Software:Yakuman DS
| Yakuman DS | |
|---|---|
Packaging artwork | |
| Developer(s) | Nintendo SPD MediaKite |
| Publisher(s) | Nintendo |
| Director(s) |
|
| Producer(s) |
|
| Designer(s) | Tsubasa Fujikawa |
| Writer(s) | Kiyomi Oe |
| Composer(s) | Kenichiro Iwasaki |
| Series | Yakuman |
| Platform(s) | Nintendo DS |
| Release |
|
| Genre(s) | Puzzle, traditional |
| Mode(s) | Single-player, multiplayer |
Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a 2005 Mahjong video game developed by Nintendo and Mediakite and published by Nintendo for the Nintendo DS. It is a successor to Nintendo's 1989 Game Boy game Yakuman.[1][2] It features modern Japanese Mahjong rules (with riichi and dora) and various characters from the Mario video game series.
The original version was released in Japan in March 2005 by Nintendo.[3] In September of the following year they re-released the game with an online mode and the revised title Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value)..[4] Both versions were released only in Japan and with predominantly Japanese text.
In Japanese Mahjong, the term yakuman can refer both to the rare high-scoring limit hands and to the largest score limit that can be applied to a winning hand under Japanese Mahjong scoring rules.
Game modes
- Free Play mode - in Free Play mode the player can freely choose opponents, rules and options.
- Challenge mode- in this mode the players can win by fulfilling a given set of conditions with a given set of opponents. Initially easy, normal and hard "courses" are available. Completing these unlocks characters and an expert course.
- Ranking mode - the character chosen starts at rank 20. The player plays against the other characters to ascend and possibly become rank 1 (the top three opponents are Petey Piranha, Bowser, and Toadsworth in ascending order). Note that the ranking system works by winning points from beating other players; thus the top opponents do not need to be unlocked in order to ascend above them.
- Local multiplayer - a game for multiple players (up to four), all within range of the DS wireless radio.
- Online multiplayer (2006 edition only) – like online multiplayer for other DS games, with the same Friend Code system. Voice chat is available.
Reception
Sales
The game sold poorly, with both versions selling a combined total of less than 40,000 copies.[5]
Notes
References
The initial version of this article was based on the article Yakuman DS from the external wiki Super Mario Wiki, released under the GFDL by its authors.
- ↑ Yakuman data on GameFAQs.com
- ↑ Nintendo Software Planning & Development (2005-03-31). Yakuman DS. Nintendo DS. Nintendo. Scene: Staff Credits. "Producers: Hitoshi Yamagami, Noriyasu Kainuma, Makoto Yoshida"
- ↑ Yakuman DS data on GameFAQs.com
- ↑ Wi-Fi Taiō Yakuman DS data on GameFAQs.com
- ↑ "マリオシリーズ売上ワースト5" (in Japanese). ロジー&マリオファンの集い (YouTube). 11 October 2019. https://www.youtube.com/watch?v=gMnLuWrWl8Y. Retrieved 2022-05-22.
External links
- Official website (in Japanese)
