Company:Piranha Bytes
Formerly |
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Type | Subsidiary |
Industry | Video games |
Founded | 1997 | in Bochum, Germany
Founders |
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Headquarters | Essen , Germany |
Key people | Michael Rüve (managing director) |
Products |
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Number of employees | 33 (2021) |
Parent |
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Website | piranha-bytes.com |
Piranha Bytes GmbH is a German video game developer based in Essen. It is best known for their Gothic and Risen series of role-playing video games.
Piranha Bytes was founded in Bochum in 1997 and bought by Phenomedia in 1999. When Phenomedia filed for insolvency in May 2002, the Piranha Bytes management bought out the studio. THQ Nordic, as part of Embracer Group, then acquired the company in May 2019.
Piranha Bytes is reported to be in the process of closing since December 2023.
History
Alex Brüggemann, Mike Hoge , Stefan Nyul, and Tom Putzki founded Piranha Bytes in Bochum in 1997, incorporating it as Piranha Bytes Software GmbH.[1][2] In 1999, the company became a wholly owned subsidiary of the German publisher Phenomedia.[2] Piranha Bytes' first game, Gothic, was released in 2001.[1] Shortly thereafter, Brüggemann left the company to work on smaller game projects, eventually designing The Settlers. He died on 19 January 2013 after suffering from cancer for three years.[3][4]
Following a financial scandal at Phenomedia, the parent company filed for insolvency in May 2002.[2] Piranha Bytes' management performed a management buyout, concluded in September that year, and transferred the studio's trademarks and intellectual property, including the rights to the Gothic series, to Pluto 13 GmbH, a new entity that assumed "Piranha Bytes" as its trading name.[1][2] Only one of the four original founders remained with the new incorporation.[1] In March 2004, Piranha Bytes was among the founders of GAME Bundesverband der deutschen Games-Branche .[5]
On 22 May 2019, THQ Nordic, as part of Embracer Group, announced that it had acquired the studio to undisclosed terms.[6] At the time, Piranha Bytes had 31 employees in its Essen offices.[6] Through the acquisition, the company was reincorporated as Piranha Bytes GmbH.[1] By April 2021, with 33 employees, Piranha Bytes was among the forty largest video game companies in Germany.[7]
In 2023, Embracer Group began implementing cost reduction measures to reduce accrued debt, including significant layoffs and studio closures. THQ Nordic reportedly began seeking a buyer for Piranha Bytes late that year. As this was unsuccessful, it began laying off all staff in December, a process ongoing as of 17 January 2024, and reduced the company to a shell. The state of the studio's third ELEX game (codenamed WIKI6) is unknown. The Federal Ministry for Economic Affairs and Climate Action, which financed the development with €3.2 million, briefly removed WIKI6 from its website before reinstating it as Currywurst, stating that the financing claim had not been withdrawn, unlike that of the project cancelled at the downsized sister studio Fishlabs.[8][9]
Games
Year | Title | Platform(s) |
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2001 | Gothic | Nintendo Switch, Windows |
2002 | Gothic II | Nintendo Switch, Windows |
2003 | Gothic II | Nintendo Switch, Windows |
2006 | Gothic 3 | Windows |
2009 | Risen | Nintendo Switch, PlayStation 4, Windows, Xbox 360, Xbox One |
2012 | Risen 2 | PlayStation 3, Windows, Xbox 360 |
2014 | Risen 3 | PlayStation 3, PlayStation 4, Windows, Xbox 360 |
2017 | ELEX | PlayStation 4, Windows, Xbox One |
2022 | ELEX II | macOS, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S |
References
- ↑ 1.0 1.1 1.2 1.3 1.4 "Company". Piranha Bytes. https://www.piranha-bytes.com/index.php?navtarget=2&lang=en.
- ↑ 2.0 2.1 2.2 2.3 Lück, Patrick (29 April 2012). "Piranha Bytes – Die Fantasten aus dem Pott" (in de). https://www.gamestar.de/artikel/piranha-bytes-die-fantasten-aus-dem-pott,2567264.html.
- ↑ "Gothic-Miterfinder Alex Brüggemann verstorben" (in de). 21 January 2013. https://www.makinggames.biz/gamesbusiness/gothic-miterfinder-alex-bruggemann-verstorben,2317092.html.
- ↑ Marczinczik, Ralf (20 January 2013). "Tagebuch / Blog" (in de). http://comixfactory.de/?go=archiv&id=1293.
- ↑ Klinge, Heiko (8 March 2004). "G.A.M.E. – Bundesverband der Spiele-Entwickler gegründet" (in de). https://www.gamestar.de/artikel/game-bundesverband-der-spiele-entwickler-gegruendet,1345029.html.
- ↑ 6.0 6.1 Handrahan, Matthew (22 May 2019). "THQ Nordic acquires Gothic developer Piranha Bytes". https://www.gamesindustry.biz/articles/2019-05-22-thq-nordic-acquires-gothic-developer-piranha-bytes.
- ↑ Fröhlich, Petra (13 April 2021). "Die größten Games-Studios in Deutschland 2021" (in de). https://www.gameswirtschaft.de/wirtschaft/groesste-games-studios-deutschland-2021/.
- ↑ Klinge, Heiko (17 January 2024). "Neue Informationen zu Piranha Bytes: Das Studio hinter Gothic und Elex steht offenbar kurz vor der Schließung" (in de). https://www.gamestar.de/artikel/piranha-bytes-gothic-elex-schliessung,3406996.html.
- ↑ Fröhlich, Petra (18 January 2024). "Piranha Bytes: Zukunft des Embracer-Studios offen (Update)" (in de). https://www.gameswirtschaft.de/wirtschaft/piranha-bytes-zukunft-embracer-180124/.
External links
Original source: https://en.wikipedia.org/wiki/Piranha Bytes.
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