Software:Stardew Valley
| Stardew Valley | |
|---|---|
| Developer(s) | ConcernedApe |
| Publisher(s) | ConcernedApe[lower-alpha 1] |
| Designer(s) | ConcernedApe[lower-alpha 2] |
| Engine | MonoGame |
| Platform(s) | |
| Release | February 26, 2016
|
| Genre(s) | Farm life sim |
| Mode(s) | Single-player, multiplayer |
Stardew Valley is a 2016 farm life simulation game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". Stardew Valley is an open-ended game where players manage a farm by clearing land, growing seasonal crops, and raising animals. Players can build skills in farming, foraging, fishing, mining, and combat. The game also includes social features, such as building relationships with townspeople, with the option to marry and have a maximum of two children. A later update added multiplayer, allowing online play with others.
Barone developed Stardew Valley by himself for over four and a half years. He was heavily inspired by the Harvest Moon series (now named Story of Seasons), with additions to address some of those games' shortcomings. He used it as an exercise to improve his programming and game design skills. British studio Chucklefish approached Barone halfway through development with an offer to publish the game, allowing him to focus more on completing it. The game was originally released for Windows in February 2016 before being ported to other platforms.
Stardew Valley received generally positive reviews from critics and has been cited as one of the best video games ever made. Yasuhiro Wada, the creator of Story of Seasons, praised the game for retaining the freedom that later entries of his series had lost. It also became one of the best-selling video games, selling 41 million copies by December 2024, and is credited with causing a resurgence in popularity for the farming sim genre. The game appeared on several publications year-end lists and received accolades, including the Breakthrough Award at the Golden Joystick Awards and a nomination for Best Game at the British Academy Games Awards.
Gameplay

Stardew Valley is a farm life simulation game set in top-down perspective while being open-ended.[1][2][3] The game is primarily inspired by Harvest Moon.[4] The game starts with the player character leaving their corporate job to manage a farm just outside of Pelican Town, a town in the eponymous Stardew Valley.[5]
The main objective is to restore the farm of the player's deceased grandfather and assist in the town’s revival by completing bundles of goods to help restore the Community Center. As the game progresses through its four 28-day seasons, the completion of bundles will unlock new areas and activities, such as exploring a new island.[6] Players may select from several different farm types, each with a unique theme and different benefits and drawbacks. Each theme helps players focus on improving different types of skills faster.[7] On the farm, players need to cut down trees, break rocks, and use a scythe to clear weeds to make space for tilling and planting.[8] The farming system allows players to plant seasonal seeds that need daily watering and must usually be harvested before the next season. Players can also build barns and coops to raise animals for products like eggs and milk.[9][10]
The player assumes various roles, developing skills in farming, foraging, fishing, mining, and combat.[6][11] Interacting with townspeople and giving them gifts builds relationships over time.[6] Players are further able to marry one of 12 bachelors or bachelorettes (regardless of gender), which allows the spouse to help with daily chores on the farm, such as cooking, feeding animals, or watering crops.[12][6] After marriage, the character and its spouse will have the option to conceive a child.[13] Time in the game is divided into day-length segments. Each morning, the player begins with a full energy bar, which decreases as tasks are completed and can be replenished by eating food.[14] A nearby cave system holds ores that can be mined and smelted (using a furnace). The caves also house monsters, giving the mining experience an action RPG feel. Switching between a pickaxe and a sword is necessary while exploring deeper levels, where more valuable treasures can be found.[8] A multiplayer mode was introduced in a later update, allowing online play with other players.[15]
Development

Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe.[16][17][18] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the Paramount Theatre in Seattle.[19][20] Looking to improve his computer skills for better job prospects, he had the idea to craft a game that would also pull in his artistic side.[19] Barone grew up in the Pacific Northwest and incorporated many elements of the region into the gameplay and art.[21]
Stardew Valley originally began as a modern fan-made alternative to later Harvest Moon titles, as Barone felt the series had gotten "progressively worse" after Software:Harvest Moon: Back to Nature.[22] Unable to find a satisfactory replacement, he created a game similar to the series, saying he intended "to address the problems I had with Harvest Moon" and that "no title in the series ever brought it all together in a perfect way".[16] Barone was also inspired by other games, including Animal Crossing, Rune Factory, Minecraft, and Terraria, adding features of those games such as crafting, quests, and combat.[16][23][22] He was the sole developer of the game, creating all of its pixel art, music, sound effects, story, and dialogue.[16][22] Barone used Reason Studios, a digital audio workstation, to create all the music and sound effects within the game and Paint.NET for the pixel art.[24]
