Software:Battle Isle 2200
| Battle Isle 2200 | |
|---|---|
European cover art | |
| Developer(s) | Blue Byte |
| Publisher(s) | |
| Series | Battle Isle |
| Platform(s) | MS-DOS |
| Release | |
| Genre(s) | Turn-based strategy |
| Mode(s) | Single-player, multiplayer |
Battle Isle 2200 (released as Battle Isle 2 in Europe and also known as Battle Isle II) is a strategy video game developed by Blue Byte for IBM PC compatibles and published by Accolade in 1994. It is the second entry in the science fiction themed Battle Isle series.[1][2] The game is a turn-based, hex-based, strategy wargame. An expansion was released the same year.
Plot
The player takes the role of Val Haris, the leader of the Drullian defence counsel on the planet Chromos in its war against the evil computer Titan-Net for control of the planet.[3]
Gameplay
A single-player campaign is included. The goal of each mission typically involves the destruction of enemy forces and the capture of various objectives.[4]
Development
Battle Isle 2000 was developed by the German company Blue Byte as a sequel to their Battle Isle game. It was the first CD-ROM strategy game with 3D combat and animation.[3]
Reception
In April 1994, the German magazine Power Play Magazine reviewed the game positively, giving it a score of 90%.[5] The British magazine PC Review published a review of the game in its May 1994 edition in which the game was generally assessed positively, with the AI and the weather being particularly praised, and giving the game a score of 8/10 overall.[2] A review of the game in the November 1994 issue of the US magazine Electronic Games written by Bill Kunkel praised the graphics and "user-friendly" gameplay and interface, though he criticised the lack of a demo-mode and the amount of documentation that the player had to read to understand the game.[1] In January 1996 the US Computer Gaming World magazine praised the variety of the weapons systems in the game, and the "tenacious" AI, though the mission-structure of the game was criticised as "frustrating".[6] The 1996 edition of CD-ROM Review praised the game, saying that it was "a finely made game with high quality graphics, sound, and gameplay."[3]
Legacy
An expansion disk for the game called Titan's Legacy (and sometimes referred to as Battle Isle II Data Disk I) was released in late 1994. The expansion sped up the AI, and introduced full networked multiplayer into the game, a feature that had been previously promised but left out of the launch version of Battle Isle 2. The expansion centres on a civil war that erupts on Chromos in the aftermath of the defeat of Titan-Net, and begins with the player playing as Val Haris as he escapes from kidnappers. The expansion received 8 out of 10 in a November 1994 review from PC Review magazine.[7]
The game is included in the Battle Isle Platinum compilation released in September 2000.[4]
References
- ↑ 1.0 1.1 Kunkel, Bill (November 1994). "Battle Isle 2200". Electronic Games (Deckker Publications) 3 (2): p. 152. https://archive.org/details/electronic-games-1994-11z/page/152/mode/2up?q=%22Battle+Isle+2200%22.
- ↑ 2.0 2.1 "Battle Isle 2". PC Review: pp. 62–64. May 1994. https://archive.org/details/pc-review-31/page/n61/mode/2up?q=%22Battle+Isle%22.
- ↑ 3.0 3.1 3.2 Princeton Multimedia Group (1995). CD-ROM review : the only guide you need to make informed CD-ROM purchases (1996 ed.). HarperPerennial. p. 257. ISBN 0062733826. https://archive.org/details/cdromreviewonly00prin/page/256/mode/2up?q=%22Battle+Isle+2200%22. Retrieved 7 March 2021.
- ↑ 4.0 4.1 "Battle Isle - Platinum" (in German). PC Player: p. 145. September 2000. https://archive.org/details/PC-Player-German-Magazine-2000-09/page/n107/mode/2up?q=%22Battle+Isle%22.
- ↑ "Power Play Magazine" (in German). April 1994. pp. 24–25. https://archive.org/details/powerplaymagazine-1994-04/page/n23/mode/2up?q=%22Battle+Isle+2%22.
- ↑ Cirulis, Martin E. (January 1996). "Charge of the Light Speed Brigade". Computer Gaming World (138): 60–64. https://archive.org/details/Computer_Gaming_World_Issue_138/page/n63/mode/2up?q=%22Battle+Isle+2200%22. Retrieved 7 March 2021.
- ↑ Benett, John (November 1994). "Titan's Legacy". PC Review (37): p. 70. https://archive.org/details/pc-review-37/page/n67/mode/2up?q=%22Titan%27s+Legacy%22.
External links
- Official website (archived)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
