Software:Egypt II: The Heliopolis Prophecy

From HandWiki
Short description: 2000 video game
Egypt II: The Heliopolis Prophecy
Developer(s)Cryo Interactive
Publisher(s)
Director(s)Yann Masson
Franck Letiec
Grégory Joseph
Yann Troadec
Producer(s)Jean-Martial Lefranc
Philippe Ulrich
Programmer(s)Grégory Joseph
Artist(s)Franck Letiec
Writer(s)Yann Masson
Composer(s)Farid Russlan
Platform(s)Windows
PlayStation
Mac OS X
Release
  • EU: September 27, 2000[1]
  • NA: 2000
  • EU: May 2001 (PS1)
  • WW: April 2012 (Mac)
Genre(s)Adventure
Mode(s)Single-player

Egypt 2: The Heliopolis Prophecy (French: Égypte II: La Prophétie d'Héliopolis) is an adventure video game developed and published by Cryo Interactive for the PC and PlayStation in 2000. It was released for Mac OS X in May 2012.[2] Egypt 2 follows Egypt 1156 B.C. and is followed by Egypt III.

Gameplay

Plot

The game is set in 1360 BC, and Heliopolis, the City of the Sun, has been struck by a plague. The player's father has also been infected. From a first-person perspective, the player must find a cure and save the father and the rest of Heliopolis.

Development

Reception

Reception
Review score
PublicationScore
Jeuxvideo.com14/20[1]

According to Cryo Interactive's marketing manager Mattieu Saint-Dennis, Egypt 2 sold 180,000 units in Europe alone by December 2000. Of this number, France accounted for 50,000 copies.[3] The game and its predecessor, Egypt 1156 B.C., achieved combined global sales above 700,000 units by February 2004.[4]

Sequel

Following the 2002 bankruptcy and liquidation of Cryo Interactive,[5][6] many of its key assets were purchased by DreamCatcher Interactive to form that company's new European branch. Two development teams, including that of the Egypt series, were among these acquisitions.[7] DreamCatcher Europe was established in Paris in January 2003,[8] and the publisher subsequently announced a sequel to Egypt II in April, under the names The Egyptian Prophecy (North America) and Egypt III: The Fate of Ramses (Europe).[9] It was one of several announcements by the company in preparation for the 2003 Electronic Entertainment Expo (E3).[10] Like the publisher's concurrent project Atlantis Evolution, Egypt III was developed internally by DreamCatcher Europe.[11][12]

In the summer of 2003, DreamCatcher Europe shuttered the game development divisions it had carried over from Cryo.[13] As a result, Egypt III "seemed destined for cancellation", Adventure Gamers' Johann Walter later noted. A group of those laid off proceeded to found the developer Kheops Studio, led by Benoît Hozjan.[14] The new company opened in September.[15] Since most of the team had already been involved in Egypt III before its development was interrupted, Kheops sought and received a contract from DreamCatcher to complete the game independently.[16] Jeux Video reported in January 2004 that Egypt III had "quietly resumed development" and was nearing completion.[17] The game was released in North America on March 29, 2004.[18]

As Cryo had done for Egypt II,[19] Kheops worked with archeologist Jean-Claude Golvin to increase historical accuracy.[20] Egypt III was targeted primarily at casual gamers.[21]

