Software:Airforce Delta Strike

From HandWiki
Short description: 2004 video game
Airforce Delta Strike
Developer(s)Konami Computer Entertainment Studios
Publisher(s)Konami
Artist(s)Jun Tsukasa
SeriesAirforce Delta series
Platform(s)PlayStation 2
Release
  • NA: February 3, 2004[1]
  • JP: February 5, 2004
  • EU: May 14, 2004
Genre(s)Flight simulator
Mode(s)Single-player

Airforce Delta Strike, known as Airforce Delta: Blue Wing Knights (エアフォースデルタ ブルーウイングナイツ, Eafōsu Deruta Burū Wingu Naitsu) in Japan and Deadly Skies III in Europe, is the third installment in the Konami Airforce Delta series. It was released in 2004 exclusively on the PlayStation 2. It plays very similarly to the previous Airforce Delta games.

Story

The game plot occurs in an unspecified time in the future, featuring sci-fi weapons, planes and environments. When OCC (Orbital Citizen Community), a space colony set on Earth's orbit, rebels and launches an invasion of Earth, EDAF (Earth Defense Allied Forces) launches a defensive campaign. EDAF is overwhelmed by the OCC's superior weapons and numbers early in the war, losing a majority of its conventional forces and is forced to enlist any militia forces to help, including the Delta Squadron, an ill-famed aerial strike group known as a "dumping ground" for disgraced or misfit pilots. Despite their differences, Delta Squadron's efforts allow the EDAF to turn the tide and liberate portions of Earth occupied by the OCC, earning them the attention and rivalry of the OCC's elite experimental squadron. As the tide starts to turn and as the Earth forces advance, they find out that OCC is not the major threat - an organization from Mars is planning to destroy Earth with the help of the orbital colony.

Gameplay

AFDS features a large selection of planes to choose from and a series of missions to play through. However, unlike the previous installments, AFDS features an all new cast of anime-style characters illustrated by Jun Tsukasa. Some can be played as and others are just for support. Each character has a unique selection of planes to fly and has a different branch of missions to complete. Completion of some missions unlocks secret missions and hidden planes for replays.

After the game is once completed, a secret hangar becomes available. As the game is completed and medals are earned, more secret planes become available.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic66/100[2]
Review scores
PublicationScore
CGMStarStarHalf star[3]
EGM4.33/10[4][lower-alpha 1]
Famitsu29/40[5]
Game Informer7/10[6]
GameSpot6.5/10[7]
GameSpyStarStarStar[8]
GameZone6.5/10[9]
IGN6.4/10[10]
OPM (US)StarStarStar[11]
X-PlayStarStarStar[12]

The game received "average" reviews according to the review aggregation website Metacritic.[2] In Japan, Famitsu gave it a score of one seven, two eights, and one six for a total of 29 out of 40.[5] Henry Ernst of GamePro Germany criticised that the game does not make fun and that the "multi-million dollar jet handles like a wild goose that has had a load of buckshot thrown at it in the belly - extremely reluctantly."[13][lower-alpha 2] Atomic Dawg of the U.S. version of GamePro, however, said, "The visuals are sharp and clean all around, and the game features plenty of slick aircraft shots and beautiful skylines."[14][lower-alpha 3]

Notes

  1. Two critics of Electronic Gaming Monthly gave the game each a score of 3.5/10, and the other gave it 6/10.
  2. GamePro Germany gave the game a fun factor of 53/100, 50/100 for grafic, 65/100 for controls, 58/100 for sound and 63/100 for atmosphere.
  3. GamePro gave the game two 4/5 scores for graphics and control, 3/5 for sound, and 3.5/5 for fun factor.

References

  1. "KONAMI SHIPS AIRFORCE DELTA STRIKE FOR PLAYSTATION®2". February 3, 2004. Archived from the original on April 5, 2004. https://web.archive.org/web/20040405085329/http://www.konami.com/usa/press/airforce020304.html. Retrieved February 6, 2025. 
  2. 2.0 2.1 "AirForce Delta Strike". Fandom. Archived from the original on November 27, 2024. https://web.archive.org/web/20241127070900/https://www.metacritic.com/game/airforce-delta-strike/. Retrieved February 6, 2025. 
  3. "Review: Airforce Delta Strike". Computer Games Magazine (theGlobe.com) (163): 11. June 2004. 
  4. Boyer, Crispin; Elliott, Shawn; Ford, Greg (March 2004). "AirForce Delta Strike". Electronic Gaming Monthly (Ziff Davis) (176): 115. Archived from the original on January 18, 2023. https://web.archive.org/web/20230118103158/https://retrocdn.net/images/e/e7/EGM_US_176.pdf. Retrieved February 6, 2025. 
  5. 5.0 5.1 "エアフォースデルタ ブルーウイングナイツ" (in ja). Famitsu (Enterbrain) 791. February 13, 2004. 
  6. Reiner, Andrew (February 2004). "Air Force Delta Strike". Game Informer (GameStop) (130): 97. Archived from the original on February 8, 2005. https://web.archive.org/web/20050208110615/http://www.gameinformer.com/Games/Review/200402/R04.0213.0848.13941.htm. Retrieved February 6, 2025. 
  7. Davis, Ryan (February 4, 2004). "AirForce Delta Strike Review". Fandom. Archived from the original on March 3, 2021. https://web.archive.org/web/20210303092111/https://www.gamespot.com/reviews/airforce-delta-strike-review/1900-6087463/. Retrieved February 6, 2025. 
  8. Schiaparelli, Frank (February 16, 2004). "GameSpy: AirForce Delta Strike". IGN Entertainment. Archived from the original on June 30, 2007. https://web.archive.org/web/20070630002319/http://ps2.gamespy.com/playstation-2/airforce-delta-strike/493881p1.html. Retrieved February 6, 2025. 
  9. The Bearer (February 13, 2004). "Airforce Delta Strike - PS2 - Review". Archived from the original on December 30, 2008. https://web.archive.org/web/20081230185306/http://ps2.gamezone.com/gzreviews/r22318.htm. Retrieved January 4, 2015. 
  10. Dunham, Jeremy (February 2, 2004). "AirForce Delta Strike". Ziff Davis. Archived from the original on September 23, 2021. https://web.archive.org/web/20210923102151/https://www.ign.com/articles/2004/02/02/airforce-delta-strike. Retrieved February 6, 2025. 
  11. Rybicki, Joe (March 2004). "AirForce Delta Strike". Official U.S. PlayStation Magazine (Ziff Davis) (78): 98. https://archive.org/details/official-u.-s.-playstation-magazine-issue-78-march-2004/page/98/mode/2up. Retrieved February 6, 2025. 
  12. Speer, Justin (January 28, 2004). "'AirForce Delta Strike' (PS2) Review". TechTV. Archived from the original on February 11, 2004. https://web.archive.org/web/20040211193422/http://www.techtv.com/xplay/reviews/story/0%2C24330%2C3597831%2C00.html. Retrieved January 4, 2015. 
  13. PastGaming - Archiv (April 11, 2015). Gamepro 06/2004 - Testcheck. YouTube (in Deutsch). Google. Archived from the original on October 11, 2025. Retrieved February 6, 2025.{{cite AV media}}: CS1 maint: bot: original URL status unknown (link)
  14. Atomic Dawg (March 2004). "AirForce Delta Strike". GamePro (IDG) (186): 65. Archived from the original on February 4, 2005. https://web.archive.org/web/20050204225243/http://gamepro.com/sony/ps2/games/reviews/33289.shtml. Retrieved February 6, 2025. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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