Engineering:16K resolution
File:Menger-Schwammreihe 16K Endlosschleife 16000x9000p60 20211231 VP9 fast006 x10.webm File:Menger16KVR 16000x8000p60 20220106 VP9 fast wiki.webm 16K resolution is a display resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution is 132710400 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels.[1] This resolution has 132.7 megapixels, 16 times as many pixels as 4K resolution and 64 times as many pixels as 1080p resolution.
As of June 2022, 16K resolutions can be run using multi-monitor setups with AMD Eyefinity or Nvidia Surround.[2][3]
History
In 2016, AMD announced a target for their future graphics cards to support 16K resolution with a refresh rate of 240 Hz for "true immersion" in VR.[4][5][6]
Linus Tech Tips released a series of videos in 2017 attempting to play video games at 16K using sixteen 4K monitors.[3]
In 2018, US filmmaker Martin Lisius released a short time-lapse film titled, "Prairie Wind" that he produced using a 2-camera Canon EOS 5DS system he developed. Two still images were stitched together to create one 92585120 15985 × 5792 pixel image and then rendered as 16K resolution video with an extremely wide aspect ratio of 2.76∶1.[7] This is among the first known 16K videos to exist.[8][9][1]
Innolux displayed the world's first 100-inch 16K (132710400 15360 × 8640) display module at Touch Taiwan in August 2018.[10]
Sony introduced a 64 by 18 foot (19.5 m × 5.5 m) commercial 16K display at NAB 2019 that is set to be released in Japan.[11][12] It is made up of 576 modules (each 360 × 360) in a formation of 48 by 12 modules, forming a 17280 × 4320 screen, with 4∶1 aspect ratio.
On June 26, 2019, VESA formally released the DisplayPort 2.0 standard with support for one 16K (132710400 15360 × 8640-pixel) display supporting 30-bit-per-pixel 4:4:4 RGB/Y′CBCR-color HDR video at a refresh rate of 60 Hz using DSC video compression.[13]
See also
- Virtual reality
- 32K resolution – digital video formats with a horizontal resolution of around 32,000 pixels
- 10K resolution – digital video formats with a horizontal resolution of around 10,000 pixels, aimed at non-television computer monitor usage
- 8K resolution – digital video formats with a horizontal resolution of around 8,000 pixels
- 5K resolution – digital video formats with a horizontal resolution of around 5,000 pixels, aimed at non-television computer monitor usage
- 4K resolution – digital video formats with a horizontal resolution of around 4,000 pixels
- 2K resolution – digital video formats with a horizontal resolution of around 2,000 pixels
- High-definition television (HDTV) – digital video formats with resolutions of 921600 1280 × 720 or 2073600 1920 × 1080
- Graphics display resolution
- Sphere (venue), an entertainment venue with the world's first 16k resolution LED screen
- Postcard from Earth, a film shot in 18k resolution to display at Sphere
References
- ↑ Brawn, Alan C. (April 19, 2017). "4K, 8K, 16K – Are You Ready for the Resolution Evolution?". CE Pro. https://www.cepro.com/news/4k_8k_16k_are_you_ready_for_the_resolution_evolution/. Retrieved August 5, 2017.
- ↑ Orland, Kyle (August 3, 2017). "What kind of gaming rig can run at 16K resolution?". ArsTechnica. https://arstechnica.com/gaming/2017/08/what-does-it-take-to-power-gaming-at-16k-resolution. Retrieved August 5, 2017.
- ↑ 3.0 3.1 "Gaming at 16K resolution?? – Holy $h!t". Linus Tech Tips. YouTube. https://www.youtube.com/watch?v=Toft6fMvByA. Retrieved October 19, 2017.
- ↑ Garreffa, Anthony (2016-07-27). "AMD Radeon Pro graphics card powers 16K display, 15,360×8640". Tweaktown. https://www.tweaktown.com/news/53163/amd-radeon-pro-graphics-card-powers-16k-display-15-360-8640/index.html. Retrieved July 27, 2016.
- ↑ Garreffa, Anthony (2016-01-15). "AMD's graphics boss says VR needs 16K at 240Hz for 'true immersion'". Tweaktown. https://www.tweaktown.com/news/49693/amds-graphics-boss-vr-needs-16k-240hz-true-immersion/index.html. Retrieved January 15, 2016.
- ↑ Campbell, Mark (2016-01-16). "AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR". Overclock3D.net. https://www.overclock3d.net/news/gpu_displays/amd_s_raja_koduri_says_that_we_need_16k_at_240hz_for_true_immersion_in_vr/1. Retrieved January 16, 2016.
- ↑ "Photographer Captures Incredible 16K HDR Timelapse Using Two 50MP DSLRs at Once | PetaPixel". April 2020. https://petapixel.com/2020/04/01/photographer-captures-incredible-16k-hdr-timelapse-using-two-50mp-dslrs-at-once/.
- ↑ "Watch: A Look Into the First Ever Film Shot on 16K" (in en). https://nofilmschool.com/First-16K-Short-Film.
- ↑ "'Prairie Storm' Could Be The First 16K Film Yet -- And Its Stunning" (in en). 2018-11-24. https://www.digitaltrends.com/photography/16k-prairie-wind-martin-lisius/.
- ↑ Lokas, Damir (August 23, 2018). "Innolux Premieres World's First 100 Inch 16K Display The Best Vision Ever" (in en-gb). https://www.displaydaily.com/article/press-releases/innolux-to-showcase-smartwatch-with-flexible-oled-display. Retrieved December 23, 2018.
- ↑ Waniata, Ryan (2019-04-10). "Sony's massive new MicroLED display stands 17 feet tall and packs 16K resolution". Digital Trends. https://www.digitaltrends.com/home-theater/sonys-massive-new-microled-display-stands-17-feet-tall-and-packs-16k-resolution/. Retrieved 2019-10-17.
- ↑ Dent, Steve (2019-09-13). "Sony's Crystal cinema display supports 16K, but could cost millions". https://www.engadget.com/2019/09/13/sony-crystal-cinema-16k-home-theater/. Retrieved 2019-12-18.
- ↑ Video Electronics Standards Association (2019-06-26). "VESA Publishes DisplayPort 2.0 Video Standard Enabling Support for Beyond-8K Resolutions, Higher Refresh Rates for 4K/HDR and Virtual Reality Applications". Video Electronics Standards Association. https://vesa.org/press/vesa-publishes-displayport-2-0-video-standard-enabling-support-for-beyond-8k-resolutions-higher-refresh-rates-for-4k-hdr-and-virtual-reality-applications/.
Original source: https://en.wikipedia.org/wiki/16K resolution.
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