Category:Graphics standards
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Here is a list of articles in the category Graphics standards of the Computing portal that unifies foundations of mathematics and computations using computers.
Subcategories
This category has only the following subcategory.
G
Pages in category "Graphics standards"
The following 34 pages are in this category, out of 34 total.
3
- 3D Core Graphics System (computing)
A
- ANIM (computing)
- Apple Graphics Library (computing)
C
- COLLADA (computing)
- Computer display standard (computing)
- Computer Graphics Metafile (computing)
- Core OpenGL (computing)
F
- Free Lossless Image Format (computing)
G
- GlTF (computing)
- GPAC Project on Advanced Content (software)
- Graphical Kernel System (computing)
H
- High Efficiency Image File Format (computing)
I
- Image conversion (computing)
- IRIS GL (software)
K
- Khronos Group (organization)
N
- National Imagery Transmission Format (computing)
O
- Open Game Engine Exchange (computing)
- OpenFlight (computing)
- OpenFX (API) (computing)
- OpenGL (software)
- OpenRaster (computing)
- OpenXR (software)
P
- PHIGS (computing)
- Portable Network Graphics (computing)
R
- Remote Imaging Protocol (computing)
S
- Source Input Format (computing)
V
- Vertex pipeline (computing)
- Virtual environment software (computing)
- VRML (computing)
- Vulkan (API) (software)
W
- Web3D Consortium (organization)
- WebGL (software)
- WebGPU (software)
X
- X3D (computing)