Software:The Dishwasher: Vampire Smile

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The Dishwasher: Vampire Smile
Developer(s)Ska Studios
Publisher(s)Microsoft Game Studios (X360)
Ska Studios (PC)
Designer(s)James Silva
SeriesThe Dishwasher
EngineMicrosoft XNA
Platform(s)Xbox 360 (XBLA)
Microsoft Windows
Linux
macOS
ReleaseXbox 360
April 6, 2011
Windows, Linux, macOS
May 12, 2017
Genre(s)Side-scroller, beat 'em up, hack and slash
Mode(s)Single-player, Multiplayer

The Dishwasher: Vampire Smile is a 2D side-scrolling beat 'em up video game. It was developed by Ska Studios and released for the Xbox 360 via XBLA on April 6, 2011, and for the Microsoft Windows, Linux and macOS on May 12, 2017 via Steam. It is the sequel to The Dishwasher, also by Ska Studios, released in 2009. Players assume the roles of The Dishwasher and his stepsister Yuki, in two separate solo campaigns, as they battle through legions of enemies and try to unravel the secrets of their pasts. The main story revolves around The Dishwasher's quest for universal freedom and Yuki's quest for revenge against the three marks of power that robbed her of her life. The game was showcased at the PAX East 2010 convention.[1]

Gameplay

Gameplay remains largely similar to that of its predecessor. The game is a side-scrolling beat 'em up where the player must violently dispense of enemies with the help of numerous weapons. Recurring elements from the original include Dish Magic and Shop Bots where one can buy upgrades and items with money received through defeating enemies. The biggest addition is a new playable character, Yuki, who controls differently from The Dishwasher in combat. Co-op has also been fully integrated into the story-mode allowing for an exclusive campaign. There are five new weapons in the game, including a large syringe dubbed The Painkiller and an oversized pair of scissors titled The Guillotine. Combat revisions have been made: now the player can stock up to four weapons at once with the help of two sets of load outs that can be interchanged at all times. Guns are now automatically mapped to function on the right trigger, and normal enemies no longer have exclusive executions as they are all down to weaponry. A new gameplay feature is the addition of collectible Beads that can be equipped to give various status effects such as improved strength against specific enemies or attacks draining health. The guitar minigame also makes a return; however, the Psycho Picks that were granted in the original game for finishing them do not.

Plot

The game begins with a playable flashback segment of the first game where the player leads The Dishwasher through the Grace Chapel, building up to the boss fight against Yuki. The Dishwasher emerges victorious from this battle and Yuki dies in his hands.

It is revealed that after the events of the first game, The Dishwasher and Chef destroyed the world after it became uninhabitable. This crime was pinned on Yuki however, who was witnessed escaping the scene, having mysteriously been reanimated. During her time in the Iffenhaus prison ship she experiences recurring nightmares caused by an entity known as The Creeper, and wakes up to the image of her slaughtering a prison guard. With her newfound powers she breaks out of the prison and stows herself away in an escape pod shortly after getting her arm cut off in battle.

She crashes onto the Moon and wakes up, only to find herself with a chainsaw implant where her arm used to be. She then and there decides to pursue a quest for revenge against the three figures of power known as The Banker, General and Judge, all of whom were responsible for her incarceration. During this time The Dishwasher who has relocated himself to the moon finds himself searching for the heart of the new Cyborg movement, following Yuki's blood trail of revenge. The game is broken up into two solo campaigns that largely run in tandem with each other. They break off midway into separate stories once the two protagonists meet each other for the first time, however.

In Yuki's storyline, she finds herself in another hallucination where she finds a knife and uses it to kill who she believes is her manipulator, The Creeper. However she regains conscious and finds out that she inadvertently has stabbed The Dishwasher with it. Yuki becomes distressed but is reassured by him that he's okay with it, as it's only fair she repays him the favor for having killed her once. The Dishwasher rips the knife out of his body and dies. The Creeper then appears before Yuki and is killed by her in a fit of rage and hate. Chef then arrives to the scene, explaining to her that killing The Dishwasher shouldn't be possible as the Chef, Dishwasher and Yuki all share the same inhuman blood that makes them unkillable through normal means. He tells Yuki that the knife she extracted from her nightmares should be taken back and used to murder her inner demon who is driving her to the brink of insanity. Yuki succeeds, and proceeds to kill her final mark, the Judge, who has become a symbiont for The Fallen Engineer. In the end after facing the fact that the world is still in chaos and that her stepbrother is dead, her only care in the world is that she's finally free.