Initially, Barone considered releasing Stardew Valley on Xbox Live Indie Games due to the ease of publishing on that platform, but found that his scope for it became much larger than originally anticipated.[19] He publicly announced the game in September 2012, using Steam Greenlight to gauge interest in it.[25][16][22] After the game was shown a great deal of support from the community, Barone began working on it in full, engaging with Reddit and Twitter communities to discuss his progress and gain feedback on proposed additions.[16] Shortly after the Greenlight period in 2013, he was approached by Finn Brice, director of Chucklefish, who offered to help publish the game on release.[19] Chucklefish took over many of the non-development activities for Barone, such as site hosting and setting up his development wiki.[26] Barone decided not to use Steam's Early Access feature for development, as he felt it was not well suited to Stardew Valley.[26] Barone spent four years on the project, redoing it multiple times and often spending 10 hours or more a day on it. He originally programmed it in C# using the Microsoft XNA framework, but later migrated to MonoGame in 2021, which, according to Barone, "futureproofs the game and allows mods to access more than 4 gigs of RAM".[27]
Barone aimed to give players the feeling of immersion in a small farming community, saying he wanted Stardew Valley to be entertaining while also having "real-world messages".[20][28] In contrast to earlier Story of Seasons games, which could end after two years of in-game time has passed, Barone kept Stardew Valley open-ended so that players would not feel rushed to try to complete everything possible.[29] During development, he recognized that some players would attempt to figure out mechanically how to maximize their farm's yield and profit through spreadsheets and other tools, but hoped that most would take the time to learn these on their own.[20] To that end, he designed the cooking aspect of the game purposely not to be profitable, but instead to pay back in bonuses that aided exploration, farming, mining, and fishing skills.[20] Barone also opted not to include the butchering of farm animals for meat products, encouraging players to name and tend to each animal.[20]
Release

In April 2015, Barone announced he intended to release the game only once he felt it was feature complete, refusing to put it onto Steam's Early Access program or accept pre-sale payments.[16] The game was released on Steam and GOG for Windows on February 26, 2016.[25] After its release, Barone continued to work on it, taking feedback from the community and patching bugs, and stated plans to add more features.[17] Barone anticipated adding more end-game content, as well as ports for other platforms.[19][30][26] He said that he initially planned a four-player cooperative mode to be released in the game at launch.[25] In this mode, Barone planned that players would share a common farm, each player tackling different tasks, such as one player mining while others tended to different parts of the farm.[30] The multiplayer feature supports both local area network and remote online connectivity.[31] Barone had planned for public beta testing of the multiplayer feature in late 2017 for the Windows version, but was still working to improve the network code by early 2018.[32] The multiplayer beta for Windows was released in April 2018 and officially launched for all PC platforms on August 1, 2018.[33][34] In December 2018, the multiplayer update was released for the Nintendo Switch.[35] An official sheet music book for piano and album was released in 2018 by label Materia Collective.[36]
Mobile versions for iOS and Android were developed with help of The Secret Police, with the iOS version released on October 24, 2018, and the Android version on March 14, 2019.[37] Both versions include the ability for Linux, macOS, and Windows users to transfer progress to their device.[38][39][40] In 2018, Barone said he wanted to assemble a team of developers to help continue the game's development.[41] By 2019, all versions of the game, except on mobile, were self-published by Barone.[42][43] In 2020, Barone collaborated with Fangamer to announce the physical release of the game's standard and collector's edition, as well as the Switch and PC versions.[44]
In March 2024, Barone published an update significantly expanding on the initial features of the game.[45] The update was later made available for mobile and console platforms in November of that year.[46] A Switch 2 edition of Stardew Valley is scheduled for release in Fall 2025.[47]
Chucklefish's involvement
In May 2016, Barone announced that Chucklefish would help with non-English localizations, Linux, macOS, and console ports, and the technical aspects required for online cooperative play, allowing him to focus solely on the first major content update.[48][49] The Linux and macOS ports were released on July 29, 2016.[50] Ports for the PlayStation 4 and Xbox One were announced at E3 2016 in June.[51] At the same event, Barone said that a port for the Wii U would also be released; that version was later canceled in favor of a version for the Nintendo Switch.[52] The PlayStation 4 and Xbox One versions were released respectively on December 13 and 14, 2016.[53] The Switch version, ported by Sickhead Games, was released on October 5, 2017.[54][55][56]
In early 2017, Barone stated his intentions for the possibility of a PlayStation Vita port, which was released on May 22, 2018.[54][57] Retail versions for the PlayStation 4 and Xbox One are published and distributed by 505 Games. A collector's edition released at the same time included a physical map of the game's world, a download code for the soundtrack, and a guidebook.[58]
In December 2018, the publishing rights for all platforms outside of Android, iOS, and Nintendo Switch reverted to Barone.[59] He regained the rights for the Nintendo Switch release in October 2019,[60] the official wiki in February 2021,[61] the iOS release in December 2021,[62] and the Android release in March 2022, ending Chucklefish's involvement.[63]
Mods
