Software:Stake: Fortune Fighters
| Stake: Fortune Fighters | |
|---|---|
North American cover art | |
| Developer(s) | Gameness Art |
| Publisher(s) | Metro3D |
| Producer(s) | Owen Wu[1] |
| Platform(s) | Xbox |
| Release | |
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
Stake: Fortune Fighters is a fighting video game that was released on the Xbox in 2003. It was developed by Taiwanese company Gameness Art Software and published by Metro3D.[3]
Characters
- Anglesite
- Baron
- Barty
- Habba Kenji
- Pharo
- Void The Monk
- Yen Fan
- Yen Yen
- Unlockable Boss Character: Thor
Development
Stake: Fortune Fighters was developed by Gameness Art Software and published by Metro3D. Stake is the first game created by Gameness Art, which was founded by the game's producer Owen Wu in Taipei, Taiwan in August 2000. Stake was originally developed for PC in 2001, but was converted to the Xbox beginning in July 2002.[1] Wu explained that developing the game for Xbox was quick and easy due to the console being "very similar in architecture" to a PC.[1]
Graphically, Stake features environments consisting of about 30,000 polygons each and characters made up of about 5,000 polygons each. The developer extensively utilized bump mapping, shadow buffing, and pixel shaders to enhance the game's realism.[1] Wu wanted to make the gameplay in Stake unique by combining aspects of multiplayer fighting games and first-person shooters.[1] The use of free-for-all multiplayer fighting was heavily influenced by the Capcom game Power Stone,[1] though Wu found the stages in that game to be cramped and "aimed to open up the levels to make more Death Match style action throughout the game" and added a time limit and a frag count.[1] Full online play was not implemented due to developmental time constraints.[1] It has been discovered that by waiting on the main menu, the game's trailer will show. It contains a much more polished looking version of the game with better textures, models and lighting. It is unknown if it shows gameplay of the PC version or Xbox during mid-production. Comparing it to the final game, there are many differences in the artstyle and overall feel of the game. Many characters designs were drastically changed, such as Anglesite Obsidia being more bulky with a different color pallette. Also changed is their "Rage Moves" being more identical to what they are referred to in the manual of the game. At the end of development it seems as if everything was completely reworked from scratch and made the game look and feel to many people- unfinished.
Reception
| Reception | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.[4]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 TeamXbox Staff (March 14, 2003). "Owen Wu: Stake Interview". IGN Entertainment. Archived from the original on November 15, 2006. https://web.archive.org/web/20061115085243/http://interviews.teamxbox.com/xbox/521/Owen-Wu-Stake-Interview/p1/. Retrieved September 3, 2021.
- ↑ Varanini, Giancarlo (April 30, 2003). "Metro3D ships Stake". CBS Interactive. https://www.gamespot.com/articles/metro3d-ships-stake/1100-6026048/. Retrieved December 14, 2013.
- ↑ Goldstein, Hilary (November 8, 2002). "Stake [Fortune Fighters (Preview)"]. Ziff Davis. https://www.ign.com/articles/2002/11/08/stake. Retrieved September 3, 2021.
- ↑ 4.0 4.1 "Stake: Fortune Fighters for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/stake-fortune-fighters/critic-reviews/?platform=xbox. Retrieved December 3, 2017.
- ↑ Davis, Ryan (May 23, 2003). "Stake: Fortune Fighters Review". CBS Interactive. https://www.gamespot.com/reviews/stake-fortune-fighters-review/1900-6028859/. Retrieved September 3, 2021.
- ↑ Raymond, Justin (May 19, 2003). "Stake: Fortune Fighters - XB - Review". Archived from the original on March 19, 2008. https://web.archive.org/web/20080319105701/http://xbox.gamezone.com/gzreviews/r20747.htm. Retrieved September 3, 2021.
- ↑ Goldstein, Hilary (May 23, 2003). "Stake [Fortune Fighters Review"]. Ziff Davis. https://www.ign.com/articles/2003/05/23/stake-review. Retrieved September 3, 2021.
- ↑ Steinberg, Scott (June 25, 2003). "'Stake: Fortune Fighters' (Xbox) Review". TechTV. Archived from the original on June 27, 2003. https://web.archive.org/web/20030627175204/http://www.techtv.com/xplay/reviews/story/0,24330,3455636,00.html. Retrieved September 3, 2021.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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