Software:Trip World

From HandWiki
Trip World
European box art, for the Game Boy
Developer(s)Sunsoft
Publisher(s)Sunsoft
Director(s)Yuichi Ueda
Designer(s)Toshihiko Narita
Programmer(s)Yuichi Ueda
Composer(s)Phase Out (Tsutomu Ishida, Masayuki Iwata, Atsushi Mihiro)
Platform(s)Game Boy, Nintendo 3DS
Release
Genre(s)Platform
Mode(s)Single-player

Trip World[lower-alpha 1] is a 1992 platform game developed and published by Sunsoft for the Game Boy. It was released in Japan in 1992. The game's plot centers around the bunny-like being Yakopoo and his quest to retrieve the flower of peace so that peace will return to his disarranged world. The protagonist's trademark ability is to shapeshift into different forms.

Its reception was mixed; while it was praised for its graphics and music, it was criticized for its low difficulty and short length, with many comparing it to Gimmick!. It was re-released for the Nintendo 3DS, via Virtual Console in Japan in 2011, and in Europe in 2012. A remastered version, Trip World DX, was developed by Limited Run Games and released in 2023.

Gameplay

Yakopoo (right) facing against the first boss, Chong Pei (left).

Trip World is a platform game where the player controls Script error: The function "nihongo_foot" does not exist., a bunny-like creature that must retrieve the stolen flower of peace, called the Maita flower.[1][2] Since the inhabitants of Trip World turned mad because of its absence, acting as the enemies in the game.[2][3] The player must venture through five stages,[4][5] each ending with a boss (and in some stages a mini-boss halfway through), that must be defeated to progress.[6][7] While most of the stages are linear, some have multiple paths that the player can access to reach the boss.[1] The stage settings include areas such as a mountain, a jungle, the ocean and a castle.[8]

Unlike many other platform games, most of the enemies in Trip World don't hurt the player's character on touch. Many benign enemies will become violent if attacked by Yakopoo however.Most of them just push Yakopoo around when not angered, while other enemies are able to attack in certain manners and do so freely, with the exception of the bosses.[1][6] At the start of the game, the player receives 3 lives (and four health points). Yakopoo loses a life by getting health replenished by enemies' attacks or stage hazards; the game ends once the player loses all lives.[9]

The player character's character, Yakopoo is able to shapeshift between three different primary forms at any time, these forms are manually activated by the player when desired.[10] In his normal form, he is able to walk and to jump and can attack enemies by kicking them. When Yakopoo's ears transform into wings, he is able to fly in a limited way. This form doesn't allow to fly completely freely through a stage due to gravity, and since the player isn't able to change direction during flight, and Yakopoo always falls down when he touches a wall. In the third form, Yakopoo resembles a fish. While he can't move on the ground, the fish-like Yakopoo is able to swim well and attack enemies with foam in water. Beneath these three forms, Yakopoo also occasionally shapeshifts into other special forms, by collecting special fruit power-ups for a short time, that otherwise can't be activated manually. For instance Flower Yakopoo (stuns enemies with seeds) or Tail Yakopoo (tail attack with long range).[1][11][5][9] They can continue the game via level select by tapping the Select button, on a title screen.[1][9]

Plot

The game is set in Trip World, a peaceful world where Yakopoo lives. He is a young member of the Shabubu race of bunny-like beings.[12] Yakopoo lives with his grandfather, an old Shabubu, on the holy mountain known as Mount Dubious, where the Maita Flower is found. The named flower is the flower of peace and is deemed to have supernatural powers. Because of this, it is usually protected by Yakopoo's grandpa, so that it won't fall in the wrong hands. However, one day mysterious shadowy creatures appear, attack Yakopoo's grandfather and steal the flower of peace.[1]

Since the Maita Flower has been removed from its place, the peace is gone and the inhabitants of Trip World get mad and don't stop quarreling with each other. In order to save his world, Yakopoo sets out to find the thieves and to return the Maita Flower.[3][8] In the game's last stage, Mirror Land, it turns out that the King of Mirror Land, a Shabubu himself, and his minions stole the flower. After Yakopoo defeats the King's minions and the King who fights Yakopoo in a robot, the Queen appears who hid with the Maita Flower during the fight. The King was actually possessed by a flower of unknown origin on his head which now disappears after his defeat. The King turns good again, Yakopoo's grandfather returns the flower to the holy mountain and the peace is back in Trip World.