Stardew Valley has also seen an active modding community, with players adding various new features to the game.[64] One of the most popular mods is Stardew Valley Expanded, which has been downloaded over 3 million times.[65] Other mods offer more cosmetic options ranging from changing the overall appearance of the game to introducing new animal designs.[66] The majority of mods are only playable through the PC version of the game.[66] Later updates to the game have added features for mod developers.[67][68][69]
In March 2025, a fan made Baldur's Gate 3-themed mod was released, titled Baldur's Village.[70] The mod received praise from Larian Studios founder Swen Vincke. In the same month, lawyers representing Dungeons & Dragons company Wizards of the Coast have had the mod removed under DMCA. Vincke took to social media to voice his support for fan-made mods, raising concerns about how they are handled and urging for a solution to be found. On April 1, 2025, Wizards of the Coast has issued a statement on the DMCA, saying that it happened in error and apologized for the situation.[71]
Other media

In September 2016, Stardew Valley: Original Soundtrack was released, containing the game's official soundtrack.[72] In November 2016, the Stardew Valley Guidebook was released, written by Barone and Ryan Novak and illustrated by Kari Fry. The book has been revised and reissued multiple times to align with the game's update versions.[73][74] CBR's Rebekah Krum lauded the illustrations,[74] and Polygon's Liz Richardson praised the book for making the game more relaxing to play.[73] In September 2017, Jason Schreier described the development process of a number of games, including Stardew Valley, in his book Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made.[75] In December 2019, Stardew Valley was added to the Tesla Arcade, a Linux-based video game service incorporated within most models of Tesla electric cars.[76] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released.[77]
A cooperative board game adaptation, Stardew Valley: The Board Game, was released in February 2021.[78] Barone collaborated with Norihiko Hibino on an album series called Prescription for Sleep. The series remixes video game soundtracks with piano and saxophone. The Prescription for Sleep: Stardew Valley album was released in May 2021. It includes 10 tracks from the game's original soundtrack and one new track called "Beauty in the Seasons".[79] In September 2022, Terraria introduced several items from Stardew Valley into the game.[80] The Official Stardew Valley Cookbook, featuring adaptations of more than 50 in-game recipes was announced in August 2023 and released on May 14, 2024.[81][82] Barone promoted the first Stardew Valley concert tour, Stardew Valley: Festival of Seasons, on October 10, 2023.[83] The 2-year-long construction of the Stardew Valley town out of Lego won the "People's Choice" award at BrickCon 2024.[84] In October 2024, American singer-songwriter Soccer Mommy released a song called Abigail, in reference to the Stardew Valley character Abigail.[85] In October 2024, "Friends of Jimbo 2" update for the Balatro video game featured some Stardew Valley characters.[86][87] Barone has announced the second Stardew Valley concert tour, Stardew Valley: Symphony of Seasons, on November 20, 2024.[88] In August 2025, Infinity Nikki announced a collaboration with Stardew Valley.[89] In August 2025, Stardew Valley (Festival of Seasons) album was released. The album features 16 songs from the game, each one recorded by the orchestra performing at the live concert.[90]
Reception
Reviews
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Stardew Valley received "generally favorable" reviews, according to review aggregator website Metacritic.[108] As per OpenCritic, 99% of the 75 critic reviews recommend it.[102] It has been cited by several publications to be among the greatest video games to date.[lower-alpha 4]
Jesse Singal writing for The Boston Globe wrote that the game was "utterly compelling, lovingly crafted", and provided players with numerous varieties of activities to do without falling into a cycle of repetitive activities.[122] Elise Favis of Game Informer found that watching her autistic brother play Stardew Valley helped her understand his condition better, as the game provides enough structure of present events with enough of a view of future events to allow her brother to enjoy the game.[123] Yasuhiro Wada, the creator of the Story of Seasons series that Stardew Valley was inspired by, stated that he was "very happy" with the game, as it has shown to him that Story of Seasons was not a forgotten series and continued in spirit. He also stated that the approach taken by Barone with Stardew Valley was able to retain the freedom that he had wanted to keep in the Story of Seasons series that had been lost in the later games, with more focus on animation and graphics.[124] Gamasutra named Barone one of the top ten developers for 2016, identifying that he had "single-handedly" developed something that "breathed new life into a genre" otherwise dominated by the Story of Seasons series.[125] In 2017, Forbes named Barone one of their "30 Under 30" people to watch in the area of video games by citing his commitment towards making Stardew Valley.[126] Stardew Valley has been praised by critics for its music's integration with the game's atmosphere.[127]
Many media outlets praised Stardew Valley for its LGBT options and representation, notably including the option for the player character to marry one of 12 villagers regardless of gender.[128][129][130] Gayming Magazine praised the option for a player to engage in same-sex marriage, while also criticizing the lack of racial diversity.[131] Paste described the game as being anti-capitalist, citing the negative portrayal of the fictional Joja Corporation.[132]
Reassessment
