Software:Tomodachi Collection

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Short description: 2009 life simulation video game
Tomodachi Collection
Tomodachi Collection.jpg
Cover art
Developer(s)Nintendo SPD
Publisher(s)Nintendo
Director(s)Ryutaro Takahashi[1]
Producer(s)Yoshio Sakamoto[1]
Designer(s)Masanori Nakagawa[1]
Composer(s)Daisuke Shiiba
Asuka Ito[1]
Platform(s)Nintendo DS
Release
  • JP: June 18, 2009
Genre(s)Social simulation
Mode(s)Single-player

Tomodachi Collection, (Japanese: トモダチコレクション), is a social simulation video game for the Nintendo DS, released in Japan on June 18, 2009. A sequel, Tomodachi Life, was released for the Nintendo 3DS in Japan on April 18, 2013, and in North America and Europe on June 6, 2014.

Gameplay

The cast consists entirely of user created Miis. Players can either transfer Miis directly from their Wii console to their Nintendo DS or create new ones using the in-game Mii Maker. The player chooses their Miis looks and personality, then helps them with their problems, such as making friends and performing other everyday tasks. Additionally, the player can give their Miis clothes, food, and special items to help them gain experience. The Miis can interact with each other and form relationships, such as friendships. When a Mii gains enough experience, they level up and collect rewards. As the game progresses, meeting certain criteria will unlock new areas and shops on the island. One such area is the Question Hall, where the player can ask their Miis questions and have them vote on a certain answer.

Development

Miis had not been featured in early games for the Nintendo DS, originally being developed for the Wii and released on November 19, 2006. Miis first appeared on the DS two years later in 2008, in Personal Trainer. Tomodachi Collection was released one year later, only in Japan, on June 18, 2009.[citation needed] Although it was only released in Japan, a fan-translation was created and released on November 9, 2013, in American English by jjjewel.[2]

Tomodachi Collection was developed by a small team at Nintendo SPD Group No.1 with Yoshio Sakamoto as a producer. According to a Japanese Iwata Asks interview, it was conceived as a “version that adult women can play” of the 2000 Japan-only fortune-telling Hamtaro video game "Tottoko Hamtaro: Tomodachi Daisakusen Dechu", and was originally titled Otona no Onna no Uranai Techō (大人のオンナの占い手帳, lit."The Adult Woman's Fortune-Telling Notebook"). In the same interview, it was revealed that the fukuwarai-inspired character creation originally developed for Tomodachi Collection became the foundation for Miis.[3]

A western release was considered, according to an interview[4] with Yoshio Sakamoto (incorrectly cited as "Yoshi Sakamoto") by 1Up.com. However, issues with localizing the vocal synthesizer software to handle English words (which was resolved in Tomodachi Life) caused the release to be cancelled.[citation needed]

There is a function only found in the Japanese version of Tomodachi Life that allows players to ‘call’ a Mii from a Tomodachi Collection save file and transfer the Mii onto the 3DS. The newly created Miis are added in the Mii Studio. It is not possible to send a Mii to Tomodachi Collection from the Mii Maker.

Sequel

Main page: Software:Tomodachi Life

A sequel for the game on the Nintendo 3DS titled Tomodachi Collection: New Life, was released in Japan on April 18, 2013, and on June 6, 2014 in North America and Europe as Tomodachi Life.[5][6] The game was the best-selling game in Japan during the week of its release, selling about 404,858 units.[7]

Reception

Famitsu gave Tomodachi Collection a rating of 29 out of 40.[8] It was a best-selling game in Japan during the week of its release, selling about 102,000 units.[9] By September 28, 2009, it sold 1.15 million copies in total, making it the fourth-best selling game in Japan in the first half of the 2009 fiscal year.[10] At the end of the 2009–2010 fiscal year on March 31, 2010, Nintendo reported that the game had sold 3.2 million units.[11]

References

  1. 1.0 1.1 1.2 1.3 "Official Japanese Iwata Asks with Tomodachi Collection staff". Nintendo. http://touch-ds.jp/mfs/st107/interview1.html. 
  2. jjjewel (2020-10-04). "Tomodachi Collection English Translation". https://www.gamebrew.org/wiki/Tomodachi_Collection_English_Translation. 
  3. "社長が訊く「トモダチコレクション」". Nintendo. June 11, 2009. https://www.nintendo.co.jp/ds/interview/ccuj/vol1/index.html. 
  4. "E3 2010: No Plans for Tomodachi Collection in America" (in en). 2016-07-01. http://www.1up.com/news/e3-2010-plans-tomodachi-collection. 
  5. Otero, Jose (2014-04-10). "Tomodachi Life Could Be Nintendo’s Next Animal Crossing" (in en). http://www.ign.com/articles/2014/04/10/tomodachi-life-could-be-nintendoas-next-animal-crossing?abthid=534687ec7eb0922a6f000012. 
  6. "What will happen in your Tomodachi Life?". http://www.nintendo.co.uk/Games/Nintendo-3DS/Tomodachi-Life-871968.html. 
  7. Sahdev, Ishaan (April 24, 2013). "This Week in Sales: Tomodachi Collection Sees Big Launch Sales". Siliconera. http://www.siliconera.com/2013/04/24/this-week-in-sales-tomodachi-collection-sees-big-launch-sales/. 
  8. "Revue de presse internationale" (in fr). Gamekult. http://www.gamekult.com/tout/jeux/fiches/J000093167_presse.html. 
  9. John Tanaka (2009-06-26). "Virtual Miis Rule in Japan" (in en). http://wii.ign.com/articles/998/998682p1.html. 
  10. "Error: no |title= specified when using {{Cite web}}" (in ja). Famitsu. 2009-10-01. http://www.famitsu.com/game/news/1228077_1124.html. 
  11. "Nintendo Fiscal year report". 2010-03-31. pp. 1. http://www.gamespot.com/news/6261400.html?tag=recent_news;title;1. 

External links