Development and release

Trip World was developed by Sunsoft. It was conceived by Yuichi Ueda after being influenced by Gimmick! (1992).[13][14][15] It was released in Japan in November 27, 1992,[16][17] and in Europe in 1993,[2][18] while it was never released in North America.[18] It was re-released for the Nintendo 3DS via Virtual Console in Japan on November 30, 2011,[6][19] and in Europe on January 5, 2012.[20][21] Due to the limited number of units released in the European territories, the cartridge and its boxed packaging copies of the original PAL version, were sold at high prices in the following years.[1][22][23] Becoming one of the rarest games on the console, despite its re-releases having a much lower price.[4][24]

In April 2023, Limited Run Games announced they were developing Trip World DX, a remastered version of Trip World, in collaboration with Sunsoft.[25][26][27] It was released for Nintendo Switch on November 30, 2023,[28][29] and for PlayStation 4 and PlayStation 5 on February 15, 2024.[30] A physical version for the Nintendo Switch and for PlayStation 5 was released on March 28, alongside a deluxe edition, featuring a CD soundtrack and mini magazine.[31] A Microsoft Windows version was also announced for Steam but never released on the storefront for unknown reasons,[30] instead being sold exclusively in limited physical quantities through Limited Run Games' official website.[32]

Reception

Reception
Review scores
PublicationScore
Famitsu22/40[33]
Aktueller Software Markt9/12[34]
Mega Fun64/100[35]
Video Games (DE)68%[36]
PlayStation Magazine (JP)17.4/30[37]

Contemporary reviews

Upon release, Trip World has received a mixed response from critics. The German magazine Aktueller Software Markt, stated that Trip World is "in any case a treat for action fans".[38] Video Games, another German magazine, referred to Trip World as a "better" platform game and lauded its graphics and music. The review's author commented that Trip World is "ideally suited" for inexperienced players due to its low level of difficulty. Video Games (DE) also praised the "clear game structure", but criticized the "missing lasting appeal" for experienced players.[39]

Reception
Aggregate score
AggregatorScore
GameRankings54.50% (2 reviews)[42]
Review scores
PublicationScore
M! GamesDX (Switch): 80/100[43]
Nintendo Life(3DS): 6/10[5]
Digitally Downloaded(3DS): StarStarStar[40]
DX (Switch): StarStarStarStarHalf star[41]

Retrospective reviews

Retrospectively, critics had a similar sentiment about the game. Hardcore Gaming 101 praised the game's visuals stating it has some of the best visuals on the Game Boy. However, they also criticized the game for being too easy.[1] Marcel van Duyn of Nintendo Life was impressed with the visuals as well, but found the simplicity of the gameplay and the game's length to be lacking. Van Duyn therefore recommended Gimmick! instead, citing it as a game that was somewhat similar but did everything better.[5]

A publication Retro included the game in their "Guide to the Game Boy" article in 2016 that listed the systems "essential releases".[44] The publication compared Trip World to Gimmick! and complimented the "high quality" graphics and sound as well as the variety of power-ups and large stages.[44]

Legacy

Yakopoo later appeared in Sunsoft's fighting game, Software:Galaxy Fight: Universal Warriors as a mini-boss and with a more detailed look. His name is romanized "Yacopu" in this game.[1][45] According to game's plot, he is the pet of Galaxy Fight's final boss, Rouwe. Similar to some other transforming characters from other one-on-one fighting games, Yakopoo has the ability to shapeshift himself into whoever he fights against, providing a mirror match.[45][46]

Years later, a set of 19 Famicom Disk System development disks, previously belonging to Sunsoft, was obtained by a video game collector, DreamTR (Jason Wilson), and was later dumped. In one of the disks, it featured early graphic sprites for the player's character, Yakopoo.[1]