Eight years after Polygon’s original review, Carli Velocci highlights Stardew Valley’s enduring popularity and continued relevance. She states that it still resonates with players and continues to grow without compromising its original charm.[133] After the release of the 1.6 update, Shailyn Cotten of IGN gave the game a perfect score, writing that the game's "eight years of updates have grown Stardew Valley into a modern classic."[97]
Sales
Stardew Valley sold roughly 425,000 copies across Steam and GOG.com in its first two weeks,[134] and more than a million within two months.[135] Valve reported that Stardew Valley was in the top 24 revenue-generating games on Steam during 2016.[136] Journalists noted that the gaming community had shown support for Barone and his game. While some players obtained the game illegally, many of them were impressed and indicated they planned to buy it. Others offered to help cover the cost for players who could not afford it.[16][137]
By the end of 2017, Stardew Valley had sold more than 3.5 million copies across all platforms.[138] The game became the most downloaded title on the Nintendo Switch for 2017, despite launching on the platform in October.[139] Following its mobile launch in October 2018, Sensor Tower estimated that the game generated more than US$1 million in revenue within its first three weeks on the Apple App Store.[140] By December 2024, Stardew Valley had sold over 41 million copies, 26 million of which were on PC and 7.9 million on Nintendo Switch.[141][142]
Accolades
Stardew Valley won the Breakthrough Award at the 2016 Golden Joystick Awards, in addition to receiving two other nominations.[143][144] At the 13th British Academy Games Awards, the game was nominated as Best Game.[145] It received further nominations as Best Debut at the Game Developers Choice Awards and Best Independent Game at The Game Awards.[146][147] At SXSW Gaming Awards, it was nominated as Most Promising New Intellectual Property.[148] It further was nominated for the Seumas McNally Grand Prize at the Independent Games Festival.[149]
Several Publications have placed Stardew Valley in their year-end lists, including The Guardian (5th),[150] Paste (8th),[151] Polygon (8th),[152] Slant Magazine (25th)[153] and The Verge.[154] Game Informer awarded the game as Best Simulation Game of 2016.[155] In 2024, the game received the Best Ongoing Game award by PC Gamer.[156] Gamesindustry.biz featured it as one of their Games of the Year in 2024.[157][158]
| Year | Award | Category | Result | Template:Ref. |
|---|---|---|---|---|
| 2016 | Golden Joystick Awards | Best Indie Game | Nominated | [143][144] |
| PC Game of the Year | Nominated | |||
| Breakthrough Award | Won | |||
| The Game Awards 2016 | Best Independent Game | Nominated | [147] | |
| Game Developers Choice Awards | Best Debut | Nominated | [146] | |
| Independent Games Festival | Seumas McNally Grand Prize | Nominated | [149] | |
| SXSW Gaming Awards | Most Promising New Intellectual Property | Nominated | [148] | |
| 13th British Academy Games Awards | Best Game | Nominated | [145] | |
| The Steam Awards | The 'Best Use Of A Farm Animal' Award | Nominated | [159] | |
| The 'I Thought This Game Was Cool Before It Won An Award' Award | Nominated | |||
| 2017 | The Steam Awards | 'The World Is Grim Enough Let's Just All Get Along' Award | Won | [160] |
| 2018 | The Steam Awards | Labor of Love | Nominated | [161] |
| 2024 | The Steam Awards | Labor of Love | Nominated | [162] |
Legacy
According to Inverse, Stardew Valley has played a key role in bringing farming and cozy games to broader audiences over the years.[163] In 2022, Destructoid attributed a large part of a recent resurgence of farming simulators to Stardew Valley. They further described the game as a "full-on cultural phenomenon" and one of the most successful indie games.[164] In 2024, Game Rant stated that it is still considered one of the greatest entries in the farming simulation genre. They further noted that it revived the genre in the indie scene and led to many new titles for players to explore.[165]
According to NME, Stardew Valley has been ranked first among the best video games for reducing stress.[166]
Notes
- ↑ Previously published by Chucklefish
- ↑ Including the writing, art, audio, and programming
- ↑ Originally rated a 8.8/10 in March 2016,[95] but later re-rated to a 9.5/10 in August 2018,[96] and re-rated to a 10/10 in July 2024 after the 1.6 update.[97]
- ↑ Attributed to multiple sources:[109][110][111][112][113][114][115][116][117][118][119][120][121]
References
- ↑ Hancock, Patrick (2016-03-07). "Review: Stardew Valley" (in en-US). https://www.destructoid.com/reviews/review-stardew-valley/#post.
- ↑ Bergin, Lauren (2024-02-02). "Diablo and Stardew Valley collide in creepy new Steam indie, demo coming soon" (in en-US). https://www.pcgamesn.com/kingsgrave/diablo-stardew-valley-steam-indie.
- ↑ Farthing, Tom (2022-04-06). "Why you should play... Stardew Valley" (in en). https://www.gamesradar.com/why-you-should-play-stardew-valley/.
- ↑ Grayson, Nathan (2016-02-29). "2016-02-29" (in en-us). Kotaku. https://kotaku.com/steams-latest-hit-is-a-game-about-farming-and-relations-1762038774.
- ↑ Sanchez, Miranda (2018-08-07). "Stardew Valley Review 2018" (in en-sg). https://sea.ign.com/stardew-valley/139713/review/stardew-valley-review-2018.
- ↑ 6.0 6.1 6.2 6.3 Cotten, Shailyn (2024-05-07). "Stardew Valley Review - 2024" (in en). https://www.ign.com/articles/stardew-valley-review-2024.
- ↑ Phillips, Tom (2016-09-29). "Stardew Valley is changing the way you start your farm". Eurogamer. https://www.eurogamer.net/stardew-valley-is-changing-the-way-you-start-your-farm.
- ↑ 8.0 8.1 Parkin, Simon (2017-10-10). "Stardew Valley review" (in en). Eurogamer. https://www.eurogamer.net/stardew-valley-review.
- ↑ Masem, Matt (2018-10-01). "Stardew Valley Review" (in en-US). https://rpgamer.com/review/stardew-valley-review/.
- ↑ Bell, Alice (2020-05-27). "I am going to become a battery chicken farmer in Stardew Valley" (in en). Rock, Paper, Shotgun. https://www.rockpapershotgun.com/i-am-going-to-become-a-battery-chicken-farmer-in-stardew-valley.
