Software:Free Running (video game)
Free Running | |
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Developer(s) | Rebellion Developments (PS2, Wii) Core Design (PSP) |
Publisher(s) | Ubisoft, Reef Entertainment, Graffiti Entertainment |
Composer(s) | Martin Iveson |
Platform(s) | Microsoft Windows, PlayStation 2, PlayStation Portable, Wii |
Release | Wii, Windows |
Genre(s) | Sports, platforming |
Mode(s) | Single-player, multiplayer |
Free Running is a 2007 video game for the PlayStation 2, PlayStation Portable, Wii and Microsoft Windows, developed by Rebellion Developments and Core Design and published by Ubisoft,[1] Reef Entertainment, and Graffiti Entertainment. A Nintendo DS version was planned, but cancelled.[2]
Gameplay
Free Running is a freerunning sports game, with mechanics similar to those found in skateboarding titles such as the Tony Hawk's series.[1] The objective of the game is a representation of freerunning, and players must demonstrate speed, rather than flamboyance.[1] The player is required to navigate their character through an urban environment by climbing, leaping, wall-running and other acrobatic maneuvers. Points are earned by performing combinations of such moves, and completing mini-challenges such as checkpoint races. The Wii port is played with either the Wii Remote and Nunchuk, or the Classic Controller.
Reception
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The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[4][3][5] Eurogamer criticized the PlayStation 2 version's stiff controls and camera, leading to unease in performing tricks and combinations. It did not compare favourably to the fluid movement in Prince of Persia and Crackdown – titles that were deemed to be better free running games than Free Running.[1]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Dan Whitehead (10 April 2007). "Free Running (PlayStation 2)". Gamer Network. https://www.eurogamer.net/articles/free-running-review. "Free Running is a noble effort to apply the platform game template to a seemingly appropriate real world pastime, but it's hamstrung from the start by gameplay that is neither agile nor fluid enough to deliver an engaging experience, and by a concept that is considerably less unique on a joypad as it is in reality."
- ↑ "Free Running – Release Details". GameSpot. https://gamefaqs.gamespot.com/ds/997391-free-running/data.
- ↑ 3.0 3.1 "Free Running (psp: 2007): Reviews". CBS Interactive. http://www.metacritic.com/games/platforms/psp/freerunning.
- ↑ 4.0 4.1 "Free Running (ps2: 2007): Reviews". CBS Interactive. http://www.metacritic.com/games/platforms/ps2/freerunning.
- ↑ 5.0 5.1 "Free Running for Wii Reviews". CBS Interactive. http://www.metacritic.com/game/wii/free-running.
- ↑ "Free Running (PS2)". Edge (Future plc) (172): 82. February 2007.
- ↑ "Free Running (PS2)". GamesMaster (Future plc): 71. May 2007.
- ↑ "Free Running (PS2)". PlayStation Official Magazine – UK (Future plc) (5): 96. April 2007.
- ↑ "Free Running (PS2)". Official UK PlayStation 2 Magazine (Future plc) (82): 75. February 2007.
- ↑ "Review: Free Running (PS2)". PSM3 (Future plc): 78. June 2007.
- ↑ Will Freeman (22 April 2007). "Free Running Review (PS2)". Resero Network. https://www.videogamer.com/reviews/free-running-review.
- ↑ Eliot Fish (14 May 2007). "Free Running (PS2)". The Sydney Morning Herald (Fairfax Media). https://www.smh.com.au/news/game-reviews/free-running/2007/05/12/1178899166995.html.
External links