Software:Top Spin 3
| Top Spin 3 | |
|---|---|
Players Maria Sharapova, Roger Federer and Andy Roddick appear on the U.S. cover art for the game. Roddick was replaced by Andy Murray (UK version) and by Rafael Nadal (Spanish version) | |
| Developer(s) | PAM Development |
| Publisher(s) | 2K |
| Platform(s) | PlayStation 3 Wii Xbox 360 Nintendo DS |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
Top Spin 3 is the third title in the Top Spin series of video games. The game was developed by PAM Development and published by 2K. New game elements include real-time weather effects, more options of professional tennis players, an in-depth character creation tool and new unparalleled gameplay mechanics. It also features impressive advancements in an audio/visual sense with improved Dolby Digital surround sound and "Evolutionary" visuals.[1] Top Spin 4 was released as a sequel about three years later.
Features
Top Spin 3 incorporates various new features including:
- The incorporation of the right thumbstick, allow for more precise movements and shot variety
- World tennis players' movements and likeness are accurately depicted along with apparel.
- Tennis Legends are now included in the roster of playable licensed players.
- All-new soundtrack: New music is included featuring Jamiroquai, Calvin Harris, Boys Like Girls, The Go! Team, The Stone Roses, and Franz Ferdinand with 'Huddle Formation' being the menu song.
- World Tour: Players are given the opportunity to participate in ranked online tournaments and matches. A new season starts every 1st and 16th day of the month.
Wii version
The Wii version features motion controls, several venues including three Grand Slams, and multiplayer party games. It features 16 licensed players. This version does not contain online multiplayer gameplay nor does it contain career mode. It runs on a modified Top Spin 2 engine, and features stylized graphics.
Top Spin 3 includes 20 playable professional tennis players including today's superstars, and past professionals. It also contains 7 fictitious male professional players and 13 female professional fictitious players.[2]
Reception
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The PlayStation 3 and Xbox 360 versions received "generally favorable reviews", while the DS and Wii versions received "mixed or average reviews", according to the review aggregation website Metacritic.[31][32][33][34] In Japan, where the game was ported and published by D3 Publisher for the PS3 and Xbox 360 versions on July 30, 2009;[35][8] for the Wii version on September 3, 2009;[36] and for the DS version on October 15, 2009,[37] Famitsu gave it a score of two sevens, one eight and one seven for the first two console versions,[7] and one seven, one six, one seven and one six for the DS version;[6] while Famitsu Xbox 360 gave the game a score of one six and three sevens for a total of 27 out of 40.[8]
It was a nominee for Best Sports Game for the Nintendo DS by IGN for their 2008 video game awards.[38]
References
- ↑ Boyes, Emma (July 12, 2007). "Top Spin 3 bouncing onto PS3 and 360". CBS Interactive. https://www.gamespot.com/articles/top-spin-3-bouncing-onto-ps3-and-360/1100-6174647/. Retrieved January 2, 2020.
- ↑ Sarkar, Samit (February 27, 2008). "Top Spin 3 roster and screens: check out Boris Becker's rugged good looks". Enthusiast Gaming. https://www.destructoid.com/top-spin-3-roster-and-screens-check-out-boris-becker-s-rugged-good-looks-71863.phtml. Retrieved May 9, 2008.
- ↑ Sarkar, Samit (July 10, 2008). "Destructoid review: Top Spin 3 (PS3)". Enthusiast Gaming. https://www.destructoid.com/destructoid-review-top-spin-3-94581.phtml. Retrieved January 2, 2020.
- ↑ Whitehead, Dan (September 22, 2008). "DS Roundup (Page 2)". Gamer Network. Archived from the original on January 4, 2016. https://web.archive.org/web/20160104222000/https://www.eurogamer.net/articles/ds-roundup_9?page=2. Retrieved January 2, 2020.
