Software:Virtua Striker 2
| Virtua Striker 2 | |
|---|---|
Japanese Dreamcast box art | |
| Developer(s) | Sega AM2[lower-alpha 1] |
| Publisher(s) | Sega |
| Director(s) | Satoshi Mifune |
| Producer(s) | Yu Suzuki Satoshi Mifune |
| Designer(s) | Kaori Yamamoto |
| Composer(s) | Hideaki Miyamoto Fumio Ito |
| Series | Virtua Striker |
| Platform(s) | Arcade, Dreamcast |
| Release | Arcade June 1997[1] Dreamcast |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Sega Model 3 |
Virtua Striker 2 (バーチャストライカー 2, Bācha Sutoraikā Tsū) is a sports video game developed and published by Sega for arcades in 1997. It is the sequel to the 1994 video game Virtua Striker, and the second game in the Virtua Striker series. A series of updates was released from 1998 to 1999, starting with Virtua Striker 2 ver. 1998 and ending with Virtua Striker 2 ver. 2000.1 (バーチャストライカー2 ver.2000.1, Bācha Sutoraikā Tsū ver.2000.1), that latest update being released for the Dreamcast in Japan in 1999, and then internationally in 2000, with the North American version re-titled to Virtua Striker 2. A sequel, Virtua Striker 3, was released in 2001.
The arcade game was a major success in Japan, where it was the second highest-grossing arcade game of 1998 and the overall highest-grossing arcade game of 1999. The Dreamcast version, however, received mixed reviews from critics.
Amusement Arcades UK list
Virtua Striker 2
- Butlins Minehead (1999–2003)
- Megabowl (2001)
Virtua Striker 2 ver. 1998
- Tenby (2001–2006) (In Arcade Games Room Amusement In Heatherton Activity Park and New Minerton Leisure Park)
Virtua Striker 2 Version '99
- Porthcawl (1999–2007)
Reception
| Reception | ||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||
Arcade
The arcade game was a major hit in Japan, where it became the second highest-grossing arcade game of 1998, below Tekken 3.[21] Virtua Striker 2 was later the overall highest-grossing arcade game of 1999 in Japan.[22]
Dreamcast
The Dreamcast version received mixed reviews according to the review aggregation website GameRankings.[3] In Japan, Famitsu gave it a score of 33 out of 40.[9] In the United Kingdom, Computer and Video Games said the arcade gameplay "will initially dismay" International Superstar Soccer (ISS) fans, but that it is not a "simulation, it's a full-on arcade game." They called it "the finest arcade football game ever" and said, though some might criticise the lack of depth, "the massive andrenaline rush you get" from playing "more than compensates." They compared it to Crazy Taxi, in that both provide "instant" fun gaming.[6] In North America, Rob Smolka of NextGen said that the game "may look good, but the poor controls drag this one down to rental status."[19] Jake The Snake of GamePro said, "With its dazzling graphics and a speedy but authentic action, Virtua Striker 2 is at least a weekend rental for any soccer fan with a Dreamcast or for anyone who enjoys a fun, great-looking game."[23][lower-alpha 4]
Notes
- ↑ Dreamcast version developed by Genki.
- ↑ In Electronic Gaming Monthly's review of the Dreamcast version, one critic gave it 3.5/10, two others gave it each a score of 4/10, and another gave it 4.5/10.
- ↑ In GameFan's viewpoint of the Dreamcast version, one critic gave it 88, and the other 90.
- ↑ GamePro gave the Dreamcast version 4.5/5 for graphics, 3.5/5 for sound, and two 4/5 scores for control and fun factor.
References
- ↑ "Virtua Striker 2" (in ja). Agency for Cultural Affairs. https://mediaarts-db.bunka.go.jp/id/M733607.
- ↑ "Virtua Striker 2". http://www.sega.com/sega/catalog/SegaProduct.jhtml?PRODID=211.
- ↑ 3.0 3.1 "Virtua Striker 2 for Dreamcast". CBS Interactive. https://www.gamerankings.com/dreamcast/199206-virtua-striker-2/index.html.
- ↑ Simpson, Chris. "Virtua Striker 2 (DC) - Review". All Media Network. http://www.allgame.com/game.php?id=22693&tab=review.
- ↑ Young, Jeffrey Adam (March 29, 2000). "Virtua Striker 2 (DC) [Incomplete"]. CNET. http://gamecenter.com/Consoles/Dreamcast/Virtuastriker2/.
