Software:Wizardry III: Legacy of Llylgamyn

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Short description: 1983 video game
Wizardry III: Legacy of Llylgamyn
Developer(s)Sir-Tech
Publisher(s)Sir-Tech
Designer(s)Andrew C. Greenberg
Robert Woodhead
Robert Del Favero Jr.
Joshua Mittleman
Samuel Pottle
SeriesWizardry
Platform(s)Apple II, Commodore 64 / 128, MS-DOS, FM-7, Game Boy Color, MSX2,[1] NES, IBM PC, NEC PC-88, NEC PC-98, Sharp X1[2]
Release1983
Genre(s)Role-playing
Mode(s)Single-player

Wizardry III: Legacy of Llylgamyn (originally known as Wizardry: Legacy of Llylgamyn - The Third Scenario) is the third scenario in the Wizardry series of role-playing video games. It was published in 1983 by Sir-Tech.

Plot

The City of Llylgamyn is threatened by the violent forces of nature. Earthquakes and volcanic rumblings endanger everyone. Only by seeking the dragon L'Kbreth can the city be saved.[3]

Gameplay

Legacy of Llylgamyn is another six-level dungeon crawl, although the dungeon is a volcano so the party journeys upwards rather than downwards. The gameplay and the spells are identical to the first two scenarios. Parties of up to six characters can adventure at one time.

Characters have to be imported from either Software:Wizardry: Proving Grounds of the Mad Overlord or Software:Wizardry II: The Knight of Diamonds. However, since the game is set years later, the characters are actually the descendants of the original characters. They keep the same name and class, can select a new alignment (class permitting), and are reset to level one.[4]

Development

Wizardry III is the first adventure game with a window manager, released before the first games on the Macintosh.[5] The game was delayed by a year for using the technology.[6] Llylgamyn was originally a typo, it was supposed to be spelled with only one L.[6]

Reception

Softline in 1983 praised Llylgamyn, stating that it "wasn't written; it was composed ... The dungeon feels like a living, breathing entity", and concluding that the game "is the best Wizardry yet".[7]

Robert Reams reviewed the game for Computer Gaming World, and stated that "The Legacy of Llylgamyn is an example of the maturing and improvement of an already excellent product. This new adventure will challenge all who accept this quest and will leave you looking for the two sequels which follow in its path."[8]

Philip L. Wing reviewed Legacy of Llylgamyn in The Space Gamer No. 72.[9] Wing commented that "Wizardry III: Legacy of Llylgamyn is the best scenario of the series yet. It has a solid story, with riddles, appropriate to the scenario. This game is recommended for those who have the original, but characters with solid stats from the first two games are required."[9]

In 1984 Softline readers named the game the second most-popular Apple program of 1983, behind Lode Runner.[10] Computer Gaming World's Scorpia in 1991 and 1993 called the game "Wizardry I all over again, with a few bells and whistles added". She stated that other than the novelty of playing two separate groups of adventurers, one good and one evil, "there is little to distinguish it from the previous two games".[11][12]

Reviews

  • Casus Belli #16 (Aug 1983)[13]

References

  1. "Wizardry 3 - Legacy Of Llylgamyn". MSX Games World. http://www.msxgamesworld.com/gamecard.php?id=4966. Retrieved 2017-02-08. 
  2. "Wizardry: Legacy of Llylgamyn - The Third Scenario release dates". MobyGames. http://www.mobygames.com/game/wizardry-legacy-of-llylgamyn-the-third-scenario/release-info. Retrieved 2017-02-08. 
  3. "Wizardry III - Legacy of Llylgamyn". https://archive.org/details/msdos_Wizardry_III_-_Legacy_of_Llylgamyn_1983. 
  4. "Wizardry III: Legacy of Llylgamyn - Guides and FAQs". https://gamefaqs.gamespot.com/msx/918219-wizardry-iii-legacy-of-llylgamyn/faqs. 
  5. Mace, Scott (1984-04-02). "Games with windows". InfoWorld: pp. 56. https://books.google.com/books?id=kC4EAAAAMBAJ&pg=PA56. Retrieved 10 February 2015. 
  6. 6.0 6.1 Barton, Matt (23 June 2014). "Matt Chat 246: Robert Sirotek on Wizardry 1-5". Google. https://www.youtube.com/watch?v=kKQgDCbcJ1o. 
  7. Tommervik, Margot Comstock (Jul–Aug 1983). "Legacy of Llylgamyn". Softline: pp. 23. http://www.cgwmuseum.org/galleries/index.php?year=1983&pub=6&id=12. Retrieved 28 July 2014. 
  8. Reams, Robert (December 1983). "Legacy of Llylgamyn: An Introduction to Wizardry's Third Scenario". Computer Gaming World 1 (13): 28–29. 
  9. 9.0 9.1 Wing, Philip L. (Jan–Feb 1985). "Capsule Reviews". Space Gamer (Steve Jackson Games) (72): 45. 
  10. "The Best and the Rest". St.Game: pp. 49. Mar–Apr 1984. http://www.cgwmuseum.org/galleries/index.php?year=1984&pub=6&id=16. Retrieved 28 July 2014. 
  11. Scorpia (October 1991). "C*R*P*G*S / Computer Role-Playing Game Survey". Computer Gaming World: 16. http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=87. Retrieved 18 November 2013. 
  12. Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World: 34–50. http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=111. Retrieved 25 March 2016. 
  13. "Ludotique | Article | RPGGeek". https://www.rpggeek.com/rpgissuearticle/141980/ludotique. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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