In The Dishwasher's storyline, Chef confronts him, explaining to him that Yuki is being manipulated by The Creeper, who must die if Yuki is to have her freedom. The Dishwasher finds Yuki being manipulated by The Creeper, but quickly kills The Creeper so as to not having to resort to killing Yuki again. Yuki regains conscious and finds The Dishwasher standing over The Creeper's dead body. The two then reconcile, however Yuki remains convinced that her mission for revenge is one that she must carry out alone. The Dishwasher leaves her to her mission, as he continues his search for the source of Cyborgs. He eventually reaches the Judge's tower where Yuki prepares to exact her revenge, however through an accursed mask the Judge manages to act as a symbiont for The Fallen Engineer, the true antagonist of the plot, and he partakes with The Dishwasher and Yuki in a battle. The Engineer manages to enter the depths of The Dishwasher's stagnant nightmare and tries to kill him from the inside. The Dishwasher overpowers him however, and ultimately kills him.

Characters

  • The Dishwasher – The unnamed protagonist of the series. Once a regular dishwasher at the Foghorn Café, he was murdered in the first game during the Cyborg movement but then revived by the Chef, along with being granted inhuman powers which he used to exact revenge upon the Synthesis AI, responsible for manufacturing the Cyborgs. Since then he has teamed up with Chef and become a silent vigilante. Unlike the first game where he goes on an unstoppable quest for vengeance, The Dishwasher has since become a lot more collected and acquainted with his abilities, and is only determined to use his powers to purge all evil in the universe. His quest on the Moon revolves searching for an unknown entity who is controlling all evil behind the scenes. He's very proficient at the electric guitar, and is accompanied by a red-eyed crow throughout the game.
  • Yuki – The Dishwasher's stepsister who was presumed dead during the first game. After dying in the hands of her stepbrother she is revived by an entity known as The Creeper, granting her powers much like The Dishwasher's, but also letting her become manipulated into trying to kill The Dishwasher, suffering recurrent nightmares and hallucinations involving a hideous demon with an insidious smile. After the first game Yuki had escaped earth during its final hours when The Dishwasher and Chef set it ablaze, destroying all remains of life. She was scapegoated as the Earth's destroyer and sentenced to rot in the Iffenhaus Space Prison. After her powers awaken, she breaks out of the prison and goes on a quest for vengeance, much like her stepbrother before her, pursuing the three figures of power responsible for her incarceration; The Banker, General and Judge. She's very proficient at the violin, and is accompanied by a cat with wings throughout the game, whom she has named Paka.
  • Chef – The Dishwasher's mentor and savior. The Chef of the Foghorn Café is an ominous and inhuman being who claims to have alien blood running through his veins, granting him inhuman power. It is with the same blood that he resurrected The Dishwasher. With the help of The Dishwasher he managed to destroy the world after it got plagued by Cyborgs and undead. Their partnership continues in this game where they are out to kill all evil in the universe through any and all means necessary.
  • The Banker, General and Judge – The three pillars of power and Yuki's marks of revenge. The Banker, General and Judge are the trifecta of control in the new world. They have since its conception been corrupted with power and run an incredibly fascist and corrupt society on the Moon where Cyborgs regulate everything and undead roam the streets, much like the world before it.
  • The Fallen Engineer – The creator of the Synthesis AI and Cyborgs, The Fallen Engineer is The Dishwasher's nemesis and the main antagonist of the game. He is obsessed with creating a world filled with despair and lies, controlling all schemes from behind the scenes. He's resurrected as a symbiont with the help of an accursed mask and fights the protagonists in the center of their own nightmares.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic81/100[2]
Review scores
PublicationScore
Destructoid6.5/10[4]
Edge7/10[5]
Eurogamer6/10[6]
Game Informer8.5/10[7]
GameSpot9/10[8]
GameTrailers8.5/10[9]
IGN7.5/10[10]
JoystiqStarStarStarStarHalf star[11]
OXM (US)9/10[12]
411Mania8.2/10[13]