- ↑ Nielsen, Holly (2016-07-20). "What's It Like To Start Anew In Stardew Valley?" (in en). Rock Paper Shotgun. https://www.rockpapershotgun.com/stardew-valley-diary.
- ↑ Lada, Jenni (2016-03-22). "Stardew Valley Update Gives Spouses More Freedom" (in en-US). https://www.siliconera.com/stardew-valley-update-gives-spouses-freedom/.
- ↑ Leack, Jonathan (2016-03-01). "Stardew Valley Review" (in en-US). https://www.gamerevolution.com/review/70037-stardew-valley-review.
- ↑ Hartup, Phil (2016-03-18). "The happy place: why Stardew Valley is so much more than a parsnip empire" (in en-US). https://www.newstatesman.com/culture/2016/03/happy-place-why-stardew-valley-so-much-more-parsnip-empire.
- ↑ Frank, Allegra (2018-04-30). "Stardew Valley's multiplayer mode is nice, but nothing new" (in en-US). https://www.polygon.com/2018/4/30/17304754/stardew-valley-multiplayer-mode-co-op.
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 Baker, Chris (March 9, 2016). "The 4 years of self-imposed crunch that went into Stardew Valley". https://www.gamedeveloper.com/business/the-4-years-of-self-imposed-crunch-that-went-into-i-stardew-valley-i-.
- ↑ 17.0 17.1 Hernandez, Patricia (March 3, 2016). "Stardew Valley's Creator Has Won The Hearts Of PC Gamers". Kotaku. http://kotaku.com/stardew-valley-s-creator-has-won-the-hearts-of-pc-gamer-1762636730.
- ↑ Phillips, Tom (February 27, 2017). "Here's what Stardew Valley looked like five years ago" (in en-gb). Eurogamer. https://www.eurogamer.net/stardew-valley-creator-celebrates-launch-anniversary-with-look-back-at-the-games-humble-origins.
- ↑ 19.0 19.1 19.2 19.3 19.4 Marks, Tom (March 10, 2016). "Interview: What's next for Stardew Valley". PC Gamer. http://www.pcgamer.com/stardew-valley-interview/.
- ↑ 20.0 20.1 20.2 20.3 20.4 Singal, Jesse (March 14, 2016). "How a First-time Developer Created Stardew Valley, 2016's Best Game to Date". New York Media, LLC. http://www.vulture.com/2016/03/first-time-developer-made-stardew-valley.html.
- ↑ Meny, Ellen (April 15, 2020). "Auburn native develops beloved, bestselling video game". KING-TV. https://www.king5.com/article/entertainment/television/programs/evening/eric-barone-stardew-valley/281-7a596cc6-3c48-458b-bbda-672919d1c717.
- ↑ 22.0 22.1 22.2 22.3 Lin, Amy (February 23, 2016). "Stardew Valley: Pushing The Boundaries of Farming RPGs". The Cornell Daily Sun. http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/.
- ↑ King, Melissa (March 16, 2016). "Stardew Valley: Love Who You Actually Love". https://unwinnable.com/2016/03/16/stardew-valley-love-who-you-actually-love/.
- ↑ Faulkner, Cameron (March 19, 2024). "Here's what ConcernedApe uses to work on Stardew Valley and to unwind" (in en-US). https://www.polygon.com/24099974/concernedape-stardew-valley-eric-barone-sherpa-trucker-jacket-buckwheat-pillow.
- ↑ 25.0 25.1 25.2 Frank, Allegra (February 29, 2016). "How did indie farming sim Stardew Valley top the Steam sales chart?". Polygon. http://www.polygon.com/2016/2/29/11134934/stardew-valley-steam-indie-farming-rpg-harvest-moon.
- ↑ 26.0 26.1 26.2 Dealessandri, Marie (April 8, 2016). "How Stardew Valley won Steam". MCV. http://www.mcvuk.com/index.php/news/read/in-the-valley-of-success/0165236.
- ↑ Chalk, Andy (December 1, 2021). "Stardew Valley update 'futureproofs the game' with improved modding support" (in en). PC Gamer. https://www.pcgamer.com/stardew-valley-update-futureproofs-the-game-with-improved-modding-support/.
- ↑ Evans, Jill Blackmore (March 28, 2016). "5 Things You Should Know About 2016's Best Game: Stardew Valley". https://www.format.com/magazine/resources/design/stardew-valley-game.
- ↑ Fenlon, Wes; published, Kara Phillips (April 30, 2025). "Eric Barone has regrets about not fleshing out Stardew Valley's characters more, but likes that it's so open ended since it makes things 'more personal' for each player". https://www.pcgamer.com/games/sim/eric-barone-has-regrets-about-not-fleshing-out-stardew-valleys-characters-more-but-likes-that-its-so-open-ended-since-it-makes-things-more-personal-for-each-player/.
- ↑ 30.0 30.1 Grayson, Nathan (March 21, 2016). "The Past, Present, And Future Of Stardew Valley". Kotaku. http://steamed.kotaku.com/the-past-present-and-future-of-stardew-valley-1766238624.
- ↑ Glagowski, Peter (January 15, 2018). "Stardew Valley's multiplayer update will feature local and online play". Destructoid. https://www.destructoid.com/stardew-valley-s-multiplayer-update-will-feature-local-and-online-play-482608.phtml.
