Software:Transworld Surf
| Transworld Surf | |
|---|---|
![]() North American Xbox cover art | |
| Developer(s) | Angel Studios |
| Publisher(s) | Infogrames[lower-alpha 1] |
| Platform(s) | Xbox, PlayStation 2, GameCube |
| Release | XboxPlayStation 2GameCube
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
Transworld Surf (titled Transworld Surf: Next Wave on GameCube) is a sports video game developed by Angel Studios and published by Infogrames. The game was released for GameCube, PlayStation 2, and Xbox between November 2001 and March 2003. The Xbox version of the game was the third game released under Infogrames' newly-revamped Atari label.
Reception
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The PlayStation 2 and Xbox versions received "favorable" reviews, while the GameCube version received "average" reviews, according to video game review aggregator Metacritic.[1][2][3] However, NextGen said of the Xbox version, "The water effects are cool, as is the soundtrack, but with an unforgivably steep learning curve and that intrinsic repetitiveness, only the most extreme fanatics of the stunt genre will get much joy out of this."[22]
The same Xbox version was nominated for GameSpot's annual "Best In-Game Water" award at the Best and Worst of 2001 Awards, which went to Software:Wave Race: Blue Storm.[27]
References
- ↑ 1.0 1.1 "TransWorld Surf: Next Wave for GameCube Reviews". CBS Interactive. https://www.metacritic.com/game/transworld-surf-next-wave/critic-reviews/?platform=gamecube. Retrieved December 2, 2014.
- ↑ 2.0 2.1 "TransWorld Surf for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/transworld-surf/critic-reviews/?platform=playstation-2. Retrieved December 2, 2014.
- ↑ 3.0 3.1 "TransWorld Surf for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/transworld-surf/critic-reviews/?platform=xbox. Retrieved December 2, 2014.
- ↑ Edge staff (April 2002). "TransWorld Surf (Xbox)". Edge (Future Publishing) (109).
- ↑ EGM staff (January 2002). "TransWorld Surf (Xbox)". Electronic Gaming Monthly (Ziff Davis) (150): 231.
- ↑ "TransWorld Surf: Next Wave". Game Informer (GameStop) (121): 55. May 2003.
- ↑ Helgeson, Matt (December 2001). "Transworld Surfing [sic (Xbox)"]. Game Informer (FuncoLand) (104): 109. http://www.gameinformer.com/NR/exeres/1D753301-C29F-4C59-9EF0-DF93A4B798DC.htm?CS_pid=210046. Retrieved December 2, 2014.
- ↑ Four-Eyed Dragon (April 16, 2002). "TransWorld Surf Review for PS2 on GamePro.com". GamePro (IDG Entertainment). Archived from the original on April 4, 2005. https://web.archive.org/web/20050404083300/http://www.gamepro.com/sony/ps2/games/reviews/22642.shtml. Retrieved December 3, 2014.
- ↑ Four-Eyed Dragon (November 26, 2001). "TransWorld Surf Review for Xbox on GamePro.com". GamePro (IDG Entertainment). Archived from the original on March 18, 2005. https://web.archive.org/web/20050318001453/http://gamepro.com/microsoft/xbox/games/reviews/18462.shtml. Retrieved December 3, 2014.
- ↑ Dr. Moo (December 2001). "Transworld Surf Review (Xbox)". CraveOnline. Archived from the original on March 3, 2016. https://web.archive.org/web/20160303212950/http://www.gamerevolution.com/review/transworld-surf. Retrieved September 18, 2021.
- ↑ Davis, Ryan (April 7, 2003). "TransWorld Surf: Next Wave Review". CBS Interactive. https://www.gamespot.com/reviews/transworld-surf-next-wave-review/1900-6024695/. Retrieved November 3, 2014.
- ↑ Davis, Ryan (April 22, 2002). "TransWorld Surf Review (PS2)". CBS Interactive. https://www.gamespot.com/reviews/transworld-surf-review/1900-2862233/. Retrieved December 3, 2014.
