Software:Airforce Delta

From HandWiki
Airforce Delta
North American Dreamcast cover art
Developer(s)Konami Computer Entertainment Yokohama
Climax Studios (GBC)
Publisher(s)Konami
Platform(s)Dreamcast
Game Boy Color
ReleaseDreamcast
  • JP: July 29, 1999
  • NA: September 9, 1999
  • PAL: February 18, 2000
Game Boy Color
  • NA: November 21, 2000
  • JP: November 22, 2000
  • PAL: December 2000
Genre(s)Flight simulator
Mode(s)Single-player

Airforce Delta (エアフォース デルタ, Eafōsu Deruta), known as Deadly Skies in Europe, is a video game released in 1999 for the Dreamcast. It was both developed and published by Konami. The game is a 3D aerial combat simulation, featuring many jet fighter aircraft. The game is single player only and has been compared to Ace Combat by GameSpy and GameSpot. At the time of the game's release, Airforce Delta was the only combat flight simulation game available for the Dreamcast.

A Game Boy Color version of Airforce Delta was also released in 2000.

A sequel, called Airforce Delta Storm in North America (Airforce Delta II in Japan and Deadly Skies in Europe), was also released for the Xbox platform in 2001 and for Game Boy Advance in 2002. The Game Boy Advance version, while having the same name as the sequel, has a plot based mostly on the previous game in the series, Airforce Delta.

A second sequel, called Airforce Delta Strike in North America (Airforce Delta: Blue Wing Knights in Japan and Deadly Skies III in Europe), was released for the PlayStation 2 in 2004.

A third sequel, called Airforce Delta Alternative, was released for Mobile Phones in 2007 in Japan only.

Game features

Story

Players take control of a mercenary that has been contracted to complete a number of strategic military missions. Each mission completed earns the player money, and the more money that is accumulated, the more sophisticated aircraft the player can purchase. Players select from a myriad of fighters and take to the skies to defend a newly independent Republic of Laconia from its many enemies.

The first mission involves a preemptive strike against numerous fighter planes that are planning to bomb the Laconian capital city of Naxos.

The game centers around the Federated Republic of Dzavailar. Ethnic tension and religious debate have caused the Republic to split into independent states. The defenseless Republic of Laconia is in dire need of military support. Rebels from the former Federated Republic of Dzavailar have decided to reunite a territory long divided by ethnic conflict. After years of civil war, Laconia is the only republic left standing and has asked a mercenary defense organization, Aiforce Delta, to help keep it from falling to the dreaded unification movement.

As a commissioned lieutenant assigned to the Delta Squadron, the pilot is about to embark on a series of over 20 missions in very hostile territories.[1]

Gameplay

Airforce Delta features simplistic controls with an emphasis on arcade-style action rather than accurate flight simulation.[1]

The mission briefings are complete with an illustrated step-by-step guide which shows the designated targets and the ideal path to take. After completing a mission, players are awarded with money that can later be used to purchase superior aircraft. Variables such as mission completion time and the number of enemies disposed of dictate the amount of money the player will receive. When making a buying decision, choosing an aircraft most appropriate for the job is of the utmost importance. The most expensive does not necessarily mean the most practical.

Missions typically involve either seeking out and destroying the enemy or escorting friendly craft to a certain destination. The enemies encountered in Airforce Delta are diverse and range from air to ground and water capabilities and from offensive to defensive situations. Mission maps are based on fictional locations.

Airforce Delta features over thirty aircraft to take for a test flight.[1] They are all based on real life aircraft both in looks and in handling.[1] Some of the planes available for these missions include the F-4 Phantom, F-14 Tomcat, A-10 Thunderbolt, Mig 29, Su-27 and the F-22 Raptor.[1]

Reception

Reception
Review scores
PublicationScore
DreamcastGBC
AllGameStarStarStar[2]StarHalf star[3]
Consoles +86%[4]N/A
Edge7/10[5]N/A
EGM5.625/10[6]N/A
Famitsu31/40[7]N/A
Game Informer7.75/10[8]N/A
GameSpot7/10[9]4.5/10[10]
GameSpy6/10[11]N/A
IGN8.1/10[1]4/10[12]
Jeuxvideo.com14/20[13]1/20[14]
Aggregate score
GameRankings66%[15]43%[16]

