Software:Darius Twin

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Short description: 1991 video game
Darius Twin
North American box art
Developer(s)Taito
Publisher(s)Taito
Director(s)Kouji Yamazaki
Producer(s)Takao Ueno
Programmer(s)Junichiro Noguchi
Mituo Ogura
Yasutaka Minami
Artist(s)Keisuke Miyanaga
Shin Saitō
Tōru Kawaishi
Composer(s)Kazuyuki Ōnui
Norihiro Furukawa
SeriesDarius
Platform(s)Super Nintendo Entertainment System
Release
  • JP: 29 March 1991
  • NA: November 1991[1]
  • EU: 22 April 1993
Genre(s)Scrolling shooter
Mode(s)Single-player, multiplayer

Script error: The function "nihongo_foot" does not exist. is a 1991 horizontally scrolling shooter video game developed and published by Taito for the Super Nintendo Entertainment System. It is part of the Darius series. It was re-released for the Wii Virtual Console in Japan on April 13, 2010 and in North America on December 13, 2010.

Gameplay

Gameplay screenshot

Though similar to the arcade Darius entries, Darius Twin has slightly different gameplay features, most notably in the player's power-ups.[2] Players collect weapon and shield power-ups from square shaped enemies that approach from the front and behind, but once players die after collecting a certain number of power-ups, the power-ups collected stayed with the ship post-destruction. Players 1 and 2 are allowed their own separate number of lives. There are no continues.

The game contains five color-coded classes of power-up. The pink item powers up the main weapon, green powers up the side weapons, blue regenerates and/or improves the force shield, orange gives one extra Silver Hawk, and yellow destroys all enemies on-screen. At two points in the game, the player can find a red power-up with a special purpose. It switches the main weapon shot style between that seen in Darius and Darius II.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings58.60%[3]
Review scores
PublicationScore
CVG88/100[4]
EGM6/10, 7/10, 7/10, 6/10[5]
Famitsu27/40[6]
Nintendo Power3.3/5>[8]
Total!62%[10]
Control54%[11]
Game Boy3/5, 4/5, 3/5, 2/5, 4/5[12]
Game Zone4/5[13]
SNES Force50%[14]
Super Action90%[15]
The Super Famicom85/100[16]
Super Pro68%[17]

The Japanese publication Micom BASIC Magazine ranked Darius Twin fifth in popularity in its June 1991 issue, and it received a 22.7/30 score in a readers' poll conducted by Super Famicom Magazine.[18][19] The game also received a mixed reception, holding a rating of 58.60% based on five reviews according to review aggregator GameRankings.[3]

In 2018, Complex named Darius Twin 56th on its "The Best Super Nintendo Games of All Time". They called the game as one of the best 2D scrolling shooters on the SNES and noted the gameplay being difficult.[20]

Notes

References

  1. ↑ "Super NES Games". Nintendo. http://www.nintendo.com:80/consumer/gameslist/manuals/snes_games.pdf. 
  2. ↑ Kalata, Kurt (February 1, 2006). "Darius Twin". Hardcore Gaming 101. http://www.hardcoregaming101.net/darius-twin/. 
  3. ↑ 3.0 3.1 "Darius Twin for Super Nintendo". GameRankings. CBS Interactive. 2018. https://www.gamerankings.com/snes/588271-darius-twin/index.html. 
  4. ↑ Swan, Robert; Leadbetter, Richard (June 1991). "Review: Darius Twin". Computer and Video Games (EMAP Images) (115): 56–57. https://archive.org/details/Computer_Video_Games_Issue_115_1991-06_EMAP_Publishing_GB/page/n55/mode/2up. 
  5. ↑ Harris, Steve; Semrad, Ed; Alessi, Martin; Sushi-X (August 1991). "Super NES Video Game Buyer's Guide". Electronic Gaming Monthly (Sendai Publishing) (25): 59–72. https://archive.org/details/Electronic_Gaming_Monthly_25/page/n64/mode/1up. 
  6. ↑ "新作ゲームクロスレビュー: ダライアスツイン" (in ja). Famitsu (ASCII Corporation) (127). April 5, 1991.  (Transcription by Famitsu.com. ).
  7. ↑ Davison, John (May 3, 1991). "Darius Twin". Games-X (Europress) (1): 14. https://archive.org/details/GamesX01/page/n13/mode/1up. 
  8. ↑ "Now Playing: Darius Twin". Nintendo Power (Nintendo of America) 30: 86–87. November 1991. 
  9. ↑ "What Cart?". Super Play (Future Publishing) (1): 86–90. November 1992. 
  10. ↑ Jarratt, Steve (February 1993). "SNES Reviews: Darius Twin". Total! (Future Publishing) (14): 43. https://archive.org/details/total-issue-14/page/n42/mode/1up. 
  11. ↑ "The Official Story". Control (Maverick Magazines) (7): 82–87. March 1993. https://archive.org/details/control-7/page/83/mode/1up. 
  12. ↑ "The・New・Soft・Review: ダライアス ツイン" (in ja). Game Boy (Tokuma Shoten) 6 (5): 24–25. May 1991. https://archive.org/details/game-boy-may-1991-05-600dpi-ozidual/Game%20Boy%201991%2005%20%28J%20OCR%29/page/n25/mode/2up. 
  13. ↑ "Console Countdown: Super Famicom". Game Zone (Dennis Publishing) (1): 99–100. November 1991. https://archive.org/details/game-zone-01/page/99/mode/1up. 
  14. ↑ "Guide Directory Enquiries". SNES Force (Impact Magazines) (1): 92–97. July 1993. https://archive.org/details/snes-nforce-magazine-01/page/n92/mode/1up. 
  15. ↑ "Crusty Library". Super Action (Europress) (5): 104–113. February 1993. https://archive.org/details/super-action-05/page/n106/mode/1up. 
  16. ↑ "New Release Multi Check: ダライアス Twin" (in ja). The Super Famicom (magazine) (ja) (SoftBank Creative) 2 (8): 112–113. April 19, 1991. https://archive.org/details/the-super-famicom-1991-04-19-number-10-volume-2-issue-7-/The%20Super%20Famicom%20-%201991-04-19%20-%20Number%2010%20-%20Volume%202%20-%20Issue%207/page/112/mode/2up. 
  17. ↑ "A-Z of Import Games". Super Pro (Paragon Publishing) (1): 94–97. December 1992. https://archive.org/details/super-pro-01/page/29/mode/1up. 
  18. ↑ Ichirō, Tezuka (June 1991). "Super Soft Hot Information: Super Famicom 今月の人気ソフト・ランキング" (in ja). Micom BASIC Magazine (ja) (The Dempa Shimbunsha Corporation (ja)) (108): 260. https://archive.org/details/micomBASIC_1991-06/page/n243/mode/1up. 
  19. ↑ "超絶 大技林 '98年春版" (in ja). PlayStation Magazine (Japan) (ja) (Special). 42. Tokuma Shoten Intermedia. April 15, 1998. p. 318. 
  20. ↑ "The Best Super Nintendo Games of All Time" (in en). https://www.complex.com/pop-culture/the-100-best-super-nintendo-games/.