Software:ScubaVenture: The Search for Pirate's Treasure

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ScubaVenture: The Search for Pirate's Treasure
ScubaVenture title screen.gif
Title screen
Developer(s)Apogee Software
Publisher(s)Softdisk
Designer(s)George Broussard[1]
Programmer(s)John Romero[2]
EngineF.A.S.T. Game System[3]
Platform(s)DOS
ReleaseDecember 31, 1993
Genre(s)Action
Mode(s)Single-player

ScubaVenture: The Search for Pirate's Treasure is a 1993 action video game. The game was developed by Apogee on contract for Softdisk in 1991, and was marketed as a Softdisk game; Apogee developed the title on behalf of id Software (being the final game they owed Softdisk),[4] in order to let them focus on developing Wolfenstein 3D (1992).[5]

Plot

The player character dives in the Caribbean sea to search the sunken wreck of the Barbarosa to search for treasure and uncover the mystery being disappearing explorers.

Gameplay

The player swims around a number of shipwreck levels with a speargun with limited harpoons for attacking enemies. The player also has a limited oxygen supply and vitality. Vitality is replenished with collectible hearts and oxygen is refilled by picking up tanks.

References

  1. John Romero (February 1, 2011). "id Software: 20 Years Old Today!". http://rome.ro/news/2015/12/13/id-software-20-years-old-today. Retrieved November 15, 2017. 
  2. "John Romero Credits". CBS Interactive Inc.. 2017. https://www.giantbomb.com/john-romero/3040-2/credits/. Retrieved December 12, 2017. 
  3. Gerald Lindsly's Official page (August 27, 2004). "Gerald Lindsly". http://wiki.c2.com/?GeraldLindsly. Retrieved November 15, 2017. 
  4. "Una Distribucion Complicada". Yo Tenia un Duego (6): 28. September 2013. https://archive.org/stream/YoTeniaUnJuego6/YoTeniaUnJuegonumero6-Septiembre-Octubre2013#page/n29. 
  5. Kushner, David (2004). Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. New York City , New York: Random House. p. 106. ISBN 978-0-8129-7215-3. 

External links