Software:Triple Play 98
| Triple Play 98 | |
|---|---|
| Developer(s) | EA Sports |
| Publisher(s) | EA Sports |
| Series | Triple Play |
| Platform(s) | PlayStation, Microsoft Windows |
| Release | PlayStation Windows |
| Genre(s) | Sports video game |
| Mode(s) | Single player, multiplayer |
Triple Play 98 is a baseball sports video game which was released in 1997 on the PlayStation and Microsoft Windows. The game was developed and published by EA Sports, and the next entry in the Triple Play series after Triple Play 97. The cover of the game features St. Louis Cardinals player Brian Jordan.
Reception
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The game received favorable reviews on both platforms according to the review aggregation website GameRankings.[4][5] The most widely praised elements were the realistic graphics and animation[18][20][16] and the comprehensiveness of the modes and features;[18][20][16] GameSpot called the PlayStation version "the most thoroughly complete console baseball game ever."[18] The unprecedented two-man commentary was also met with general approval,[18][20][16] though some found the low frame rate interferes with the gameplay.[18][20] Next Generation said: "The game still has some flaws with the AI, a slow frame-rate, and too much delay between batters, but in the end there is no baseball game on PlayStation that can even come close to Triple Play in graphics or playability."[20] GamePro gave it a 4.5 out of 5 for control and a perfect 5 in every other category (graphics, sound, and fun factor), saying, "Tuned for novices and pros alike, the gameplay's rewarding and fun, and really brings to life the intensity of the pitcher-batter confrontation."[16] In Japan, where the same console version was ported for release under the name Major League Baseball Triple Play 98 (メジャーリーグ ベースボール トリプルプレイ98, Mejā Rīgu Bēsubōru Toripuru Purei 98) on September 25, 1997, Famitsu gave it a score of 26 out of 40.[12]
The Electric Playground’s Tommy Tallarico gave the game an 8.5, while co-host Victor Lucas gave it a 9.[22]
References
- ↑ "EB Industry News - Triple Play 98". 1997-07-14. http://www.ebworld.com/news/articles/may/triple.html.
- ↑ "Electronic Arts ships Triple Play 98 for the PC-CD". June 10, 1997. Archived from the original on December 10, 2015. https://web.archive.org/web/20151210212942/http://www.thefreelibrary.com/Electronic+Arts+ships+Triple+Play+98+for+the+PC-CD.-a019485290. Retrieved September 3, 2021.
- ↑ Lee, Helen (June 10, 1997). "EA Scores a Triple Play". Archived from the original on February 8, 1999. https://web.archive.org/web/19990208230719/http://headline.gamespot.com/news/97_06/10_ea/index.html. Retrieved July 26, 2022.
- ↑ 4.0 4.1 "Triple Play 98 for PC". CBS Interactive. https://www.gamerankings.com/pc/199116-triple-play-98/index.html.
- ↑ 5.0 5.1 "Triple Play 98 for PlayStation". CBS Interactive. https://www.gamerankings.com/ps/199117-triple-play-98/index.html.
- ↑ Sutyak, Jonathan. "Triple Play 98 (PS) - Review". All Media Network. http://www.allgame.com/game.php?id=2338&tab=review.
- ↑ Lombardi, Doug (June 12, 1997). "Triple Play 98 (PC)". CNET. http://www.gamecenter.com/Reviews/Item/0,6,0-921,00.html.
- ↑ Ham, Tom (May 2, 1997). "Triple Play 98 (PS)". CNET. http://www.gamecenter.com/Consoles/Sony/Tripleplay/.
- ↑ Bauman, Steve (1997). "Triple Play 98". Strategy Plus, Inc.. http://www.cdmag.com/articles/002/110/triple_play_98_review.html.
- ↑ Gindin, Jim (September 1997). "Crowd Pleaser (Triple Play 98 Review)". Computer Gaming World (Ziff Davis) (158): 214, 216. http://www.cgwmuseum.org/galleries/issues/cgw_158.pdf. Retrieved September 12, 2020.
- ↑ Kujawa, Kraig; Hager, Dean (June 1997). "Triple Play 98". Electronic Gaming Monthly (Ziff Davis) (95): 101. https://www.nintendo64ever.com/scans/mags/Scan-Magazine-1955-101.jpg. Retrieved July 24, 2021.
- ↑ 12.0 12.1 "メジャーリーグ ベースボール トリプルプレイ98" (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3574&redirect=no. Retrieved September 12, 2020.
- ↑ Reppen, Erik (August 1997). "Triple Play 98 (PC)". Game Informer (FuncoLand) (52): 53. https://archive.org/details/Game_Informer_Issue_052_August_1997/page/n53/mode/2up. Retrieved September 12, 2020.
- ↑ Anderson, Paul; Storm, Jon; Reiner, Andrew (June 1997). "Triple Play '98 - PlayStation". Game Informer (FuncoLand) (50). http://www.gameinformer.com/june97/triple.html. Retrieved September 12, 2020.
- ↑ Joe Kidd (June 1997). "Triple Play '98 (PS)". GameFan (Metropolis Media) 5 (6): 80. https://archive.org/details/Gamefan_Vol_5_Issue_06/page/n81/mode/2up. Retrieved September 12, 2020.
- ↑ 16.0 16.1 16.2 16.3 16.4 Air Hendrix (June 1997). "Another Stellar Year at the Top for Triple Play '98". GamePro (IDG) (105): 84. https://archive.org/details/GamePro_Issue_105_Volume_09_Number_06_1997-06_IDG_Publishing_US/page/n85/mode/2up. Retrieved July 24, 2021.
- ↑ Hunsanger, Kevin (July 3, 1997). "Triple Play 98 Review (PC) [date mislabeled as "May 2, 2000""]. CBS Interactive. https://www.gamespot.com/reviews/triple-play-98-review/1900-2535321/.
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 Lerhman, Darren (May 29, 1997). "Triple Play 98 Review (PS) [date mislabeled as "May 2, 2000""]. CBS Interactive. https://www.gamespot.com/reviews/triple-play-98-review/1900-2549984/.
- ↑ PSX staff (May 13, 1997). "Triple Play 98 (PS)". Ziff Davis. https://www.ign.com/articles/1997/05/14/triple-play-98.
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 "Homer (Triple Play '98 Review; PS)". Next Generation (Imagine Media) (31): 160. July 1997. https://archive.org/details/NEXT_Generation_31/page/n165/mode/2up. Retrieved September 12, 2020.
- ↑ Whitta, Gary (August 1997). "Triple Play 98". PC Gamer (Imagine Media) 4 (8). http://www.pcgamer.com/reviews/1094.html. Retrieved September 12, 2020.
- ↑ Electric Playground Network - EPN (January 25, 2016). "Goldeneye Preview / The New York Yankees - S1:E3 - Electric Playground". https://www.youtube.com/watch?v=4vCs4DZWqnM.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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