Software:Dragon's Lair 3D: Return to the Lair

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Dragon's Lair 3D: Return to the Lair
North American Xbox cover art
Developer(s)Dragonstone Software
Publisher(s)
SeriesDragon's Lair
EngineGenesis3D[1]
Platform(s)Windows, Xbox, GameCube, PlayStation 2
ReleaseWindows
  • NA: November 18, 2002[3]
  • EU: September 12, 2003[2]
  • EU: November 8, 2004 (DL3)[4]
  • NA: November 23, 2004 (DL3)
Xbox
GameCube
PS2
Genre(s)Action-adventure
Mode(s)Single-player

Dragon's Lair 3D: Return to the Lair (titled Dragon's Lair 3D: Special Edition in Europe) is an action-adventure game released in 2002 by Ubisoft. It is based on 1983 arcade video game Dragon's Lair and follows a similar story: Dirk the Daring must enter the evil wizard Mordroc's castle to rescue Princess Daphne from Singe the Dragon. Many of the characters and locations from the 1983 original make appearances in the game, along with new puzzles, rooms and enemies. Animator and director Don Bluth, who produced the cartoon animation for the original Dragon's Lair, produced new animated sequences for the opening and ending of the game. The game uses cel shading to mimic the style of the hand-drawn art of the 1983 game.

Gameplay

The game is the first in the series to host non-restricted movement for the player. A mostly linear exploration of the castle is broken up with boss fights, many of which are characters from the original arcade game, but not all. Many of the rooms seen in the original are seen again, though some are modified. New mechanics are introduced by the Dragon Essences that grant new powers. Health and Mana meters are also introduced and can be given upgrades throughout the game. A crossbow is also introduced and is used as an alternative weapon and resourceful object for puzzles. Treasure is also brought into the game to act as optional challenges to complete; collecting all 100 treasures unlocks extra gameplay options such as unlimited mana, alternate character skins, and faster sword charging for use when the player starts a new game.

Plot

The story starts as the Princess Daphne is captured by the dragon Singe commanded by the wizard Mordroc. Dirk sees this as he is riding his horse, Bertram, and unsuccessfully tries to rescue her. Daphne is taken through a portal but leaves behind an amulet that allows her to talk to Dirk as he works his way through the castle withholding her. Daphne explains to Dirk how the wizard has become extremely powerful and would be undefeatable without the help of the Dragon Essences: magical objects that grant their users abilities and are each guarded by the strongest beings in the castle. Dirk manages to find the princess and goes into battle with Singe, largely mirroring the original arcade's version of the fight. As the knight walks away with the princess in his arms, he notices a different reflection in a nearby crystal and drops her to find that she is really a dark alter-ego version of himself in disguise. The evil Dirk laughs at the hero for almost falling for his trap and goes on to explain how he is one of the beings holding an essence and that long ago, those who held the essences grew corrupt, thus a civil war between the forces broke out. Dirk defeats the alter-ego and goes on to gather the rest of the essences, but as he gains a magical set of arrows that are the only weapon capable of dispatching the wizard, Daphne begins to chastise Dirk for picking them up. Soon after, it is revealed that the Daphne speaking to Dirk up to this point was Mordroc impersonating her (much like in Dragon's Lair II). Nevertheless, Dirk travels to where the princess is held captive and duels the wizard, who transforms into a dragon. Ultimately, he is defeated by the magical arrows and the knight saves the princess.

Reception

Reception
Review scores
PublicationScore
GCPCPS2Xbox
AllGameN/AN/AN/AStarStarHalf star[8]
EGMN/AN/AN/A4.5 / 10[9]
Eurogamer4 / 10[10]N/AN/AN/A
Game Informer7.75 / 10[11]N/AN/A7 / 10[12]
GameProStarStarStarHalf star[13]N/AN/AN/A
GameRevolutionN/AN/AN/AC−[14]
GameSpot5.1 / 10[15]5.3 / 10[16]N/A5.1 / 10[17]
GameSpyStarStar[18]StarStarStar[19]N/AStarStar[20]
GameZone7 / 10[21]7.5 / 10[22]N/A7.5 / 10[23]
IGN6.8 / 10[24]7.4 / 10[25]N/A7.8 / 10[26]
Nintendo Power3 / 5[27]N/AN/AN/A
OXM (US)N/AN/AN/A8.1 / 10[28]
PC Gamer (US)N/A80%[29]N/AN/A
X-PlayN/AN/AN/AStar[30]
The Cincinnati EnquirerStarStarHalf star[31]StarStarHalf star[31]N/AStarStarHalf star[31]
Entertainment WeeklyN/AN/AN/AC−[32]
Aggregate score
Metacritic65/100[33]61/100[34]70/100[35]62/100[36]