The Xbox 360 version received "favorable" reviews according to the review aggregation website Metacritic.[2] GameSpot's Kevin VanOrd said that the game was "grimly gorgeous and violently entertaining" and went on to say that it "is one of the finest games released so far this year."[8] Destructoid, by contrast, praised the game's goofy violence, character design, bleak aesthetic, and tightly-designed combat while criticizing its convoluted story and inability to engage the player to the end.[4] Game Informer recommended the game, writing, "[The Dishwasher: Vampire Smile's] grim style is accompanied by some of the tightest 2D action around. While the challenge and dark subject matter could be a turn-off for some, most players will find a deep and rewarding action title that is more than worth a download."[7] IGN said, "This is a refined version of the first title, with better dodging, more varied and entertaining enemies, and the same over-the-top violence...The repetitive level design can become mind-numbing in any sort of prolonged session, but the excellent combat is enough to make it worth playing..."[10] VideoGamer.com commended its intense combat but took issue with its fiddly controls and punishing difficulty.[14]

References

  1. BrainLazyVideos (April 2, 2010). "Ska Studios - James Silva Interview PAX EAST 2010". Google. https://www.youtube.com/watch?v=GjKXoEWjjWM. 
  2. 2.0 2.1 "The Dishwasher: Vampire Smile for Xbox 360 Reviews". Fandom. https://www.metacritic.com/game/the-dishwasher-vampire-smile/critic-reviews/?platform=xbox-360. 
  3. Wolinsky, David (April 18, 2011). "The Dishwasher: Vampire Smile (X360)". G/O Media. https://www.avclub.com/the-dishwasher-vampire-smile-1798225098. 
  4. 4.0 4.1 Leray, Joseph (April 6, 2011). "Review: The Dishwasher: Vampire Smile (X360)". Gamurs. https://www.destructoid.com/reviews/review-the-dishwasher-vampire-smile/. 
  5. Edge staff (June 2011). "The Dishwasher: Vampire Smile (X360)". Edge (Future plc) (228): 102. 
  6. Reed, Kristan (April 8, 2011). "Download Games Roundup (Page 3)". Gamer Network. https://www.eurogamer.net/download-games-roundup-review?page=3. 
  7. 7.0 7.1 Miller, Matt (April 7, 2011). "The Dishwasher: Vampire Smile Review (X360)". Game Informer (GameStop). https://www.gameinformer.com/games/the_dishwasher_vampire_smile/b/xbox360/archive/2011/04/07/the-dishwasher-vampire-smile-review.aspx. Retrieved April 5, 2022. 
  8. 8.0 8.1 VanOrd, Kevin (April 5, 2011). "The Dishwasher: Vampire Smile Review (X360)". Fandom. https://www.gamespot.com/reviews/the-dishwasher-vampire-smile-review/1900-6307231/. 
  9. "The Dishwasher: Vampire Smile Review". Viacom. April 9, 2011. http://www.gametrailers.com/gamereview.php?id=12770. 
  10. 10.0 10.1 Gallegos, Anthony (April 4, 2011). "The Dishwasher: Vampire Smile Review (Xbox 360)". Ziff Davis. https://www.ign.com/articles/2011/04/04/the-dishwasher-vampire-smile-review. 
  11. Hamilton, Kirk (April 4, 2011). "The Dishwasher: Vampire Smile review: Fangs a lot (X360) [author mislabeled as "Justin McElroy""]. Yahoo. https://www.engadget.com/2011-04-04-the-dishwasher-vampire-smile-review.html. 
  12. Dyer, Mitch (May 2011). "The Dishwasher: Vampire Smile". Official Xbox Magazine (Future US): 80. http://www.oxmonline.com/article/reviews/xbox-live-arcade/a-f/dishwasher-vampire-smile. Retrieved March 1, 2023. 
  13. Chavez, Jimmy (April 27, 2011). "The Dishwasher: Vampire Smile (XBLA) Review". http://www.411mania.com/games/reviews/183749. 
  14. Gaston, Martin (April 4, 2011). "The Dishwasher: Vampire Smile Review (X360)". Resero Network. https://www.videogamer.com/reviews/the-dishwasher-vampire-smile-review/. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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