- ↑ 6.0 6.1 "Virtua Striker 2". Computer and Video Games (EMAP) (219): 90–91. February 2000. https://retrocdn.net/images/7/70/CVG_UK_219.pdf#page=90. Retrieved November 21, 2023.
- ↑ Davison, John; Leahy, Dan; Hager, Dean; Zuniga, Todd (April 2000). "Virtua Striker 2 (DC)". Electronic Gaming Monthly (Ziff Davis) (129): 161. https://retrocdn.net/images/4/4f/EGM_US_129.pdf. Retrieved November 21, 2023.
- ↑ Grant, Jules (April 7, 2000). "Virtua Striker 2 (DC)". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=2327&full=1#mr_toppy.
- ↑ 9.0 9.1 "バーチャストライカー2 ver.2000.1 [ドリームキャスト"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12824&redirect=no. Retrieved November 21, 2023.
- ↑ "Virtua Striker 2 (Arcade)". Game Informer (FuncoLand) (52): 52. August 1997. https://archive.org/details/Game_Informer_Issue_052_August_1997/page/n53/mode/2up. Retrieved September 11, 2020.
- ↑ "Virtua Striker 2 (DC)". Game Informer (FuncoLand) (83). March 2000.
- ↑ Mosquera, Fernando (March 28, 2000). "REVIEW for Virtua Striker 2: Version 2000.1". GameFan (Shinno Media). http://www.gamefan.com/repre.asp?g=1574&t=r. Retrieved September 12, 2020.
- ↑ Higgins, Geoff "El Nino"; Chau, Anthony "Dangohead" (March 2000). "Virtua Striker 2". GameFan (Shinno Media) 8 (3): 86. https://archive.org/details/Gamefan_Vol_8_Issue_03/page/n85/mode/2up. Retrieved September 12, 2020.
- ↑ G-Wok (April 2000). "Virtua Striker 2 Review". CraveOnline. https://www.gamerevolution.com/review/32330-virtua-striker-2-review.
- ↑ Mielke, James (December 15, 1999). "Virtua Striker 2 Review [Japan Import [date mislabeled as "April 28, 2000"]"]. Fandom. https://www.gamespot.com/reviews/virtua-striker-2-review/1900-2540776/.
- ↑ Tren (March 15, 2000). "Virtua Striker 2". IGN Entertainment. http://www.planetdreamcast.com/games/reviews/virtuastriker2/.
- ↑ Williamson, Colin (December 14, 1999). "Virtua Striker 2 v2000.1 (Import)". Ziff Davis. https://www.ign.com/articles/1999/12/15/virtua-striker-2-v20001-import.
- ↑ Dunham, Jeremy (March 20, 2000). "Virtua Striker 2 Review". Ziff Davis. https://www.ign.com/articles/2000/03/21/virtua-striker-2-review.
- ↑ 19.0 19.1 Smolka, Rob (April 2000). "Virtua Striker 2000 [sic (DC)"]. NextGen (Imagine Media) (64): 82. https://archive.org/details/NextGen64Apr2000/page/n83/mode/2up. Retrieved September 11, 2020.
- ↑ Berman, A.S. (April 15, 2000). "Virtua Striker 2 (DC)". USA Today (Gannett Company). http://www.cincinnati.com/freetime/games/reviews/vstriker.html.
- ↑ Akagi, Masumi, ed (February 1, 1999). ""Tekken 3", "House of the Dead" Top Annual Chart". Game Machine (Amusement Press, Inc.) (580): 22. https://onitama.tv/gamemachine/pdf/19990201p.pdf#page=12. Retrieved November 21, 2023.
- ↑ Akagi, Masumi, ed (February 1, 2000). "Sega's CG Videos Top Game Charts". Game Machine (Amusement Press, Inc.) (603): 18. https://onitama.tv/gamemachine/pdf/20000201p.pdf#page=10. Retrieved November 21, 2023.
- ↑ Jake The Snake (April 2000). "Virtual Striker 2". GamePro (IDG) (139): 126. https://retrocdn.net/images/d/d6/GamePro_US_139.pdf. Retrieved November 22, 2023.
External links
- Virtua Striker 2 at the Killer List of Videogames
- Virtua Striker 2000 at the Killer List of Videogames
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
