Software:Zombie Army 4: Dead War
| Zombie Army 4: Dead War | |
|---|---|
| Developer(s) | Rebellion Developments |
| Publisher(s) | Rebellion Developments |
| Series | Sniper Elite |
| Platform(s) | |
| Release | PlayStation 4, Windows, Xbox One 4 February 2020 Google Stadia 1 May 2020 Nintendo Switch 26 April 2022 |
| Genre(s) | Third-person shooter, survival horror |
| Mode(s) | Single-player, multiplayer |
Zombie Army 4: Dead War is a third-person shooter video game developed and published by Rebellion Developments.[1] It is a sequel to the 2015 compilation game Zombie Army Trilogy, and itself a spin-off to the Sniper Elite series. It was released on 4 February 2020 for PlayStation 4, Windows, and Xbox One, 1 May 2020 for Stadia, and 26 April 2022 for the Nintendo Switch.
Gameplay and plot
Zombie Army 4: Dead War is a third-person shooter video game. The game is set in the year 1946, after the events of Zombie Army Trilogy, one year after Adolf Hitler was defeated by the Resistance and banished to hell. Even though the Hellmouth that Hitler opened was closed, the Zombie Menace continued, with innumerable number of the Nazi dead overwhelming and pushing the Allies out of Germany and back into territories such as France and Italy. Without a leader, most of the living dead are weak and can be easily destroyed as long as their numbers are low, but rumors spread about a cult ensuring that the horde has some cohesion/control. Most of the known world is now referring to the conflict against the Zombie menace as the "Dead War".
The story begins in Milan, where the players do battle against invading hordes of the dead attacking safe houses, only to learn that the dead are beginning to show some form of intelligence, enough to use weapons such as handguns and SMGs, but not as competent as living humans. Eventually, they are forced to retreat deeper into Italy as more dangerous versions of those the protagonists faced in the original game with new appearances and powers, and deadly new foes which appear as a mix of demonic mutants and vengeful spirits. They also begin to encounter hellish versions of destroyed German vehicles and armour, appearing as hell-powered abominations fuelled by flesh and magic. They travel to survivor brigade locations in Venice, Sardinia, Croatia, Naples and finally Rome.
The protagonists discover that Hitler was not killed after the final battle in Germany, only being banished to Hell rather than destroyed. Using his Death Cult, the maddened dictator began using Hell's own energy to build himself a new army, creating multiple weapons of mass devastation while also licking his wounds. To stop this threat, the survivors travel to Hell itself, sabotaging the dead's war factories and recovering the Sagarmartha Relic from the Trilogy to end the Furher once and for all. After Dr. Efram Schweiger returns the players back to the surface at the price of his own life, they then must do battle against Hitler one last time in Rome, where they destroy a massive Hell Machine, made by Hitler as his personal vehicle, then beating the Zombie Leader to an inch of his life before destroying him for good with the Relic.
Even with Hitler finally dead, the Survivor Brigade must chase after his cult and the remaining Zombies, knowing that with the Hellmouth closed and Hitler gone, the dead can no longer replenish their numbers, bringing the end to the Dead War ever closer.
Reception
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Zombie Army 4: Dead War received "mixed or average" reviews for PlayStation 4 and Windows according to review aggregator Metacritic;[2][3] the Nintendo Switch and Xbox One version received "generally favorable" reviews.[5][4]
Alex Spencer writing for PC Gamer said, "An excellently-crafted shooter, especially with friends. Just don't expect much in the way of brains".[14] Mark Delaney of GamesRadar+ wrote, "It delivers a consistently fun and frenzied co-op shooter with plenty of ways to play and even more to keep you coming back".[9]
References
- ↑ Bolt, Neil (4 February 2020). "[Interview Rebellion's Tim Jones on 'Aliens vs Predator' and the '80s Horror Influences of 'Zombie Army 4'"] (in en-US). https://bloody-disgusting.com/interviews/3602027/interview-rebellions-tim-jones-judge-dredd-aliens-vs-predator-80s-horror-influences-zombie-army-4/.