- ↑ Reed, Kristan (June 25, 2008). "Top Spin 3 (Xbox 360)". Gamer Network. https://www.eurogamer.net/articles/top-spin-3-review. Retrieved January 2, 2020.
- ↑ 6.0 6.1 Brian (October 13, 2009). "Famitsu review scores". https://nintendoeverything.com/famitsu-review-scores-62/. Retrieved January 2, 2020.
- ↑ 7.0 7.1 7.2 Brian (July 22, 2009). "Famitsu review scores". https://nintendoeverything.com/famitsu-review-scores-53/. Retrieved January 2, 2020.
- ↑ 8.0 8.1 8.2 "トップスピン3 [Xbox 360"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5078&redirect=no. Retrieved January 2, 2020.
- ↑ 9.0 9.1 Bertz, Matt (August 2008). "Top Spin 3 (PS3, X360)". Game Informer (GameStop) (184): 86. Archived from the original on June 28, 2008. https://web.archive.org/web/20080628181638/http://gameinformer.com/NR/exeres/22AB7104-52E5-449D-8AC9-B0E8E0481A9B.htm. Retrieved January 2, 2020.
- ↑ Tan, Nicholas (July 28, 2008). "Top Spin 3 Review (PS3)". CraveOnline. Archived from the original on September 7, 2015. https://web.archive.org/web/20150907223252/http://www.gamerevolution.com/review/top-spin-3. Retrieved January 2, 2020.
- ↑ Gori, Andrew (July 9, 2008). "Review: Top Spin 3 (PS3)". GamePro (IDG Entertainment). Archived from the original on July 11, 2008. https://web.archive.org/web/20080711190935/http://www.gamepro.com/sony/ps3/games/reviews/199308.shtml. Retrieved January 2, 2020.
- ↑ 12.0 12.1 Anderson, Luke (July 1, 2008). "Top Spin 3 Review (PS3, X360)". CBS Interactive. https://www.gamespot.com/reviews/top-spin-3-review/1900-6193199/. Retrieved January 2, 2020.
- ↑ 13.0 13.1 Villoria, Gerald (July 8, 2008). "GameSpy: Top Spin 3 (PS3, X360)". IGN Entertainment. http://ps3.gamespy.com/playstation-3/top-spin-3/887272p1.html. Retrieved January 2, 2020.
- ↑ Villoria, Gerald (July 9, 2008). "GameSpy: Top Spin 3 (Wii)". IGN Entertainment. Archived from the original on July 11, 2008. https://web.archive.org/web/20080711180243/http://wii.gamespy.com/wii/top-spin-3/887701p1.html. Retrieved January 2, 2020.
- ↑ "Top Spin 3 Review (X360)". Viacom. August 1, 2008. Archived from the original on December 16, 2008. https://web.archive.org/web/20081216020321/http://www.gametrailers.com/gamereview.php?id=6674. Retrieved January 2, 2020.
- ↑ Bedigian, Louis (July 7, 2008). "Top Spin 3 - NDS - Review". Archived from the original on September 28, 2008. https://web.archive.org/web/20080928130115/http://nds.gamezone.com/gzreviews/r33022.htm. Retrieved January 2, 2020.
- ↑ Lafferty, Michael (June 25, 2008). "Top Spin 3 - PS3 - Review". Archived from the original on October 6, 2008. https://web.archive.org/web/20081006085456/http://ps3.gamezone.com/gzreviews/r33022.htm. Retrieved January 2, 2020.
- ↑ Lafferty, Michael (July 7, 2008). "Top Spin 3 - WII - Review". Archived from the original on October 6, 2008. https://web.archive.org/web/20081006054757/http://wii.gamezone.com/gzreviews/r33022.htm. Retrieved January 2, 2020.
- ↑ Knutson, Michael (July 8, 2008). "Top Spin 3 - 360 - Review". Archived from the original on October 6, 2008. https://web.archive.org/web/20081006162553/http://xbox360.gamezone.com/gzreviews/r33022.htm. Retrieved January 2, 2020.
