Software:The Fast and the Furious: Drift

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The Fast and the Furious: Drift
TheFastAndTheFuriousDrift flyer.jpg
Developer(s)Raw Thrills
Publisher(s)Raw Thrills
Director(s)Eugene Jarvis
Producer(s)Andrew Eloff
Programmer(s)
  • Stephen Hack
  • William Catino
  • Cameron Silver
  • Scott Posch
Artist(s)
  • Nate Vanderkamp
  • Xion Cooper
  • Matt Davis
  • Andy Davis
  • Jeff Mattin
  • Ray Rosario
Composer(s)
  • Jonathan Hey
  • What the Hale Music
SeriesThe Fast and the Furious
Platform(s)Arcade
ReleaseMarch 28, 2007
Genre(s)Racing
Mode(s)Single player, multiplayer

The Fast and the Furious: Drift (stylized as DRIFT) is an arcade racing video game developed and published by Raw Thrills.[1] It is the fifth game based on the Fast and the Furious franchise.[2] This game uses elements from F&F's third film, released a year prior.

Gameplay

Drift is an expanded and updated version of the first F&F arcade game, adding seven new tracks set in Japan and new cars, as well as a new soundtrack. New cars are the Ford GT, Ford Mustang, Dodge Viper, Dodge Challenger, Saleen S7, Mazda RX-8, Mazda RX-7, Pontiac Solstice and Chevrolet Camaro. Cars taken in a race are the Toyota Supra, Toyota MR2, the Mitsubishi Eclipse, Mitsubishi Lancer Evolution, Nissan 240SX, Toyota Celica, Dodge Charger, Chevrolet Corvette, Pontiac Firebird and Pontiac GTO. Like its predecessor, it has a PIN system that can save progress that has been made through the game by typing in a code.

Former Midway sound designer Jon Hey handled the audio development of this game.[3][4]

References

External links