- ↑ Nunnelley, Stephany (August 1, 2017). "Stardew Valley multiplayer details emerge, beta test coming to Steam at the end of 2017". VG247. https://www.vg247.com/2017/08/01/stardew-valley-multiplayer-details-emerge-beta-test-coming-to-steam-at-the-end-of-2017/.
- ↑ Donnelley, Joe (April 30, 2018). "Stardew Valley launches multiplayer beta". PC Gamer. https://www.pcgamer.com/stardew-valley-launches-multiplayer-beta-alongside-single-player-patch/.
- ↑ Donnelly, Joe (August 1, 2018). "Stardew Valley multiplayer out now on PC". PC Gamer. https://www.pcgamer.com/stardew-valley-multiplayer-out-now-on-pc/.
- ↑ Frank, Allegra (December 10, 2018). "Stardew Valley's big multiplayer update hits Switch this week". Polygon. https://www.polygon.com/2018/12/10/18134912/stardew-valley-multiplayer-update-nintendo-switch.
- ↑ Makuch, Eddie (September 26, 2018). "Stardew Valley's Music Gets More Peaceful In New Piano Album, Listen To A Track Here". GameSpot. https://www.gamespot.com/articles/stardew-valleys-music-gets-more-peaceful-in-new-pi/1100-6462082/.
- ↑ Madnani, Mikhail (February 26, 2019). "'Stardew Valley' for Android Finally Has a Confirmed Release Date". https://toucharcade.com/2019/02/26/stardew-valley-android-release-date-confirmed-price/.
- ↑ Webster, Andrew (October 9, 2018). "Peaceful farming sim Stardew Valley is coming to the iPhone". The Verge. https://www.theverge.com/2018/10/9/17957290/stardew-valley-farm-game-iphone-release-date.
- ↑ Devore, Jordan (October 9, 2018). "Stardew Valley is headed to iOS this month and then Android". Destructoid. https://www.destructoid.com/stardew-valley-is-headed-to-ios-this-month-and-then-android-526438.phtml.
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- ↑ Marshall, Cass (July 30, 2020). "This adorable physical copy of Stardew Valley comes with your own deed" (in en). https://www.polygon.com/2020/7/30/21348458/stardew-valley-physical-copy-collector-edition-fangamer-preorder.
- ↑ Cryer, Hirun (March 19, 2024). "Stardew Valley 1.6 update release date and patch notes we know so far". https://www.gamesradar.com/stardew-valley-16-update-release-date-patch-notes-new-features/.
- ↑ "Eric Barone confirms Stardew Valley update 1.6.9 for all platforms and reminds fans some new stuff is "better experienced" on a new save" (in en). October 24, 2024. https://www.gamesradar.com/games/simulation/eric-barone-confirms-stardew-valley-update-1-6-9-for-all-platforms-and-reminds-fans-some-new-stuff-is-better-experienced-on-a-new-save/.
- ↑ Daniels, Joelle (September 15, 2025). "Stardew Valley is Getting a Nintendo Switch 2 Edition Upgrade This Fall". https://gamingbolt.com/stardew-valley-is-getting-a-nintendo-switch-2-edition-upgrade-in-fall-2025.
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- ↑ Pagat, Mat (May 2, 2016). "Stardew Valley Multiplayer, Console Ports Confirmed". GameSpot. http://www.gamespot.com/articles/stardew-valley-multiplayer-console-ports-confirmed/1100-6439416/.
- ↑ Devore, Jordan (July 20, 2016). "Smile-inducing farm sim Stardew Valley hits Mac, Linux next week". Destructoid. https://www.destructoid.com/smile-inducing-farm-sim-stardew-valley-hits-mac-linux-next-week-376151.phtml.
- ↑ Pereira, Chris (June 13, 2016). "Stardew Valley Confirmed for PS4, Xbox One, and Wii U". GameSpot. http://www.gamespot.com/articles/stardew-valley-confirmed-for-ps4-xbox-one-and-wii-/1100-6440778/.
- ↑ Campbell, Evan (November 29, 2016). "Stardew Valley Console Release Dates Announced, Now Coming to Nintendo Switch". IGN. http://www.ign.com/articles/2016/11/29/stardew-valley-console-release-dates-announced-now-coming-to-nintendo-switch.
- ↑ Matulef, Jeffrey (November 29, 2016). "Stardew Valley crops up on Xbox One in two weeks". Gamer Network. http://www.eurogamer.net/articles/2016-11-29-stardew-valley-is-coming-to-xbox-one-in-two-weeks.
- ↑ 54.0 54.1 Lada, Jenni (January 19, 2017). "Stardew Valley Vita Port Under Investigation". Siliconera. http://www.siliconera.com/2017/01/19/stardew-valley-vita-port-investigation/.
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- ↑ Kzenivic, Kevin (October 2, 2017). "Nintendo Switch Version Of Stardew Valley Releases This Week". GameSpot. https://www.gamespot.com/articles/nintendo-switch-version-of-stardew-valley-releases/1100-6453715/.
- ↑ Frank, Allegra (May 14, 2018). "Stardew Valley on PS Vita lives, and it's almost here". https://www.polygon.com/2018/5/14/17352396/stardew-valley-ps-vita-release-date.
