Software:Super Pipeline
| Super Pipeline | |
|---|---|
| Publisher(s) | Taskset |
| Designer(s) | Andy Walker[1] |
| Composer(s) | Paul Hodgson[1] |
| Platform(s) | Commodore 64 |
| Release | 1983 |
| Genre(s) | Puzzle |
| Mode(s) | Single-player, multiplayer |
Super Pipeline is a puzzle video game written by Andy Walker for the Commodore 64 and published by Taskset in 1983.[1] The objective is to keep a series of pipes unblocked so that water may flow through them. It was followed by Super Pipeline II by the same author in 1985.[2]
Gameplay
Enemies include saboteurs that plug up the pipes, bugs that fall from the ceiling to kill the player, and a monster that patrols the pipe in later levels. The player is armed with a gun that can kill bugs, saboteurs, as well as the monster (but only from behind), and is followed by a helper that can remove plugs and kill the smaller bugs. In later levels, a series of walls protect the enemies as they climb the ladder on the right towards the roof. A level ends when a set amount of water enters the barrel at the end of the pipe.[3]
Reception
Super Pipeline was placed at number 29 in the first issue of Zzap!64's top 64 games list.[4]
References
- ↑ 1.0 1.1 1.2 Super Pipeline at Lemon 64
- ↑ Super Pipeline II at Lemon 64
- ↑ "Lemon64 - Commodore 64 Games - C64 Reviews & Music". http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/details.php%3FID%3D2550.
- ↑ "ZZap!64 Magazine Issue 001". May 1985. https://archive.org/details/zzap64-magazine-001/page/n89.
