "Anunciado Space Hulk Ascension para PS4" (in es). Gamer Network. https://www.eurogamer.es/space-hulk-ascension-anunciado-para-ps4. 
  10. "Space Hulk: Ascension". Gry-Online. https://www.gamepressure.com/games/space-hulk-ascension/zb3e2a. 
  11. Hryb, Larry (April 19, 2018). "SPACE HULK: ASCENSION Is Now Available For Xbox One". Microsoft. https://news.xbox.com/en-us/2018/04/19/space-hulk-ascension-is-now-available-for-xbox-one/. 
  12. O'Connor, Alice (March 18, 2015). "Space Hulk Devs Full Control Stopping Making Games". Gamer Network. https://www.rockpapershotgun.com/full-control-layoffs. 
  13. 13.0 13.1 13.2 "Space Hulk Ascension for PC Reviews". Fandom. https://www.metacritic.com/game/space-hulk-ascension/critic-reviews/?platform=pc. 
  14. 14.0 14.1 "Space Hulk Ascension for PlayStation 4 Reviews". Fandom. https://www.metacritic.com/game/space-hulk-ascension/critic-reviews/?platform=playstation-4. 
  15. 15.0 15.1 "Space Hulk Ascension for Xbox One Reviews". Fandom. https://www.metacritic.com/game/space-hulk-ascension/critic-reviews/?platform=xbox-one. 
  16. "Space Hulk: Ascension review (PC)". GamesTM (Future plc) (161). June 2015. http://www.gamestm.co.uk/reviews/space-hulk-ascension-review/. Retrieved May 14, 2023. 
  17. 17.0 17.1 Halestorm, Bradly (January 2, 2015). "Review: Space Hulk: Ascension Edition (PC)". Hardcore Gamer. https://hardcoregamer.com/reviews/review-space-hulk-ascension-edition/126878/. Retrieved March 16, 2023. 
  18. Ciuraneta, Cristian (November 12, 2014). "Space Hulk: Ascension Edition (PC) [date mislabeled as "July 3, 2017""] (in es). https://as.com/meristation/2014/11/12/analisis/1415775600_138389.html. 
  19. 19.0 19.1 Lohmüller, Sascha (December 12, 2014). "Space Hulk Ascension im Test: Deutlich besser als sein Vorgänger" (in de). PC Games (Computec). https://www.pcgames.de/Space-Hulk-Ascension-Edition-Spiel-54743/Tests/Space-Hulk-Ascension-im-Test-Deutlich-besser-als-sein-Vorgaenger-1145128/. Retrieved March 16, 2023. 
  20. "Review: Space Hulk: Ascension". PC PowerPlay (Next Media Pty Ltd) (239): 62. March 2015. 
  21. Smith, Adam (November 21, 2014). "Wot I Think: Space Hulk Ascension". Gamer Network. https://www.rockpapershotgun.com/review-pc-space-hulk. 
  • Official website (archived)
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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