- ↑ Passalacqua, Michael (February 3, 2017). "Stardew Valley Collector's Edition Announced for Retail". IGN. http://www.ign.com/articles/2017/02/03/stardew-valley-collectors-edition-announced-for-retail.
- ↑ Blake, Vikki (December 3, 2018). "Stardew Valley dev splits with UK publishing partner Chucklefish". https://www.eurogamer.net/articles/2018-12-01-stardew-valley-dev-splits-with-uk-publishing-partner-chucklefish.
- ↑ Olson, Mathew (October 8, 2019). "Stardew Valley's Creator on Self-Publishing, the 'Everything' Update, and His Future as a Solo Developer". https://www.usgamer.net/articles/stardew-valleys-creator-on-self-publishing-the-everything-update-and-his-future-as-a-solo-developer.
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- ↑ Chalk, Andy (March 17, 2022). "Stardew Valley creator Eric Barone hosts a mini-AMA on Twitter". https://www.pcgamer.com/stardew-valley-creator-eric-barone-hosts-a-mini-ama-on-twitter/.
- ↑ Marks, Tom (March 4, 2016). "The best Stardew Valley mods". PC Gamer. http://www.pcgamer.com/stardew-valley-mods/.
- ↑ White, Lewis (March 12, 2025). "Stardew Valley Expanded creator reveals massive player milestone after years of support". https://www.videogamer.com/news/stardew-valley-expanded-creator-reveals-massive-player-milestone-after-years-of-support/.
- ↑ 66.0 66.1 Castello, Jay (December 8, 2022). "The 23 best Stardew Valley mods to shake up your playthrough" (in en-US). https://www.polygon.com/gaming/23489878/stardew-valley-mods-extended.
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- ↑ Kamen, Matt (December 2021). "'Stardew Valley' 1.5.5 update adds more support for modders". https://www.nme.com/news/gaming-news/stardew-valley-1-5-5-update-adds-more-support-for-modders-3108750.
- ↑ Diaz, Ana (April 12, 2024). "The Stardew Valley 1.6 'modpocalypse' could've been much worse" (in en-US). https://www.polygon.com/24127575/stardew-valley-1-6-mod-expanded-east-scarp.
- ↑ Kennedy, Victoria (2025-03-10). "Stardew Valley Baldur's Gate 3 mod gives you another way to romance sultry vampire Astarion" (in en). https://www.eurogamer.net/stardew-valley-baldurs-gate-3-mod-gives-you-another-way-to-romance-sultry-vampire-astarion.
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- ↑ "Stardew Valley (Original Game Soundtrack) by ConcernedApe on Apple Music". September 19, 2016. https://music.apple.com/il/album/stardew-valley-original-game-soundtrack/1158129204.
- ↑ 73.0 73.1 Carpenter, Nicole (April 4, 2024). "Forget the watering can — your best Stardew Valley tool is a guidebook". https://www.polygon.com/24120142/stardew-valley-official-guidebook-1-6-update.
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- ↑ Weldon, Glen (September 5, 2017). "'Blood, Sweat, And Pixels': For Designers Of Video Games, It's Always Crunch Time". https://www.npr.org/2017/09/05/547367445/-blood-sweat-and-pixels-review.
- ↑ Lawler, Richard (December 19, 2019). "Musk: Holiday Tesla update adds 'Stardew Valley,' self-driving preview". Engadget. https://www.engadget.com/2019/12/19/tesla-fsd-stardew-musk/.
- ↑ "CNVG-0005 | Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) - VGMdb". https://vgmdb.net/album/97680.
- ↑ Campbell, Ian Carlos (February 23, 2021). "Stardew Valley is now a cooperative board game". The Verge (Vox Media). https://www.theverge.com/2021/2/23/22297947/stardew-valley-board-game-on-sale-now-cooperativ.
- ↑ Makuch, Eddie (April 29, 2021). "Stardew Valley's Music Gets Lovely Lullaby Remix In Prescription For Sleep Album". GameSpot. https://www.gamespot.com/articles/stardew-valleys-music-gets-lovely-lullaby-remix-in-prescription-for-sleep-album/1100-6490672/.
- ↑ "Stardew Valley update 1.6 secretly added a Terraria Easter egg so incredibly specific that I can't believe fans found it in just 2 days". March 21, 2024. https://www.gamesradar.com/stardew-valley-update-16-secretly-added-a-terraria-easter-egg-so-incredibly-specific-that-i-cant-believe-fans-found-it-in-just-2-days/.
- ↑ Raynor, Kelsey (2023-08-18). "An official Stardew Valley cookbook is available for pre-order now" (in en). https://www.vg247.com/stardew-valley-cookbook-available.
- ↑ Blake, Vikki (2024-05-19). "Stardew Valley's cookbook is here, and it "brings the Valley's incredible flavours to the dinner table"" (in en). Eurogamer. https://www.eurogamer.net/stardew-valleys-cookbook-is-here-and-it-brings-the-valleys-incredible-flavours-to-the-dinner-table.
- ↑ Doolan, Liam (October 11, 2023). "Stardew Valley "Festival Of Seasons" Concert Tour Announced" (in en-GB). https://www.nintendolife.com/news/2023/10/stardew-valley-festival-of-seasons-concert-tour-announced.