The Dreamcast version of the game received average reviews, while the Game Boy Color version received unfavorable reviews, according to the review aggregation website GameRankings.[15][16] In Japan, Famitsu gave the Dreamcast version a score of 31 out of 40.[7]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 IGN staff (September 9, 1999). "Airforce Delta (DC)". Ziff Davis. https://www.ign.com/articles/1999/09/09/airforce-delta-3. Retrieved January 4, 2015. 
  2. Marriott, Scott Alan. "AirForce Delta (DC) - Review". All Media Network. Archived from the original on November 14, 2014. https://web.archive.org/web/20141114183706/http://www.allgame.com/game.php?id=18669&tab=review. Retrieved January 4, 2015. 
  3. Ottoson, Joe. "AirForce Delta (GBC) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115011541/http://www.allgame.com/game.php?id=26638&tab=review. Retrieved January 4, 2015. 
  4. Switch (October 2000). "Air Force Delta [sic (DC; Import)"] (in French). Consoles + (105): 118. http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero105/Consoles%20%2B%20105%20-%20Page%20118%20%28octobre%202000%29.jpg. Retrieved September 29, 2020. 
  5. Edge staff (October 1999). "AirForce Delta (DC)". Edge (Future Publishing) (76): 94. https://archive.org/details/edgeuk076/page/n77/mode/2up. Retrieved September 29, 2020. 
  6. EGM staff (1999). "AirForce Delta (DC)". Electronic Gaming Monthly (Ziff Davis). 
  7. 7.0 7.1 "ドリームキャスト - エアフォースデルタ" (in Japanese). Famitsu (Enterbrain) 915: 49. June 30, 2006. 
  8. McNamara, Andy; Anderson, Paul; Reiner, Andrew (October 1999). "Airforce Delta - Dreamcast". Game Informer (FuncoLand) (78). Archived from the original on October 25, 2000. https://web.archive.org/web/20001025175203/http://www.gameinformer.com/reviews/review_detail.cfm?ITEM_ID=4235. Retrieved January 4, 2015. 
  9. Gerstmann, Jeff (September 9, 1999). "Air Force Delta Review (DC)". CBS Interactive. https://www.gamespot.com/reviews/air-force-delta-review/1900-2540017/. Retrieved January 4, 2015. 
  10. Provo, Frank (January 19, 2001). "Airforce Delta Review (GBC)". CBS Interactive. https://www.gamespot.com/reviews/airforce-delta-review/1900-2676650/. Retrieved January 4, 2015. 
  11. Frenchy (October 11, 1999). "Airforce Delta". IGN Entertainment. Archived from the original on March 3, 2009. https://web.archive.org/web/20090303110348/http://www.planetdreamcast.com/games/reviews/afd/. Retrieved January 4, 2015. 
  12. Harris, Craig (November 8, 2000). "Airforce Delta (GBC)". Ziff Davis. https://www.ign.com/articles/2000/11/09/airforce-delta. Retrieved January 4, 2015. 
  13. la redaction (February 29, 2000). "Test: Deadly Skies (DCAST)" (in French). Webedia. https://www.jeuxvideo.com/articles/0000/00000537_test.htm. Retrieved September 29, 2020. 
  14. de trikmoumoutte (June 13, 2012). "Test: Deadly Skies (GB)" (in French). Webedia. https://www.jeuxvideo.com/articles/0001/00017237-deadly-skies-test.htm. Retrieved September 29, 2020. 
  15. 15.0 15.1 "AirForce Delta for Dreamcast". CBS Interactive. Archived from the original on May 5, 2019. https://web.archive.org/web/20190505064618/https://www.gamerankings.com/dreamcast/196566-airforce-delta/index.html. Retrieved September 29, 2020. 
  16. 16.0 16.1 "AirForce Delta for Game Boy Color". CBS Interactive. Archived from the original on April 8, 2019. https://web.archive.org/web/20190408175725/https://www.gamerankings.com/gbc/369693-airforce-delta/index.html. Retrieved September 29, 2020. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.