Software:Freedom Force (video game)

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Short description: 1988 video game
Freedom Force
Freedom Force
NES cover art
Developer(s)Sunsoft[1]
Publisher(s)Sunsoft
Producer(s)
  • Kiharu Yoshida
  • Joe Robbins
Designer(s)
  • Richard Robbins
  • Michael Mendheim
Programmer(s)
  • Hiroaki Higashiya
  • Tomomi Sakai
Artist(s)
  • Yasuyuki Osada
  • Katsunori Kobayashi
  • Rieko Sakai
Composer(s)Naoki Kodaka
Platform(s)Nintendo Entertainment System
Arcade
ReleaseNES
Arcade
Genre(s)Light gun shooter, action[1]
Mode(s)Single-player, multiplayer (arcade)
Arcade systemNintendo VS. System

Freedom Force is a video game developed and published by Sunsoft for the Nintendo Entertainment System in 1988. In the game, the player takes the role of a sharpshooter in a counter-terrorist organization. Freedom Force was also one of the few NES games to require the NES Zapper light gun accessory. The game was released in arcades on the Nintendo VS. System as VS. Freedom Force the same year.

Gameplay

Players assume the role of an anti-terrorist gunman who must kill terrorists without shooting any of their hostages. The game has different levels, including an airport that has been taken over by the terrorists and a city street. The game does have some blood, but it lacks gore; a small red splotch will appear on the chest of the targets that are hit.

The screen scrolls from left to right, with terrorists or hostages popping out of windows and doors. Unlike other shooters, the powerups (being either energy, ammo or weapons) are obtained by shooting the lower-right box when an item appears there.

After every two stages, a bonus game can be played for bonus points. This bonus game is a word game similar to Hangman, in which the player shoots letters to uncover the word. During this game, the player can have 5 misses. If the player gets 5 wrong letters or the timer runs out, the bonus game ends without any earned bonus points. If the word is completely revealed, the player gets a time bonus.

References

External links