Software:Wolf of the Battlefield: Commando 3

From HandWiki
Short description: 2008 video game
Wolf of the Battlefield: Commando 3
Developer(s)Backbone Entertainment
Publisher(s)Capcom
Composer(s)
  • Norihiko Hibino
  • Yoshitaka Suzuki
  • Takahiro Izutani
Platform(s)PlayStation 3, Xbox 360
ReleasePlayStation 3 (PSN)
  • NA: June 5, 2008
  • PAL: July 3, 2008
Xbox 360 (XBLA)
June 25, 2008
Genre(s)Run and gun
Mode(s)Single-player, multiplayer

Wolf of the Battlefield: Commando 3 is a 2008 run and gun video game developed by Backbone Entertainment and published by Capcom for the PlayStation 3 and Xbox 360. It is the second sequel to Capcom's Commando arcade game, following Mercs; "Wolf of the Battlefield" is a translation of the series' original title (Senjō no Ōkami).[1][2]

Wolf of the Battlefield: Commando 3 is included in Capcom Digital Collection.

Gameplay

Wolf of the Battlefield: Commando 3 is a run and gun video game reminiscent of its predecessors but in a 3D perspective.

Wolf of the Battlefield: Commando 3 gameplay screenshot.

Reception

Reception
Review scores
PublicationScore
PS3Xbox 360
EdgeN/A6/10[3]
Eurogamer7/10[4]N/A
GameProStarStarStar[6]N/A
GameRevolutionN/AC−[5]
GameSpot6.5/10[7]6.5/10[7]
GameZoneN/A7/10[8]
Giant BombStarStar[9]StarStar[9]
IGN6.2/10[10]5.9/10[11]
OPM (UK)6/10[12]N/A
OXM (US)N/A8.5/10[13]
411ManiaN/A7.2/10[14]
Aggregate score
Metacritic66/100[15]66/100[16]

The game received "average" reviews on both platforms according to the review aggregation website Metacritic.[15][16] TeamXbox said, "Commando 3 definitely has its appeal, but a lot more could have been done to extend the gameplay or just make it feel more varied."[17] Official Xbox Magazine said, "This three-player scrolling shooter has that old-school, spray-and-slay mojo that your inner rageaholic craves."[13]

References

  1. Brian (October 19, 2007). "Commando 3 Coming This Winter!". Capcom. Archived from the original on October 20, 2007. https://web.archive.org/web/20071020233109/http://blogs.capcomusa.com/blogs/digital.php/2007/10/19/commando3_announcement. Retrieved September 25, 2019. 
  2. Bramwell, Tom (October 18, 2007). "Commando 3 for PSN/XBLA". Gamer Network. https://www.eurogamer.net/articles/commando-3-for-psn-xbla. Retrieved September 25, 2019. 
  3. Edge staff (July 2008). "Wolf of the Battlefield: Commando 3 (X360)". Edge (Future plc) (190): 99. 
  4. Whitehead, Dan (June 16, 2008). "Wolf of the Battlefield: Commando 3 (PlayStation 3)". Gamer Network. https://www.eurogamer.net/articles/wolf-of-the-battlefield-commando-3-review. Retrieved September 26, 2019. 
  5. Supina, David (August 5, 2008). "Wolf of the Battlefield: Commando 3 Review (X360)". CraveOnline. Archived from the original on September 30, 2015. https://web.archive.org/web/20150930082653/http://www.gamerevolution.com/review/commando-3. Retrieved September 26, 2019. 
  6. Terrones, Terry (June 9, 2008). "Review: Wolf of the Battlefield: Commando 3 (PS3)". GamePro (IDG Entertainment). Archived from the original on June 11, 2008. https://web.archive.org/web/20080611082120/http://www.gamepro.com/sony/ps3/games/reviews/190570.shtml. Retrieved September 26, 2019. 
  7. 7.0 7.1 Francis, Don (June 12, 2008). "Wolf of the Battlefield: Commando 3 Review". CBS Interactive. https://www.gamespot.com/reviews/wolf-of-the-battlefield-commando-3-review/1900-6192513/. Retrieved September 25, 2019. 
  8. Zacarias, Eduardo (June 24, 2008). "Wolf of the Battlefield: Commando 3 - 360 - Review". Archived from the original on October 7, 2008. https://web.archive.org/web/20081007051143/http://xbox360.gamezone.com/gzreviews/r34002.htm. Retrieved September 26, 2019. 
  9. 9.0 9.1 Gerstmann, Jeff (June 17, 2008). "Wolf of the Battlefield: Commando 3 Review". CBS Interactive. https://www.giantbomb.com/reviews/wolf-of-the-battlefield-commando-3-review/1900-32/. Retrieved September 26, 2019. 
  10. Geddes, Ryan (June 6, 2008). "Wolf of the Battlefield: Commando 3 Review (PS3)". Ziff Davis. https://www.ign.com/articles/2008/06/06/wolf-of-the-battlefield-commando-3-review. Retrieved September 25, 2019. 
  11. Geddes, Ryan (June 4, 2008). "Wolf of the Battlefield: Commando 3 Review (X360)". Ziff Davis. https://www.ign.com/articles/2008/06/04/wolf-of-the-battlefield-commando-3-review-2. Retrieved September 25, 2019. 
  12. "Wolf of the Battlefield: Commando 3". PlayStation Official Magazine – UK (Future plc): 104. August 2008. 
  13. 13.0 13.1 Amrich, Dan (July 2008). "Wolf of the Battlefield: Commando 3". Official Xbox Magazine (Future US): 62. Archived from the original on November 23, 2008. https://web.archive.org/web/20081123173907/http://www.oxmonline.com/article/reviews/xbox-live-arcade/s-z/wolf-battlefield-commando-3. Retrieved September 25, 2019. 
  14. Owen, Dan (July 8, 2008). "Wolf of the Battlefield: Commando 3 (Xbox Live Arcade) Review". Archived from the original on September 14, 2008. https://web.archive.org/web/20080914042610/http://www.411mania.com/games/downloadable_content/79703/Wolf-of-the-Battlefield-3:-Commando-(Xbox-Live-Arcade)-Review.htm. Retrieved September 25, 2019. 
  15. 15.0 15.1 "Wolf of the Battlefield: Commando 3 for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/wolf-of-the-battlefield-commando-3/critic-reviews/?platform=playstation-3. Retrieved September 25, 2019. 
  16. 16.0 16.1 "Wolf of the Battlefield: Commando 3 for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/wolf-of-the-battlefield-commando-3/critic-reviews/?platform=xbox-360. Retrieved September 25, 2019. 
  17. Price, Tom (June 3, 2008). "Wolf of the Battlefield: Commando 3 Review (Xbox 360)". IGN Entertainment. Archived from the original on November 11, 2013. https://web.archive.org/web/20131111210338/http://reviews.teamxbox.com/xbox-360/1513/Wolf-of-the-Battlefield-Commando-3/p1/. Retrieved September 25, 2019. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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