The game received "mixed or average reviews" on all platforms according to video game review aggregator Metacritic.[33][34][35][36]

Legacy

In late 2004,[37] Digital Leisure released Dragon's Lair III (unrelated to the earlier Dragon's Lair III). It is based on footage taken from Dragon's Lair 3D, but using a control system closer to the original and akin to their DVD version of the original Dragon's Lair.

References

  1. "A Knight to Remember". Computer Graphics World. Jan 2003. https://www.cgw.com/Publications/CGW/2003/Volume-26-Issue-1-Jan-2003-/A-knight-to-remember.aspx. Retrieved 2020-12-24. 
  2. "Ubi Soft shuffles release dates" (in en-gb). Eurogamer.net. 2003-09-02. https://www.eurogamer.net/news020903ubi-soft-dates. 
  3. 3.0 3.1 Sulic, Ivan (2002-11-11). "Dirk Gets Daring, Goes to Store" (in en). https://www.ign.com/articles/2002/11/11/dirk-gets-daring-goes-to-store. 
  4. "Dragon's Lair III, um, released" (in en-gb). Eurogamer.net. 2004-11-08. https://www.eurogamer.net/news081104dragonslair3. 
  5. "What's New?" (in en-gb). Eurogamer.net. 2004-03-05. https://www.eurogamer.net/whatsnew-050304. 
  6. 6.0 6.1 "What's New?" (in en-gb). Eurogamer.net. 2004-03-26. https://www.eurogamer.net/whatsnew-260304. 
  7. "Dragon's Lair 3D Ships - Press Release". http://www.nintendoworldreport.com/pr/8147/dragons-lair-3d-ships. 
  8. Marriott, Scott Alan. "Dragon's Lair 3D: Return to the Lair - Review (Xbox)". AllGame. http://www.allgame.com/game.php?id=40183&tab=review. 
  9. EGM Staff (January 2003). "Dragon's Lair 3D (Xbox)". Electronic Gaming Monthly: 194. http://www.1up.com/reviews/dragon-lair-3d-xbox. Retrieved 2014-11-21. 
  10. Reed, Kristan (2004-03-17). "Dragon's Lair 3D: Special Edition Review (GC)". https://www.eurogamer.net/articles/r_dragonslair_gc. 
  11. Barber, Chet (February 2003). "Dragon's Lair 3D (GC)". Game Informer (118): 101. https://www.gameinformer.com/Games/Review/200302/R03.0730.1536.01108.htm. Retrieved 2013-03-16. 
  12. Barber, Chet (January 2003). "Dragon's Lair 3D (Xbox)". Game Informer (117): 113. https://www.gameinformer.com/Games/Review/200301/R03.0731.1043.50372.htm. Retrieved 2013-03-16. 
  13. Bad Hare (2003-01-15). "Dragon's Lair 3D: Review for GameCube on GamePro.com". GamePro. http://www.gamepro.com/nintendo/gamecube/games/reviews/27720.shtml. Retrieved 2013-02-08. 
  14. Silverman, Ben (2002-11-01). "Dragon's Lair 3D Review (Xbox)". Game Revolution. https://www.gamerevolution.com/review/34267-dragons-lair-3d-review. 
  15. Davis, Ryan (2003-01-08). "Dragon's Lair 3D: Return to the Lair Review (GC)". https://www.gamespot.com/reviews/dragons-lair-3d-return-to-the-lair-review/1900-2908295/. 
  16. Park, Andrew (2002-11-27). "Dragon's Lair 3D: Return to the Lair Review (PC)". https://www.gamespot.com/reviews/dragons-lair-3d-return-to-the-lair/1900-2898742/. 
  17. Davis, Ryan (2002-11-27). "Dragon's Lair 3D: Return to the Lair Review (XBox)". https://www.gamespot.com/reviews/dragons-lair-3d-return-to-the-lair/1900-2899030/. 