- ↑ Bozon, Mark (July 2, 2008). "Top Spin 3 Review (NDS)". Ziff Davis. https://www.ign.com/articles/2008/07/02/top-spin-3-review-2. Retrieved January 2, 2020.
- ↑ 21.0 21.1 Shea, Cam (June 18, 2008). "Top Spin 3 AU Review (PS3, X360)". Ziff Davis. https://www.ign.com/articles/2008/06/19/top-spin-3-au-review. Retrieved January 2, 2020.
- ↑ Ahearn, Nate (June 23, 2008). "Top Spin 3 Review (PS3)". Ziff Davis. https://www.ign.com/articles/2008/06/23/top-spin-3-review-3. Retrieved January 2, 2020.
- ↑ Thomas, Lucas M. (July 29, 2008). "Top Spin 3 Review (Wii)". Ziff Davis. https://www.ign.com/articles/2008/07/29/top-spin-3-review. Retrieved January 2, 2020.
- ↑ Ahearn, Nate (June 23, 2008). "Top Spin 3 Review (X360)". Ziff Davis. https://www.ign.com/articles/2008/06/23/top-spin-3-review-4. Retrieved January 2, 2020.
- ↑ "Top Spin 3 (DS)". Nintendo Power (Future US) 229: 90. June 2008.
- ↑ "Top Spin 3 (Wii)". Nintendo Power (Future US) 229: 88. June 2008.
- ↑ Curthoys, Paul (June 2008). "Top Spin 3". Official Xbox Magazine (Future US): 74. Archived from the original on June 27, 2008. https://web.archive.org/web/20080627025517/http://www.oxmonline.com/article/reviews/top-spin-3. Retrieved January 2, 2020.
- ↑ "Review: Top Spin 3". PlayStation: The Official Magazine (Future plc) (10): 80. September 2008.
- ↑ Prag, JP (August 25, 2008). "Top Spin 3 (Wii) Review". Archived from the original on September 14, 2008. https://web.archive.org/web/20080914042702/http://www.411mania.com/games/reviews/83605/Top-Spin-3-(Wii)-Review.htm. Retrieved January 2, 2020.
- ↑ Curry, John (July 24, 2008). "Top Spin 3 (Xbox 360) Review". Archived from the original on October 30, 2008. https://web.archive.org/web/20081030103240/http://www.411mania.com/games/reviews/81059/Top-Spin-3-(Xbox-360)-Review.htm. Retrieved January 2, 2020.
- ↑ 31.0 31.1 "Top Spin 3 for DS Reviews". CBS Interactive. https://www.metacritic.com/game/top-spin-3/critic-reviews/?platform=ds. Retrieved January 2, 2020.
- ↑ 32.0 32.1 "Top Spin 3 for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/top-spin-3/critic-reviews/?platform=playstation-3. Retrieved January 2, 2020.
- ↑ 33.0 33.1 "Top Spin 3 for Wii Reviews". CBS Interactive. https://www.metacritic.com/game/top-spin-3/critic-reviews/?platform=wii. Retrieved January 2, 2020.
- ↑ 34.0 34.1 "Top Spin 3 for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/top-spin-3/critic-reviews/?platform=xbox-360. Retrieved January 2, 2020.
- ↑ "トップスピン3 [PS3"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5074&redirect=no. Retrieved January 2, 2020.
- ↑ "トップスピン3 [Wii"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5071&redirect=no. Retrieved January 2, 2020.
- ↑ "トップスピン3 [DS"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5066&redirect=no. Retrieved January 2, 2020.
- ↑ "IGN Best of 2008: Best Sports Game (DS)". IGN Entertainment. December 15, 2008. Archived from the original on December 19, 2008. https://web.archive.org/web/20081219041557/http://bestof.ign.com/2008/ds/10.html. Retrieved January 2, 2020.
External links
- Official website
- Top Spin 3 at Curlie
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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