- ↑ Davis, Ryan (November 21, 2001). "Transworld Surf Review (Xbox)". CBS Interactive. https://www.gamespot.com/reviews/transworld-surf-review/1900-2826733/. Retrieved December 3, 2014.
- ↑ Gallant, Matthew (March 26, 2003). "GameSpy: TransWorld Surf: The Next Wave [sic"]. IGN Entertainment. Archived from the original on August 26, 2006. https://web.archive.org/web/20060826201615/http://cube.gamespy.com/gamecube/transworld-surf/5729p1.html. Retrieved December 3, 2014.
- ↑ Sabine, Mike (May 30, 2002). "TransWorld Surf (PS2)". IGN Entertainment. Archived from the original on January 20, 2005. https://web.archive.org/web/20050120025736/http://archive.gamespy.com/reviews/may02/twsurfps2/. Retrieved December 3, 2014.
- ↑ Padilla, Raymond (December 1, 2001). "TransWorld Surf (Xbox)". IGN Entertainment. Archived from the original on January 12, 2005. https://web.archive.org/web/20050112013122/http://archive.gamespy.com/reviews/december01/transworldsurfxbox/. Retrieved December 3, 2014.
- ↑ Valentino, Nick (May 22, 2002). "TransWorld Surf - PS2 - Review". Archived from the original on October 5, 2008. https://web.archive.org/web/20081005210635/http://ps2.gamezone.com/gzreviews/r18819.htm. Retrieved December 3, 2014.
- ↑ Bedigian, Louis (December 19, 2001). "TransWorld Surf - XB - Review". Archived from the original on October 6, 2007. https://web.archive.org/web/20071006074030/http://xbox.gamezone.com/gzreviews/r18819.htm. Retrieved December 3, 2014.
- ↑ Perry, Douglass C. (April 1, 2003). "TransWorld Surf: Next Wave". Ziff Davis. https://www.ign.com/articles/2003/04/01/transworld-surf-next-wave. Retrieved December 3, 2014.
- ↑ Perry, Douglass C. (May 1, 2002). "TransWorld Surf Review (PS2)". Ziff Davis. https://www.ign.com/articles/2002/05/01/transworld-surf-review. Retrieved December 3, 2014.
- ↑ Perry, Douglass C. (November 21, 2001). "TransWorld Surf (Xbox)". Ziff Davis. https://www.ign.com/articles/2001/11/22/transworld-surf. Retrieved December 3, 2014.
- ↑ 22.0 22.1 "Transworld Surf (Xbox)". NextGen (Imagine Media) (85): 32. January 2002. https://archive.org/details/NextGen85Jan2002/page/n33/mode/2up. Retrieved October 10, 2021.
- ↑ "TransWorld Surf: Next Wave". Nintendo Power (Nintendo of America) 168: 138. May 2003.
- ↑ "TransWorld Surf". Official U.S. PlayStation Magazine (Ziff Davis) (57): 100. June 2002.
- ↑ "TransWorld Surf". Official Xbox Magazine (Imagine Media). December 2001.
- ↑ Saltzman, Marc (June 4, 2002). "TransWorld Surf (PS2)". The Cincinnati Enquirer (Gannett Company). Archived from the original on August 3, 2007. https://web.archive.org/web/20070803091050/http://www.cincinnati.com/freetime/games/reviews/060402_transworldsurf.html. Retrieved December 3, 2014.
- ↑ GameSpot staff (2002). "The Best and Worst of 2001 (Best In-Game Water)". CNET. Archived from the original on August 5, 2002. https://web.archive.org/web/20020805044227/http://gamespot.com/gamespot/features/video/bestof_2001/p2_08.html.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
Warning: Default sort key "Transwold Surf: Next Wave" overrides earlier default sort key "Mobygames".