Notes

  1. Trip World (トリップワールド)

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 Szczepaniak, John (2017-05-04). "Trip World review". http://www.hardcoregaming101.net/trip-world/. 
  2. 2.0 2.1 2.2 Scullion, Chris (2024-11-30) (in en). The Game Boy Encyclopedia: Every Game Released for the Nintendo Game Boy and Game Boy Color. White Owl. p. 151. ISBN 978-1-3990-9680-5. https://www.google.pl/books/edition/The_Game_Boy_Encyclopedia/FD8TEQAAQBAJ?hl=pl&gbpv=1&dq=Sunsoft+Trip+World&pg=PA151&printsec=frontcover. 
  3. 3.0 3.1 "Die Geschichte" (in de). Trip World instruction booklet. Sunsoft. 1993. p. 3. 
  4. 4.0 4.1 Yildizhan, Muhammet Kerem (2025-02-16). "The Rarest Game Boy Games (& How Much They're Worth)" (in en). https://gamerant.com/rarest-most-expensive-game-boy-games-value-cost-price/. 
  5. 5.0 5.1 5.2 5.3 "Trip World review: Bad Trip?". January 13, 2012. http://www.nintendolife.com/reviews/2012/01/trip_world_3dsvc. 
  6. 6.0 6.1 6.2 Sahdev, Ishaan (2011-11-25). "Friendly Platformer Trip World Set For 3DS Virtual Console In Japan" (in en-US). https://www.siliconera.com/friendly-platformer-trip-world-set-for-3ds-virtual-console-in-japan/. 
  7. Ddnetadmin (January 7, 2012). "Retro Review: Trip World (3DS Virtual Console)". Archived from the original on December 10, 2023. https://web.archive.org/web/20231210230420/https://www.digitallydownloaded.net/2012/01/retro-review-trip-world-3ds-virtual-console.html. Retrieved January 24, 2026. 
  8. 8.0 8.1 "Stufen" (in de). Trip World instruction booklet. Sunsoft. 1993. pp. 6–8. 
  9. 9.0 9.1 9.2 (in japanese) Trip World (Game Boy) - Instruction manual, Sunsoft, November 27, 1992, https://ia801603.us.archive.org/32/items/TripWorld_GameBoyManual/TripWorld_GameBoyManual.pdf 
  10. "Spielkonsole" (in de). Trip World instruction booklet. Sunsoft. 1993. p. 5. 
  11. "Angriffsmethoden" (in de). Trip World instruction booklet. Sunsoft. 1993. pp. 10–11. 
  12. "Charaktere" (in de). Trip World instruction booklet. Sunsoft. 1993. p. 9. 
  13. Sunsoft (November 30, 2023). Trip World DX. Nintendo Switch. Sunsoft, Limited Run Games. Level/area: Extras - Yuichi Ueda Interviews. 
  14. Sunsoft (2023-11-30) (in ja), 【秘蔵インタビュー】ゲームボーイ版「トリップワールド」ディレクター植田祐一氏の開発秘話「コンセプトの作成について」, https://www.youtube.com/watch?v=5edxKhVvY0k, retrieved 2025-11-22 
  15. Sunsoft (2023-11-30) (in ja), 【秘蔵インタビュー】ゲームボーイ版「トリップワールド」ディレクター植田祐一氏の開発秘話「GBゲームのプログラミング」, https://www.youtube.com/watch?v=5edxKhVvY0k, retrieved 2025-11-22 
  16. "トリップワールド" (in ja). Famitsu (ASCII) (207): 41. December 4, 1992. https://archive.org/details/famitsu-0207/page/40/mode/2up. Retrieved January 22, 2026. 
  17. "トリップワールド [ゲームボーイ"] (in ja). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13396. 
  18. 18.0 18.1 Norman, Jim (2023-04-18). "Sunsoft's Classic Platformer Trip World Will Get New Colour Re-Release On Switch, GB And GBC" (in en-GB). https://www.nintendolife.com/news/2023/04/sunsofts-classic-platformer-trip-world-will-get-new-colour-re-release-on-switch-gb-and-gbc. 
  19. Bivens, Danny (2011-11-30). "Japan eShop Round-Up (11/30/2011) - Feature". http://www.nintendoworldreport.com/feature/28558/japan-eshop-round-up-11302011. 
  20. Newton, James (2011-12-29). "Trip World Visits Europe's 3DS Virtual Console on 5th January" (in en-GB). https://www.nintendolife.com/news/2011/12/trip_world_visits_europes_3ds_virtual_console_on_5th_january. 
  21. Newton, James (2012-01-03). "Nintendo Download: 5th January 2012 (Europe)" (in en-GB). https://www.nintendolife.com/news/2012/01/nintendo_download_5th_january_2012_europe. 
  22. Parish, Jeremy (2014-02-19). "For Classic Game Lovers, a Japanese 3DS Will Pay for Itself" (in en). https://www.vg247.com/for-classic-game-lovers-a-japanese-3ds-will-pay-for-itself. 
  23. Zdanowicz, Mateusz (2015-09-24). "Najcenniejsze i najrzadsze egzemplarze gier wideo Nintendo Gameboy" (in pl). https://www.eurogamer.pl/najcenniejsze-i-najrzadsze-egzemplarze-gier-wideo?page=6. 
  24. Parish, Jeremy (2014-05-29). "15 Must-Have Games for 3DS Virtual Console" (in en). https://www.vg247.com/15-must-have-games-for-3ds-virtual-console. 
  25. "Trip World DX | Press Release" (in en). 2023-04-18. https://limitedrungames.com/blogs/news/trip-world-dx-press-release. 