- ↑ Zwiezen, Zack (September 13, 2024). "Someone Recreated Stardew Valley Using 75,000 Lego Bricks". https://kotaku.com/stardew-valley-lego-75-000-bricks-pelican-town-brickcon-1851648259.
- ↑ Carpenter, Nicole (October 22, 2024). "Soccer Mommy wrote a love song for Stardew Valley's Abigail for her new album". https://www.polygon.com/news/468587/stardew-valley-abigail-soccer-mommy-love-song.
- ↑ Romano, Sal (October 24, 2024). "Balatro 'Friends of Jimbo (Pack 2)' update now available" (in en-US). https://www.gematsu.com/2024/10/balatro-friends-of-jimbo-pack-2-update-now-available.
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- ↑ Shutler, Ali (2024-11-21). "'Stardew Valley' announces second world concert tour" (in en-GB). https://www.nme.com/news/gaming-news/stardew-valley-announces-symphony-of-seasons-world-tour-tickets-3814681.
- ↑ "Stardew Valley is making an incredibly rare collaboration appearance in a cosy gacha game of all places". PC Gamer. August 21, 2025. https://www.pcgamer.com/games/adventure/stardew-valley-is-making-an-incredibly-rare-collaboration-appearance-in-a-cosy-gacha-game-of-all-places/.
- ↑ "Stardew Valley: Festival of Seasons Surprise Release Available Now". August 31, 2025. https://www.gamingbible.com/news/stardew-valley-festival-of-seasons-surprise-release-available-now-303309-20250831.
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- ↑ Leack, Jonathan (March 1, 2016). "Stardew Valley Review". Game Revolution. http://www.gamerevolution.com/review/stardew-valley.
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- ↑ Plagge, Kallie (March 25, 2016). "Stardew Valley Review" (in en). IGN. https://www.ign.com/articles/2016/03/25/stardew-valley-review.
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- ↑ 97.0 97.1 Cotten, Shailyn (July 12, 2024). "Stardew Valley Review 2024". IGN. https://www.ign.com/articles/stardew-valley-review-2024.
- ↑ "Stardew Valley" (in fr). https://www.jeuxvideo.com/jeux/jeu-457398/.
- ↑ Lucas, Daniella (February 25, 2016). "Stardew Valley Review". PC Gamer. http://www.pcgamer.com/stardew-valley-review/.
- ↑ Velocci, Carli (March 29, 2016). "Stardew Valley review". Polygon. http://www.polygon.com/2016/3/29/11320382/stardew-valley-review.
- ↑ Hodapp, Eli (October 23, 2018). "'Stardew Valley' Review – Who Needs Real Life?". https://toucharcade.com/2018/10/23/stardew-valley-review-who-needs-real-life/.
- ↑ 102.0 102.1 "Stardew Valley Reviews" (in en). March 29, 2016. https://opencritic.com/game/2242/stardew-valley.
- ↑ Cite error: Invalid
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- ↑ Phillips, Kara (December 18, 2024). "Best Ongoing Game 2024: Stardew Valley" (in en). PC Gamer. https://www.pcgamer.com/games/sim/best-ongoing-game-2024-stardew-valley/.
- ↑ "Games of the Year 2024" (in en). December 19, 2024. https://www.gamesindustry.biz/topics/games-of-the-year-2024.
- ↑ Dealessandri, Marie Dealessandri Deputy (December 16, 2024). "Stardew Valley | Games of the Year 2024" (in en). https://www.gamesindustry.biz/stardew-valley-games-of-the-year-2024.
- ↑ Sarkar, Samit (December 20, 2016). "2016 Steam Awards finalists go all the way back to 2006" (in en-US). https://www.polygon.com/2016/12/20/14027538/steam-awards-2016-finalists-voting.
- ↑ Chalk, Andy (January 3, 2018). "The 2017 Steam Awards winners are revealed" (in en). PC Gamer. https://www.pcgamer.com/the-2017-steam-awards-winners-are-revealed/.
- ↑ "The Steam Awards 2018 winners announced" (in en). February 8, 2019. https://www.shacknews.com/article/109823/the-steam-awards-2018-winners-announced.
- ↑ Watts, Steve (January 2, 2025). "The Steam Awards 2024 Winners Revealed" (in en-US). https://www.gamespot.com/gallery/steam-awards-2024-nominees-winners/2900-6093/.
- ↑ "7 Years Ago, One Indie Farming Game Changed the Entire Industry Forever". March 1, 2023. https://www.inverse.com/gaming/stardew-valley-7th-anniversary.
- ↑ Warner, Noelle (2022-09-20). "How Stardew Valley ushered in the farming sim renaissance" (in en-US). https://www.destructoid.com/how-stardew-valley-ushered-in-farming-simulators-renaissance/.
- ↑ Buckley, Will (September 21, 2024). "5 Open-World Games Where Seasons Directly Impact Gameplay". https://gamerant.com/open-world-games-where-seasons-directly-impact-gameplay/.
- ↑ Shutler, Ali (November 29, 2024). "These are the best video games for reducing stress". https://www.nme.com/news/gaming-news/best-video-games-for-reducing-stress-stardew-valley-animal-crossing-3817096.
External links
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- Stardew Valley on IMDb
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