Software:Warhammer 40,000: Gladius – Relics of War

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Short description: 2018 video game
Warhammer 40,000: Gladius – Relics of War
Steam header
Developer(s)Proxy Studios
Publisher(s)Slitherine Software
SeriesWarhammer 40,000
Platform(s)Windows, Linux
ReleaseJuly 12, 2018[1]
Genre(s)Turn-based strategy, 4X
Mode(s)Single-player, multiplayer[2]

Warhammer 40,000: Gladius – Relics of War is a turn-based strategy 4X video game developed by Proxy Studios and published by Slitherine Software for Windows and Linux on July 12, 2018. It is based on Games Workshop's tabletop wargame Warhammer 40,000.

Gameplay

Gladius – Relics of War is a turn-based strategy 4X game played on a hex grid, set on an imperial world of Gladius in the Warhammer 40,000 universe.[3] There are four races to choose from: Imperial Guard, Space Marines, Orks, or Necrons.[4] There is no diplomacy, a departure from a typical 4X game.[4][3] The multiplayer supports hotseat mode.[5]

Release

Gladius – Relics of War was announced on November 27, 2017.[6] Several downloadable content (DLC) packs have been released for the game.[7]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic71/100[8]
Review scores
PublicationScore
4Players75/100[9]
GameStar71/100[10]
IGN7.9/10 (US)[11]
8.7/10 (Italy)[12]
Jeuxvideo.com14/20[13]
Digitally Downloaded3.5/5[16]
Multiplayer.it8.3/10[17]
Strategy Gamer4/5[4]

Gladius – Relics of War received "mixed or average" reviews according to review aggregator Metacritic.[8]

Leana Hafer of IGN said that "[w]hile it didn’t wow me as a competitor to Endless Legend or Civ 6 in the 4X race, there’s a lot of action-saturated, tactically-driven fun to be had when you look at Gladius - Relics of war for what it truly is: a really well-done, turn-based 40K wargame. It’s one of the best turn-based 40K games I’ve played through that lens."[11]

Tom Senior of PC Gamer summarized that the game is "[a] plodding and predictable 4X strategy game that's relaxing in its own way, but rarely challenging."[14]

Davide Pessach of Eurogamer gave seven out of ten to the Tyranids expansion.[18]

See also

  • Pandora, the previous 4X game by the same developer and publisher

References

  1. O'Connor, Alice (12 July 2018). "Warhammer 40k is hexy 4Xy in Gladius - Relics Of War". Gamer Network. https://www.rockpapershotgun.com/warhammer-40000-gladius-relics-of-war-released. 
  2. Yin-Poole, Wesley (27 November 2017). "Gladius - Relics of War looks like Warhammer 40,000 meets Civilization". Gamer Network. https://www.eurogamer.net/gladius-relics-of-war-looks-like-warhammer-40-000-meets-civilization. 
  3. 3.0 3.1 Brown, Fraser (11 April 2018). "Warhammer 40,000: Gladius - Relics of War killed off all the diplomats". Gamer Network. https://www.rockpapershotgun.com/warhammer-40000-gladius-relics-of-war-killed-off-all-the-diplomats. 
  4. 4.0 4.1 4.2 Klimas, Martynas (12 July 2018). "Review: Warhammer 40,000: Gladius - Relics of War". Network N. https://www.strategygamer.com/reviews/warhammer-40000-gladius-relics-of-war/. 
  5. Macgregor, Jody (4 January 2023). "Every Warhammer 40,000 game, ranked". Future plc. https://www.pcgamer.com/best-warhammer-40k-games/. 
  6. "Warhammer 40,000: Gladius - Relics of War Official Announcement Trailer". Ziff Davis. 27 November 2017. https://www.ign.com/videos/warhammer-40000-gladius-relics-of-war-official-announcement-trailer. 
  7. "Warhammer 40,000: Gladius - Relics of War". https://www.slitherine.com/game/warhammer-40000-gladius-relics-of-war. 
  8. 8.0 8.1 "Warhammer 40,000: Gladius – Relics of War for PC Reviews". Fandom. https://www.metacritic.com/game/warhammer-40000-gladius-relics-of-war/critic-reviews/?platform=pc. 
  9. Luibl, Jörg (11 July 2018). "Test: Warhammer 40.000: Gladius - Relics of War" (in German). https://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/39269/83259/0/Warhammer_40000_Gladius_-_Relics_of_War.html. 
  10. Köhler, Stefan (12 July 2018). "Warhammer 40.000: Gladius - Relics of War im Test - Civilization trifft auf 40K" (in German). Webedia. https://www.gamestar.de/artikel/warhammer-40000-gladius-relics-of-war-civilization-trifft-auf-40k,3332264.html. 
  11. 11.0 11.1 Hafer, Leana (9 July 2018). "Warhammer 40,000: Gladius - Relics of War Review". Ziff Davis. https://www.ign.com/articles/2018/07/09/warhammer-40000-gladius-relics-of-war. 
  12. Giongiani, Andrea (9 July 2018). "Warhammer 40,000: Gladius - Relics of War Review" (in Italian). Ziff Davis. https://it.ign.com/warhammer-40000-gladius-relics-of-war/142459/review/gladius-relics-of-war-la-recensione. 
  13. Lespol (19 July 2018). "Warhammer 40.000 : Gladius Relics of War - Un 4X orienté action" (in French). Webedia. https://www.jeuxvideo.com/test/881884/warhammer-40-000-gladius-relics-of-war-un-4x-oriente-action.htm. 
  14. 14.0 14.1 Senior, Tom (13 July 2018). "Warhammer 40,000: Gladius - Relics of War". Future plc. https://www.pcgamer.com/warhammer-40000-gladius-relics-of-war-review/. 
  15. Paschetto, Nicolò (9 July 2018). "Warhammer 40.000: Gladius - Relics of War – Recensione" (in Italian). Aktia srl. https://www.thegamesmachine.it/warhammer-40-000-gladius-relics-of-war/gladius-relics-of-war-recensione/. 
  16. W., Ginny (13 September 2018). "Review: Warhammer 40,000: Gladius (PC)". https://www.digitallydownloaded.net/2018/09/review-warhammer-40000-gladius-pc.html. 
  17. Tagliaferri, Simone (9 July 2018). "Warhammer 40,000 Gladius - Relics of War, la recensione" (in Italian). NetAddiction Srl. https://multiplayer.it/recensioni/warhammer-40000-gladius-relics-of-war-recensione-202186.html. 
  18. Pessach, Davide (15 February 2019). "Warhammer 40.000 Gladius: Relics of War - Tyranids - recensione" (in Italian). Gamer Network. https://www.eurogamer.it/warhammer-40-000-gladius-relics-of-war-tyranids-recensione. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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