  18. Williams, Bryn (2003-01-14). "Dragon's Lair 3D: Return to the Lair (GC)". GameSpy. http://cube.gamespy.com/gamecube/dragons-lair-3d/5529p1.html. 
  19. Fryman, Avi (2003-01-01). "Dragon's Lair 3D (PC)". GameSpy. http://pc.gamespy.com/pc/dragons-lair-3d/498513p1.html. 
  20. Gibson, Jon M. (2003-02-18). "Dragon's Lair 3D: Return to the Lair (Xbox)". GameSpy. http://xbox.gamespy.com/xbox/dragons-lair-3d/5597p1.html. 
  21. Hopper, Steven (2003-01-19). "Dragon's Lair 3D: Return to the Lair - GC - Review". GameZone. https://www.gamezone.com/reviews/dragon_s_lair_3d_return_to_the_lair_gc_review/. 
  22. Hopper, Steven (2002-12-05). "Dragon's Lair 3D: Return to the Lair Review - PC". GameZone. http://pc.gamezone.com/gzreviews/r13074.htm. 
  23. Tha Wiz (2002-12-02). "Dragon's Lair 3D: Return to the Lair Review - Xbox". GameZone. http://xbox.gamezone.com/gzreviews/r13074.htm. 
  24. Casamassina, Matt (2003-01-07). "Dragon's Lair 3D (GCN)". https://www.ign.com/articles/2003/01/07/dragons-lair-3d-9. 
  25. "Dragon's Lair 3D Review (PC)". 2002-11-25. https://www.ign.com/articles/2002/11/25/dragons-lair-3d-review. 
  26. Goldstein, Hilary (2002-11-20). "Dragon's Lair 3D (Xbox)". https://www.ign.com/articles/2002/11/20/dragons-lair-3d-2. 
  27. "Dragon's Lair 3D: Return to the Lair". Nintendo Power 165: 156. February 2003. 
  28. "Dragon's Lair 3D: Return to the Lair". Official Xbox Magazine: 76. January 2003. 
  29. Osborn, Chuck (February 2003). "Dragon's Lair 3D". PC Gamer: 72. https://www.pcgamer.com/archives/2005/07/dragons_lair_3d.html. Retrieved 2015-11-16. 
  30. Sessler, Adam (2002-12-18). "'Dragon's Lair 3D: Return to the Lair' (Xbox) Review". X-Play. http://www.techtv.com/extendedplay/reviews/story/0,24330,3411336,00.html. 
  31. 31.0 31.1 31.2 Saltzman, Marc (2003-01-21). "Sorry, Dirk, new 'Lair' disappoints". The Cincinnati Enquirer. https://www.cincinnati.com/freetime/games/reviews/012103_dragonslair.html. 
  32. Walk, Gary Eng (2003-01-17). "DRAGON'S LAIR 3D Review (Xbox)". Entertainment Weekly: 87. https://ew.com/article/2003/01/17/dragons-lair-3d/. Retrieved 2015-11-16. 
  33. 33.0 33.1 "Dragon's Lair 3D for GameCube Reviews". https://www.metacritic.com/game/dragons-lair-3d-return-to-the-lair/critic-reviews/?platform=gamecube. 
  34. 34.0 34.1 "Dragon's Lair 3D: Return to the Lair for PC Reviews". https://www.metacritic.com/game/dragons-lair-3d-return-to-the-lair/critic-reviews/?platform=pc. 
  35. 35.0 35.1 "Dragon's Lair 3D (ps2: 2003): Reviews". https://www.metacritic.com/redirectcritic?p=ps2&g=dragonslair3d. 
  36. 36.0 36.1 "Dragon's Lair 3D for Xbox Reviews". https://www.metacritic.com/game/dragons-lair-3d-return-to-the-lair/critic-reviews/?platform=xbox. 
  37. "Dragon's Lair 3". https://www.metacritic.com/game/dragons-lair-3/critic-reviews/?platform=pc. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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