Software:Wizardry V: Heart of the Maelstrom
| Wizardry V: Heart of the Maelstrom | |
|---|---|
Cover art for Apple, C64, and IBM PC | |
| Developer(s) | Sir-Tech[lower-alpha 1] |
| Publisher(s) | Sir-Tech[lower-alpha 2] |
| Designer(s) | Andrew C. Greenberg David W. Bradley |
| Series | Wizardry |
| Platform(s) | Apple II, Commodore 64, IBM PC, Super NES, Satellaview, NEC PC-88, PC-98, FM Towns, PC Engine CD |
| Release | |
| Genre(s) | Role-playing |
| Mode(s) | Single-player |
Wizardry V: Heart of the Maelstrom is the fifth scenario in the Wizardry series of role-playing video games. It was published in 1988 by Sir-Tech for the Commodore 64, Apple II, and IBM PC compatibles (as a self-booting disk) . A port for the Super Famicom and FM Towns was later developed and published by ASCII Entertainment in Japan. Wizardry V was released in the US for the Super NES by Capcom in 1993, and subsequently re-released for the Satellaview subsystem under the name BS Wizardry 5.
Plot
Following from the events of Software:Wizardry III: Legacy of Llylgamyn, Heart of the Maelstrom begins after a period of peace brought about through the use of L'Kbreth's Orb is shattered when the powers of chaos literally begin to emerge into the world. These unnatural energies are especially focused in a series of tunnels beneath the Temple of Sages in Llylgamyn, fittingly called the Maelstrom. Adventurers, namely the player party, are recruited to journey into these caverns and track down a means of summoning a being known as the Gatekeeper who can seal these chaotic energies once more. Unfortunately, he has been imprisoned by a rogue sorceress known as the Sorn.
The party begins by searching for G'bli Gedook, a high priest and guardian of L'Kbreth's Orb. He instructs the party to venture deeper into the caverns. After traversing down to the eighth floor, the party must appease four beings known as the Card Lords by bringing them their respective suit. Once this task is accomplished, the party can venture to the Heart of the Maelstrom and the Gatekeeper may be summoned. As this occurs, the Sorn and her own party of adventurers strike, prompting a final battle. With her defeat, the Gatekeeper awards the party the Heart of Abriel. They return with this to the surface and order is restored to Llylgamyn.
Development
Wizardry V's design was based on a game that Bradley had previously written and pitched to Sir-Tech. Sir-Tech asked Bradley to rewrite the game to fit into the Wizardry franchise. This was finished in 1986, but Wizardry V was held back for two years while Software:Wizardry IV: The Return of Werdna was completed.[3]
After Wizardry IV—which did not upgrade its graphics from the first game in the series—sold very poorly,[4] Sir-Tech advertised Wizardry V as "breaking away from the Wizardry system of the past".[5]
Reception
The game was reviewed in 1989 in Dragon #145 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[6] Computer Gaming World's Dennis Owens in 1989 noted the game's similarity to the first three games, saying, "Heart of the Maelstrom is, at once, both more simple than Return of Werdna and improved over the first three scenarios". He also noted, however, that the game played slowly due to extensive disk access.[7] The magazine's Scorpia in 1991 and 1993 wrote that the game was "better than some, not as good as others".[8][9] Compute! said that the game was good for both those new to and familiar with the series, but criticized the IBM PC version's use of CGA instead of EGA or VGA graphics.[10]
Reviewing the SNES version, GamePro opined that though the non-hostile monsters, riddles, and puzzles are admirable improvements from previous Wizardry games, the gameplay of Wizardry V is still outdated compared to other SNES RPGs such as Final Fantasy IV, noting in particular the need to repeatedly re-enter the same dungeon and the lack of multiple save slots.[11]
Notes
References
- ↑ Schwaback, Bob (October 29, 1988). "Holidays draw near, new games introduced". The Sentinel: pp. 26. https://www.newspapers.com/image/346052313. "Anyway, Sir-Tech has just released Wizardry V for the Apple. The IBM version is due in a couple of weeks. Price will be about $50."
- ↑ Petersen, Sandy (April 1994). "Eye of the Monitor". Dragon (TSR, Inc.) (204): 25. https://annarchive.com/files/Drmg204.pdf. Retrieved 2018-08-29.
- ↑ "Wizards & Warriors Interview". IGN. 2000-07-13. http://rpgvault.ign.com/features/interviews/wizwar.shtml.
- ↑ Maher, Jimmy (2014-06-25). "Of Wizards and Bards". The Digital Antiquarian. http://www.filfre.net/2014/06/of-wizards-and-bards/.
- ↑ "Buy the Best of '93". Computer Gaming World (112): 9. November 1993. http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=112. Retrieved 28 March 2016.
- ↑ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1989). "The Role of Computers". Dragon (145): 44–53. https://archive.org/details/DragonMagazine260_201801/DragonMagazine145/page/n45/mode/1up.
- ↑ Owens, Dennis (Feb 1989). "Descent Into The Maelstrom". Computer Gaming World (56): 36–37. http://www.cgwmuseum.org/galleries/index.php?year=1989&pub=2&id=56.
- ↑ Scorpia (October 1991). "C*R*P*G*S / Computer Role-Playing Game Survey". Computer Gaming World (87): 16. http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=87. Retrieved 18 November 2013.
- ↑ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World (111): 34–50. http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=111. Retrieved 25 March 2016.
- ↑ Latimer, Joey (July 1989). "Wizardry V: Heart of the Maelstrom". Compute! 11 (7 #110): 70. https://archive.org/stream/1989-07-compute-magazine/Compute_Issue_110_1989_Jul#page/n71/mode/2up. Retrieved 11 November 2013.
- ↑ "Wizardry V: Heart of the Maelstrom review". GamePro (IDG) (59): 123. June 1994.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- Wizardry V: Heart of the Maelstrom can be played for free in the browser at the Internet Archive
- Story section at TK421's Wizardry page