See also

References

  1. ↑ 1.0 1.1 Pilou. "Tests; Egypte 2: La Prophétie d'Héliopolis". Jeuxvideo.com. Archived from the original on December 12, 2004. https://web.archive.org/web/20041212104951/http://www.jeuxvideo.com/articles/0000/00000868_test.htm. 
  2. ↑ Egypt The Heliopolis Prophecy release information at MacGameStore
  3. ↑ Silva, Beatriz Vieira da (October 2001). "Interviews". Culturtainment - a New Interactive Entertainment Genre (PDF) (MSc). Faculty of Social and Human Sciences. pp. A 20–A 27. Archived (PDF) from the original on July 17, 2018.
  4. ↑ Walden, Fabian (February 24, 2004). "Egypt 3 - Erscheint im April". Gameswelt. Archived from the original on May 23, 2015. https://web.archive.org/web/20150523042155/http://www.gameswelt.de/egypt-3-das-schicksal-des-ramses/news/the-adventure-company-bringt-es,75507. 
  5. ↑ Fahey, Rob (July 23, 2002). "Update: Cryo Living on Borrowed Time". GamesIndustry.biz. Archived from the original on February 16, 2003. https://web.archive.org/web/20030216132907/http://www.gamesindustry.biz/content_page.php?section_name=pub&aid=407. 
  6. ↑ Bouteiller, Jérôme (October 3, 2002). "L'éditeur de jeux Cryo en liquidation judiciaire" (in French). Clubic. Archived from the original on July 5, 2019. https://web.archive.org/web/20190705212217/https://www.clubic.com/actualite-45222-.html. 
  7. ↑ Bronstring, Marek (March 7, 2003). "The Adventure Company Europe". Adventure Gamers. Archived from the original on October 23, 2005. https://web.archive.org/web/20051023082955/http://www.adventuregamers.com/article/id,223. 
  8. ↑ "DreamCatcher Interactive Enters European Market" (PDF) (Press release). Toronto: DreamCatcher Interactive. January 30, 2002. Archived from the original (PDF) on August 14, 2003.
  9. ↑ Calvert, Justin (April 30, 2003). "Egyptian Prophecy announced". GameSpot. Archived from the original on July 16, 2004. https://web.archive.org/web/20040716203818/http://www.gamespot.com/pc/adventure/egyptianprophecy/news_6026018.html. 
  10. ↑ Calvert, Justin (April 30, 2003). "The Adventure Company E3 lineup". GameSpot. Archived from the original on October 12, 2004. https://web.archive.org/web/20041012161138/http://www.gamespot.com/pc/news/news_6026014.html. 
  11. ↑ "The Adventure Company to Showcase Exciting Line-up at the Electronic Entertainment Expo" (Press release). Toronto: The Adventure Company. May 2003. Archived from the original on March 25, 2006.
  12. ↑ Sulic, Ivan (April 30, 2003). "Many New Adventures". IGN. Archived from the original on November 29, 2004. https://web.archive.org/web/20041129185346/http://pc.ign.com/articles/400/400272p1.html. 
  13. ↑ Fallen Angel (August 9, 2005). "Benoit Hozjan for Kheops Studio". Adventure Advocate. Archived from the original on April 2, 2015. https://web.archive.org/web/20150402035247/http://adventureadvocate.gr/interviews/eng-interviews/item/benoit-hozjan-for-kheops-studio. 
  14. ↑ Walter, Johann (November 14, 2006). "Kheops Studio - Benoît Hozjan". Adventure Gamers. Archived from the original on February 15, 2019. https://web.archive.org/web/20190215035522/https://adventuregamers.com/articles/view/17997. 
  15. ↑ "[afjv Kheops Studio"] (in French). Agence française pour le jeu vidéo. June 12, 2007. Archived from the original on October 2, 2007. https://web.archive.org/web/20071002100029/http://www.afjv.com/studios/kheops.htm. 
  16. ↑ Hoopy (August 24, 2006). "[Kheops Studio Interview de Benoît Hozjan, co-fondateur et directeur"] (in French). JeuxVideoPC. Archived from the original on December 6, 2007. https://web.archive.org/web/20071206031455/http://www.jeuxvideopc.com/articles/900-kheops-studio-interview-benoit-hozjan-co-fondateur-directeur/. 
  17. ↑ Staff (January 23, 2004). "Egypte 3 fait dans le surnaturel" (in French). Jeux Video. Archived from the original on August 3, 2004. https://web.archive.org/web/20040803142807/http://www.jeuxvideo.com/news/2004/00008014.htm. 
  18. ↑ Calvert, Justin (March 29, 2004). "The Egyptian Prophecy ships". GameSpot. Archived from the original on August 4, 2004. https://web.archive.org/web/20040804062851/http://www.gamespot.com/pc/adventure/egyptianprophecy/news_6092440.html. 
  19. ↑ "Interviews". Cryo Interactive. Archived from the original on November 17, 2002. https://web.archive.org/web/20021117064711/http://egypte2.cryogame.com/uk/uk_presse_interview.html#story4. 
  20. ↑ Staff (March 23, 2004). "Interview Egypt III: The Egyptian Prophecy - The Fate of Ramses". PC Pointer. Archived from the original on August 3, 2004. https://web.archive.org/web/20040803182326/http://www.pcpointer.de/egypt3_englisch_interview.php. 
  21. ↑ Manos, Dimitris (March 2004). "Previews; Egypt III: The Fate of Ramses". The Inventory (Just Adventure) (13): 2, 3. Archived from the original on November 15, 2006. https://web.archive.org/web/20061115201628/http://www.justadventure.com/TheInventory/TheInventory.shtm. Retrieved August 4, 2019.