  26. Serin, Kaan (2023-04-19). "This 30-year-old Game Boy platformer is getting a colourised PC makeover" (in en). Rock Paper Shotgun. https://www.rockpapershotgun.com/this-30-year-old-game-boy-platformer-is-getting-a-colourised-pc-makeover. 
  27. Romano, Sal (2023-04-18). "Trip World DX announced for PS5, PS4, Switch, PC, and Game Boy Color" (in en-US). https://www.gematsu.com/2023/04/trip-world-dx-announced-for-ps5-ps4-switch-pc-and-game-boy-color. 
  28. "Trip World DX for Switch launches November 30" (in en-US). November 10, 2023. https://www.gematsu.com/2023/11/trip-world-dx-for-switch-launches-november-30. 
  29. "Switch『トリップワールドDX』DL版が本日(11/30)に配信。動物たちとたわむれつつ冒険する、早すぎたゲームがカラーで令和に復活" (in ja). 2023-11-30. https://www.famitsu.com/news/202311/30326012.html. 
  30. 30.0 30.1 "Trip World DX for PS5, PS4 now available" (in en-US). February 15, 2024. https://www.gematsu.com/2024/02/trip-world-dx-for-ps5-ps4-now-available. 
  31. "『トリップワールド DX』Switch/PS5パッケージ版が2024年3月28日に発売。デラックスエディションにはオリジナルサントラCDやミニマガジンが付属" (in ja). 2023-11-22. https://www.famitsu.com/news/202311/22325061.html. 
  32. "Trip World DX (PC) - Limited Run Games" (in en-US). https://limitedrungames.com/products/trip-world-dx-pc?srsltid=AfmBOooTUrHfzx4jxrY--tkkhPKS9oUmDThTlfGJ3g5SWBtnDqqqnw4t. 
  33. "トリップワールド" (in ja). Famitsu (ASCII) (207): 41. December 4, 1992. https://archive.org/details/famitsu-0207/page/40/mode/2up. Retrieved January 22, 2026. 
  34. "Japanischer Superhase - Trip World" (in de). Aktueller Software Markt (Tronic-Verlag) (6): 23. June 1993. https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.06/page/n23/mode/2up. Retrieved January 31, 2026. 
  35. "Trip World (Test Game Boy)" (in de). Mega Fun (Monatlich): 105. September 1993. https://archive.org/details/mega-fun-1993-09/page/104/mode/2up. Retrieved January 31, 2026. 
  36. Markt & Technik Verlag (August 1993). "'Dream Stuff: Trip World" (in de). Video Games (DE) (207): 117. https://archive.org/details/video-games-de-1993-08/page/116/mode/2up. Retrieved January 31, 2026. 
  37. "超絶 大技林 '98年春版: ゲームボーイ - トリップワールド" (in ja). PlayStation Magazine (Tokuma Shoten Intermedia) 42: 503. 15 April 1998. ASIN B00J16900U. 
  38. "Trip World Review" (in de). ASM (Tronic Verlag). June 1993. http://www.kultboy.com/index.php?site=t&id=2899. Retrieved August 31, 2019. 
  39. Markt & Technik Verlag (August 1993). "Dream Stuff: Trip World" (in de). Video Games (DE) (207): 117. https://archive.org/details/video-games-de-1993-08/page/116/mode/2up. Retrieved January 31, 2026. 
  40. Ddnetadmin (January 7, 2012). "Retro Review: Trip World (3DS Virtual Console)". Archived from the original on December 10, 2023. https://web.archive.org/web/20231210230420/https://www.digitallydownloaded.net/2012/01/retro-review-trip-world-3ds-virtual-console.html. Retrieved January 24, 2026. 
  41. Sainsbury, Matt (December 15, 2023). "Review: Trip World DX (Nintendo Switch)". Archived from the original on December 20, 2023. https://web.archive.org/web/20231220140123/https://www.digitallydownloaded.net/2023/12/review-trip-world-dx-nintendo-switch.html. Retrieved January 24, 2026. 
  42. "Trip World Review Score". https://www.gamerankings.com/gameboy/575152-trip-world/index.html. 
  43. Nickel, Thomas (March 5, 2024). "Trip World DX – im Test (Switch)" (in de). Archived from the original on December 3, 2025. https://web.archive.org/web/20251203213743/https://www.maniac.de/tests/trip-world-dx-im-test-switch. Retrieved December 3, 2025. 
  44. 44.0 44.1 White, Jon, ed (2016). "The Retro Guide To... Game Boy". Retro (Imagine Publishing Ltd.) 89 (9): 26, 31. ISBN 9781785464133. https://www.amazon.co.uk/Retro-9-Imagine-Publishing/dp/1785464132. 
  45. 45.0 45.1 "Galaxy Fight Review". December 10, 2008. http://www.hardcoregaming101.net/sunsoftfighters/sunsoftfighters.htm. 
  46. "ンー 只 は びさ いい が 吉 外 と 題 (キャ ラク ジー フ ア イ )" (in ja). PlayStation Magazine (Tokuma Shoten Intermedia) 22: 98. June 1, 1996. https://archive.org/details/joystick179/page/n75/mode/2up. 
  • Official 3DS Virtual Console webpage Script error: The function "in_lang" does not exist.
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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