- ↑ 2.0 2.1 "Zombie Army 4: Dead War for PC Reviews". https://www.metacritic.com/game/zombie-army-4-dead-war/critic-reviews/?platform=pc.
- ↑ 3.0 3.1 "Zombie Army 4: Dead War for PlayStation 4 Reviews". https://www.metacritic.com/game/zombie-army-4-dead-war/critic-reviews/?platform=playstation-4.
- ↑ 4.0 4.1 "Zombie Army 4: Dead War for Xbox One Reviews". https://www.metacritic.com/game/zombie-army-4-dead-war/critic-reviews/?platform=xbox-one.
- ↑ 5.0 5.1 "Zombie Army 4: Dead War for Switch Reviews". https://www.metacritic.com/game/zombie-army-4-dead-war/critic-reviews/?platform=nintendo-switch.
- ↑ Huber, Michael (25 February 2020). "Review: Zombie Army 4: Dead War". https://easyallies.com/#!/review/zombie-army-4-dead-war.
- ↑ Shea, Brian (2 March 2020). "Zombie Army 4: Dead War Review". Game Informer (GameStop Corp.). https://www.gameinformer.com/review/zombie-army-4-dead-war/zombie-army-4-dead-war-review-rewriting-and-repeating-history. Retrieved 3 May 2022.
- ↑ Leri, Michael (3 February 2020). "Zombie Army 4: Dead War Review | Shambling into a dead end". https://www.gamerevolution.com/review/631362-zombie-army-4-dead-war-review.
- ↑ 9.0 9.1 Delaney, Mark (3 February 2020). "Zombie Army 4: Dead War Review: 'Take a seat on its crazy train'". https://www.gamesradar.com/zombie-army-4-review/.
- ↑ Helm, Jordan (3 February 2020). "Review: Zombie Army 4: Dead War". https://hardcoregamer.com/reviews/review-zombie-army-4-dead-war/366784/.
- ↑ Hilliard, Kyle (3 February 2020). "Zombie Army 4: Dead War Review". https://www.ign.com/articles/zombie-army-4-dead-war-review.
- ↑ O'Reilly, PJ (22 April 2022). "Zombie Army 4: Dead War Review (Switch)". https://www.nintendolife.com/reviews/nintendo-switch/zombie-army-4-dead-war.
- ↑ Johnson, Trey (22 April 2022). "Zombie Army 4: Dead War". http://www.nintendoworldreport.com/review/60242/zombie-army-4-dead-war.
- ↑ 14.0 14.1 Spencer, Alex (3 February 2020). "Zombie Army 4: Dead War review". Future plc. https://www.pcgamer.com/zombie-army-4-dead-war-review/.
- ↑ Croft, Liam (31 March 2021). "Zombie Army 4: Dead War Review (PS4)". https://www.pushsquare.com/reviews/ps4/zombie_army_4_dead_war.
- ↑ Erskine, Donovan (3 February 2020). "Zombie Army 4: Dead War review: The dead have arisen". https://www.shacknews.com/article/116119/zombie-army-4-dead-war-review-the-dead-have-arisen.
- ↑ Leston, Ryan (6 February 2020). "Zombie Army 4: Dead War review – hours of braindead schlock horror fun". Guardian Media Group plc. https://www.theguardian.com/games/2020/feb/06/zombie-army-4-dead-war-review-nazi-schlock-horror.
- ↑ Musgrave, Shaun (2 May 2022). "Reviews Featuring 'Bugsnax' and 'Zombie Army 4', Plus the Latest Releases and Sales". https://toucharcade.com/2022/05/02/bugsnax-switch-review-zombie-army-4-eshop-sale-deals-prices-persona-4-arena-ultimax-smt5-sega-golden-week-atlus/.
- ↑ McKeand, Kirk (3 February 2020). "Zombie Army 4 review - plenty of blood and guts, but a lack of brains". https://www.vg247.com/zombie-army-4-review.
- ↑ Wise, Josh (3 February 2020). "Zombie Army 4: Dead War review". https://www.videogamer.com/reviews/zombie-army-4-dead-war-review/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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