Software:Trouble in Terrorist Town

From HandWiki
Trouble in Terrorist Town (TTT)
Developer(s)Bad King Urgrain
Publisher(s)Facepunch Studios
EngineSource Engine
Platform(s)Microsoft Windows, macOS, Linux
Release2010
Genre(s)Psychological action
Mode(s)Multiplayer

Trouble in Terrorist Town (often abbreviated as TTT) is a user-created game mode for the sandbox physics game Garry's Mod.[1] It was created by Bad King Urgrain, a developer also known for the Half-Life 2 modification Zombie Master.[2][better source needed] Trouble in Terrorist Town uses Garry's Mod's implementation of the Lua programming language, and heavily relies on game content from Counter-Strike due to the borrowed player character models and weapons.[1] Trouble in Terrorist Town centers on a group of terrorists, a fraction of which are traitors working for an external intelligence agency. It is up to the traitors to kill the terrorists, while the terrorists must try to find and kill the traitors.

Gameplay

Gameplay shares similarities with the party game Mafia. At the start of each round, approximately one-quarter of all players are randomly assigned to be traitors working for an external intelligence force, while the remainder are innocent. Some innocent players are granted access to special equipment in order to discover the traitorous players – these are detectives. The traitors must work as a team to hide their true nature and eliminate everyone else before the round ends, while the innocents must work together with the detectives to either find and kill all the traitors, or avoid being completely eliminated. All players know the identity of the detectives.[3][4]

Detectives and traitors have the option to use certain equipment to achieve their goal. Tools available to traitors include C-4 explosives, knives, radio devices to play various gun sounds to throw other players off, flare guns to permanently dispose of bodies, and devices to disguise their identity. Detectives have reciprocating devices at their disposal, which include DNA scanners for discovering the perpetrators of murders and defusal kits for the deactivation of C-4 explosives. Traitors and detectives may both make use of body armour for personal protection against enemy weaponry, radar devices to discover the locations of other players and a teleportation device which allows them to mark a certain location and teleport to that location from anywhere else on the map for a limited number of uses.[3] Other items that can be obtained by detectives and traitors are determined by server administrators who add additional items to their servers to appeal to players.

Rules

Trouble in Terrorist Town does not have any "official" rules aside from the primary objective. However, the community has several rules that are generally agreed upon and breaking these will typically lead to varying punishments that are up to the discretion of the server staff and owners. This is true for the majority of servers (not including non-traditional servers). The following actions are considered to be "against the rules."[5]

Random Death Match (RDM)

RDM occurs when a player kills or attempts to kill another player for no apparent reason. There are many forms of RDM all of which are frowned upon by the community as RDM often helps the other team. "Normal RDM" happens when an individual kills or attempts to kill another individual for no apparent reason. This includes innocents or detectives shooting at a traitor without a reasonable amount of evidence (reasonable is often determined on a case by case basis). There are other extreme forms such as an innocent or detective shooting another detective, which is inexcusable as the detective's role is visible to all players. Traitor on traitor killing is similarly wrong, but can often happen as an accident resulting from miscommunication.[6]

Ghosting

Ghosting is when a player is dead, but is somehow communicating with another player that is alive outside the game. This can happen through Skype, Discord, Steam chat, and other similar services.[7]

Traitor Baiting

Traitor Baiting is the act of pretending to be a traitor, performing traitorous acts as an innocent, or firing around a player looking for them to retaliate. This will often make other players unnecessarily suspicious of you and may even cause them to kill you.[8]

Miscellaneous

Karma

Karma is a measure of how much damage a player can deal in a round. Karma is lost when an Innocent kills another innocent, a Traitor kills another Traitor, a Detective kills an innocent, a Detective kills another Detective, or an Innocent kills a Detective. The highest karma can go to is 1000, possibly higher on some servers. If a player's karma is low, they will not do as much damage as a player who has high or full karma. Karma can be increased through killing Traitors if you're an Innocent/Detective and vice versa. An Innocent player with high karma will not lose as much karma for killing another Innocent with low karma as would be lost for killing another Innocent with high(er) karma. Certain servers also have a "Karma ban," used when someone's karma gets too low. Karma can be adjusted by server owners.[9][10]

Credits

Credits allow detectives and traitors to buy certain equipment (see gameplay) to help them succeed. Traitors are typically given two credits to begin and they gain more as they continue to kill innocents. Detectives will also receive a credit at the start of the round and will gain credits as traitors are killed. Credits can be retrieved from the dead bodies of detectives and traitors alike.[10]

Alternative Versions

The popularity of Trouble in Terrorist Town as a Garry's Mod gamemode spawned versions of TTT in other games such as Roblox and Counter Strike: Global Offensive.[11][12]

References

External links